Good day, everyone!
I’ve just hacked my VITA recently. It has h-encore, VitaShell, PKGj, AutoPlugin & Enso.
I’m currently on FW 3.65 which I heard was the best to do all this.
I think I have everything I need but whenever I try to open a game it shows the error (NP-6174-8) and says could not prepare the application to start.
I’ve tried to looking all over the internet for a solution but nothing seems to work and I feel like I’m the only one encountering this issue.
Seeking your assistance. Thank you all in advance!
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#1
This is the message i am getting after restoring a backup from QMCA from the Same memory card but formatted. I used the Trick of Zombie to get the activation files for my asian and eu psn account i was using this game with.
Then i changed back to my asia account, and restored doa extreme 3 savegame. but now it is getting this error at intro movie and won’t start the game..?
Wow what just happened?
EDIT:
LoL found my solution fast. needed to launch the trophy app atleast once.
Shame you can’t delete your own topics. Ahwell maybe someone will have use for this if they search it.
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#2
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#5
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#6
- THE SOLUTION
- If you’re getting Error NP-6174-8 when you open a game after changing accounts, just launch the «Trophies» app once and it should work fine afterwards.
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#7
Jul 4, 2021
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#8
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hidaviki
- Posts: 4
- Joined: Mon Aug 08, 2016 8:10 pm
Re: [RELEASE] AccountSwitcher
I have a problem.
I first dumped my EU account according to your instructions.
Then I entered JP account, activated it, dumped it. Games work.
I loaded my EU account, restarted and no game worked when I start one:
First screen:
An error has occured. (NP-6174-8)
Second screen:
Could not prepare the application to start.
I loaded my JP account again, restarted vita, games work.
So I thought something is wrong with my EU account dump.
I did all the SD unslave / reset this device stuff again and made a clean EU dump. Games worked again.
Then I loaded my JP account again, restart and now I have the same error messages (see above) on my japanese games. What’s wrong?!
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samsara
- Posts: 145
- Joined: Tue Dec 03, 2013 11:57 pm
Re: [RELEASE] AccountSwitcher
Post
by samsara » Mon Aug 08, 2016 8:38 pm
hidaviki wrote:I have a problem.
I first dumped my EU account according to your instructions.
Then I entered JP account, activated it, dumped it. Games work.
I loaded my EU account, restarted and no game worked when I start one:First screen:
An error has occured. (NP-6174-8)Second screen:
Could not prepare the application to start.I loaded my JP account again, restarted vita, games work.
So I thought something is wrong with my EU account dump.
I did all the SD unslave / reset this device stuff again and made a clean EU dump. Games worked again.
Then I loaded my JP account again, restart and now I have the same error messages (see above) on my japanese games. What’s wrong?!
Same here. Exactly the same situation as you except reverse xD JP main and EU sub. Going to wait for the source to be released on github before trying anything else. Doing it manually until then.
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pendor
- Posts: 43
- Joined: Tue Jul 29, 2014 3:19 pm
Re: [RELEASE] AccountSwitcher
Post
by pendor » Mon Aug 08, 2016 11:35 pm
samsara wrote:
hidaviki wrote:I have a problem.
I first dumped my EU account according to your instructions.
Then I entered JP account, activated it, dumped it. Games work.
I loaded my EU account, restarted and no game worked when I start one:First screen:
An error has occured. (NP-6174-8)Second screen:
Could not prepare the application to start.I loaded my JP account again, restarted vita, games work.
So I thought something is wrong with my EU account dump.
I did all the SD unslave / reset this device stuff again and made a clean EU dump. Games worked again.
Then I loaded my JP account again, restart and now I have the same error messages (see above) on my japanese games. What’s wrong?!Same here. Exactly the same situation as you except reverse xD JP main and EU sub. Going to wait for the source to be released on github before trying anything else. Doing it manually until then.
Did you deactivate the first account when asked during system restore? (before login/activating/dumping the second one)
-
hidaviki
- Posts: 4
- Joined: Mon Aug 08, 2016 8:10 pm
Re: [RELEASE] AccountSwitcher
Post
by hidaviki » Tue Aug 09, 2016 1:26 am
pendor wrote:
samsara wrote:
hidaviki wrote:I have a problem.
I first dumped my EU account according to your instructions.
Then I entered JP account, activated it, dumped it. Games work.
I loaded my EU account, restarted and no game worked when I start one:First screen:
An error has occured. (NP-6174-8)Second screen:
Could not prepare the application to start.I loaded my JP account again, restarted vita, games work.
So I thought something is wrong with my EU account dump.
I did all the SD unslave / reset this device stuff again and made a clean EU dump. Games worked again.
Then I loaded my JP account again, restart and now I have the same error messages (see above) on my japanese games. What’s wrong?!Same here. Exactly the same situation as you except reverse xD JP main and EU sub. Going to wait for the source to be released on github before trying anything else. Doing it manually until then.
Did you deactivate the first account when asked during system restore? (before login/activating/dumping the second one)
No! I followed your instructions
-
pendor
- Posts: 43
- Joined: Tue Jul 29, 2014 3:19 pm
Re: [RELEASE] AccountSwitcher
Post
by pendor » Tue Aug 09, 2016 1:58 am
hidaviki wrote:
No! I followed your instructions
Did you try launching the Trophies app (just once, with the account that gives you NP-6174-8) and loading the game again?
-
badaim
- Posts: 1
- Joined: Tue Aug 09, 2016 2:40 am
Re: [RELEASE] AccountSwitcher
Post
by badaim » Tue Aug 09, 2016 2:42 am
pendor wrote:
hidaviki wrote:
No! I followed your instructionsDid you try launching the Trophies app (just once, with the account that gives you NP-6174-8) and loading the game again?
I had been getting the same problem, but it’s now fully working on your way!
I think you need to add this direction on your description.
Thanks!
-
hidaviki
- Posts: 4
- Joined: Mon Aug 08, 2016 8:10 pm
Re: [RELEASE] AccountSwitcher
Post
by hidaviki » Tue Aug 09, 2016 2:53 am
badaim wrote:
pendor wrote:
hidaviki wrote:
No! I followed your instructionsDid you try launching the Trophies app (just once, with the account that gives you NP-6174-8) and loading the game again?
I had been getting the same problem, but it’s now fully working on your way!
I think you need to add this direction on your description.
Thanks!
THAT’S IT! Thank you! After launching the Trophies app once, it worked!!
-
pendor
- Posts: 43
- Joined: Tue Jul 29, 2014 3:19 pm
Re: [RELEASE] AccountSwitcher
Post
by pendor » Tue Aug 09, 2016 2:54 am
badaim wrote:
pendor wrote:
hidaviki wrote:
No! I followed your instructionsDid you try launching the Trophies app (just once, with the account that gives you NP-6174-8) and loading the game again?
I had been getting the same problem, but it’s now fully working on your way!
I think you need to add this direction on your description.
Thanks!
Yeah, you’re right. Adding it now..
Also, unrelated, if anyone wants to create some artwork for it, I’ll gladly add it to the app. Templates are here.
-
jonnypanic
- Posts: 38
- Joined: Wed Mar 13, 2013 6:43 am
Re: [RELEASE] AccountSwitcher
Post
by jonnypanic » Tue Aug 09, 2016 3:07 am
I tried the app. Seemed to work ok, I managed to switch between my accounts. Now though, the Switcher crashes. It gives a C2-12828-1 error so I can’t use it at all. I’m sure it’s my fault for not following the instructions properly. Any idea how to get it running again?
Cheers.
-
pendor
- Posts: 43
- Joined: Tue Jul 29, 2014 3:19 pm
Re: [RELEASE] AccountSwitcher
Post
by pendor » Tue Aug 09, 2016 3:09 am
jonnypanic wrote:I tried the app. Seemed to work ok, I managed to switch between my accounts. Now though, the Switcher crashes. It gives a C2-12828-1 error so I can’t use it at all. I’m sure it’s my fault for not following the instructions properly. Any idea how to get it running again?
Cheers.
When does the app crash?
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-
hidaviki
- Posts: 4
- Joined: Mon Aug 08, 2016 8:10 pm
Re: [RELEASE] AccountSwitcher
I have a problem.
I first dumped my EU account according to your instructions.
Then I entered JP account, activated it, dumped it. Games work.
I loaded my EU account, restarted and no game worked when I start one:
First screen:
An error has occured. (NP-6174-8)
Second screen:
Could not prepare the application to start.
I loaded my JP account again, restarted vita, games work.
So I thought something is wrong with my EU account dump.
I did all the SD unslave / reset this device stuff again and made a clean EU dump. Games worked again.
Then I loaded my JP account again, restart and now I have the same error messages (see above) on my japanese games. What’s wrong?!
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samsara
- Posts: 145
- Joined: Tue Dec 03, 2013 11:57 pm
Re: [RELEASE] AccountSwitcher
Post
by samsara » Mon Aug 08, 2016 8:38 pm
hidaviki wrote:I have a problem.
I first dumped my EU account according to your instructions.
Then I entered JP account, activated it, dumped it. Games work.
I loaded my EU account, restarted and no game worked when I start one:First screen:
An error has occured. (NP-6174-8)Second screen:
Could not prepare the application to start.I loaded my JP account again, restarted vita, games work.
So I thought something is wrong with my EU account dump.
I did all the SD unslave / reset this device stuff again and made a clean EU dump. Games worked again.
Then I loaded my JP account again, restart and now I have the same error messages (see above) on my japanese games. What’s wrong?!
Same here. Exactly the same situation as you except reverse xD JP main and EU sub. Going to wait for the source to be released on github before trying anything else. Doing it manually until then.
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pendor
- Posts: 43
- Joined: Tue Jul 29, 2014 3:19 pm
Re: [RELEASE] AccountSwitcher
Post
by pendor » Mon Aug 08, 2016 11:35 pm
samsara wrote:
hidaviki wrote:I have a problem.
I first dumped my EU account according to your instructions.
Then I entered JP account, activated it, dumped it. Games work.
I loaded my EU account, restarted and no game worked when I start one:First screen:
An error has occured. (NP-6174-8)Second screen:
Could not prepare the application to start.I loaded my JP account again, restarted vita, games work.
So I thought something is wrong with my EU account dump.
I did all the SD unslave / reset this device stuff again and made a clean EU dump. Games worked again.
Then I loaded my JP account again, restart and now I have the same error messages (see above) on my japanese games. What’s wrong?!Same here. Exactly the same situation as you except reverse xD JP main and EU sub. Going to wait for the source to be released on github before trying anything else. Doing it manually until then.
Did you deactivate the first account when asked during system restore? (before login/activating/dumping the second one)
-
hidaviki
- Posts: 4
- Joined: Mon Aug 08, 2016 8:10 pm
Re: [RELEASE] AccountSwitcher
Post
by hidaviki » Tue Aug 09, 2016 1:26 am
pendor wrote:
samsara wrote:
hidaviki wrote:I have a problem.
I first dumped my EU account according to your instructions.
Then I entered JP account, activated it, dumped it. Games work.
I loaded my EU account, restarted and no game worked when I start one:First screen:
An error has occured. (NP-6174-8)Second screen:
Could not prepare the application to start.I loaded my JP account again, restarted vita, games work.
So I thought something is wrong with my EU account dump.
I did all the SD unslave / reset this device stuff again and made a clean EU dump. Games worked again.
Then I loaded my JP account again, restart and now I have the same error messages (see above) on my japanese games. What’s wrong?!Same here. Exactly the same situation as you except reverse xD JP main and EU sub. Going to wait for the source to be released on github before trying anything else. Doing it manually until then.
Did you deactivate the first account when asked during system restore? (before login/activating/dumping the second one)
No! I followed your instructions
-
pendor
- Posts: 43
- Joined: Tue Jul 29, 2014 3:19 pm
Re: [RELEASE] AccountSwitcher
Post
by pendor » Tue Aug 09, 2016 1:58 am
hidaviki wrote:
No! I followed your instructions
Did you try launching the Trophies app (just once, with the account that gives you NP-6174-8) and loading the game again?
-
badaim
- Posts: 1
- Joined: Tue Aug 09, 2016 2:40 am
Re: [RELEASE] AccountSwitcher
Post
by badaim » Tue Aug 09, 2016 2:42 am
pendor wrote:
hidaviki wrote:
No! I followed your instructionsDid you try launching the Trophies app (just once, with the account that gives you NP-6174-8) and loading the game again?
I had been getting the same problem, but it’s now fully working on your way!
I think you need to add this direction on your description.
Thanks!
-
hidaviki
- Posts: 4
- Joined: Mon Aug 08, 2016 8:10 pm
Re: [RELEASE] AccountSwitcher
Post
by hidaviki » Tue Aug 09, 2016 2:53 am
badaim wrote:
pendor wrote:
hidaviki wrote:
No! I followed your instructionsDid you try launching the Trophies app (just once, with the account that gives you NP-6174-8) and loading the game again?
I had been getting the same problem, but it’s now fully working on your way!
I think you need to add this direction on your description.
Thanks!
THAT’S IT! Thank you! After launching the Trophies app once, it worked!!
-
pendor
- Posts: 43
- Joined: Tue Jul 29, 2014 3:19 pm
Re: [RELEASE] AccountSwitcher
Post
by pendor » Tue Aug 09, 2016 2:54 am
badaim wrote:
pendor wrote:
hidaviki wrote:
No! I followed your instructionsDid you try launching the Trophies app (just once, with the account that gives you NP-6174-8) and loading the game again?
I had been getting the same problem, but it’s now fully working on your way!
I think you need to add this direction on your description.
Thanks!
Yeah, you’re right. Adding it now..
Also, unrelated, if anyone wants to create some artwork for it, I’ll gladly add it to the app. Templates are here.
-
jonnypanic
- Posts: 38
- Joined: Wed Mar 13, 2013 6:43 am
Re: [RELEASE] AccountSwitcher
Post
by jonnypanic » Tue Aug 09, 2016 3:07 am
I tried the app. Seemed to work ok, I managed to switch between my accounts. Now though, the Switcher crashes. It gives a C2-12828-1 error so I can’t use it at all. I’m sure it’s my fault for not following the instructions properly. Any idea how to get it running again?
Cheers.
-
pendor
- Posts: 43
- Joined: Tue Jul 29, 2014 3:19 pm
Re: [RELEASE] AccountSwitcher
Post
by pendor » Tue Aug 09, 2016 3:09 am
jonnypanic wrote:I tried the app. Seemed to work ok, I managed to switch between my accounts. Now though, the Switcher crashes. It gives a C2-12828-1 error so I can’t use it at all. I’m sure it’s my fault for not following the instructions properly. Any idea how to get it running again?
Cheers.
When does the app crash?
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From Vita Dev Wiki
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An example of a PlayStation Vita error.
Here you can find all the known PS Vita errors.
The PS3/PS4 equivalent pages are at http://www.psdevwiki.com/ps3/Error_Codes / http://www.psdevwiki.com/ps4/Error_Codes for crossreference.
Error code[edit]
C0[edit]
Name | Hex | Error code | Remarks |
---|---|---|---|
SCE_SFMT19937_ERROR_INVALID_POINTER | 0x80490700 | C0-2253-2 | |
SCE_SFMT19937_ERROR_INVALID_STATE | 0x80490701 | C0-2254-3 | |
SCE_DBGFONT_ERROR_EXISTS | 0x80570001 | C0-2255-4 | |
SCE_DBGFONT_ERROR_INVALID_FONTSIZE | 0x80570002 | C0-2256-5 | |
SCE_DBGFONT_ERROR_INVALID_PIXELFORMAT | 0x80570003 | C0-2257-6 | |
SCE_DBGFONT_ERROR_INVALID_ADDRESS | 0x80570004 | C0-2258-7 | |
SCE_DBGFONT_ERROR_FONT_OVER | 0x80570005 | C0-2259-8 | |
SCE_DBGFONT_ERROR_INVALID_POINTER | 0x80570006 | C0-2260-0 | |
SCE_GXM_ERROR_UNINITIALIZED | 0x805b0000 | C0-2261-0 | |
SCE_GXM_ERROR_ALREADY_INITIALIZED | 0x805b0001 | C0-2261-1 | |
SCE_GXM_ERROR_OUT_OF_MEMORY | 0x805b0002 | C0-2262-2 | |
SCE_GXM_ERROR_INVALID_VALUE | 0x805b0003 | C0-2263-3 | |
SCE_GXM_ERROR_INVALID_POINTER | 0x805b0004 | C0-2264-4 | |
SCE_GXM_ERROR_INVALID_ALIGNMENT | 0x805b0005 | C0-2265-5 | |
SCE_GXM_ERROR_NOT_WITHIN_SCENE | 0x805b0006 | C0-2266-6 | |
SCE_GXM_ERROR_WITHIN_SCENE | 0x805b0007 | C0-2267-7 | |
SCE_GXM_ERROR_NULL_PROGRAM | 0x805b0008 | C0-2268-8 | |
SCE_GXM_ERROR_UNSUPPORTED | 0x805b0009 | C0-2269-9 | |
SCE_GXM_ERROR_PATCHER_INTERNAL | 0x805b000a | C0-2270-1 | |
SCE_GXM_ERROR_RESERVE_FAILED | 0x805b000b | C0-2271-2 | |
SCE_GXM_ERROR_PROGRAM_IN_USE | 0x805b000c | C0-2272-3 | |
SCE_GXM_ERROR_INVALID_INDEX_COUNT | 0x805b000d | C0-2273-4 | |
SCE_GXM_ERROR_INVALID_POLYGON_MODE | 0x805b000e | C0-2274-5 | |
SCE_GXM_ERROR_INVALID_SAMPLER_RESULT_TYPE_PRECISION | 0x805b000f | C0-2275-6 | |
SCE_GXM_ERROR_INVALID_SAMPLER_RESULT_TYPE_COMPONENT_COUNT | 0x805b0010 | C0-2276-7 | |
SCE_GXM_ERROR_UNIFORM_BUFFER_NOT_RESERVED | 0x805b0011 | C0-2277-8 | |
SCE_GXM_ERROR_INVALID_AUXILIARY_SURFACE | 0x805b0013 | C0-2278-9 | |
SCE_GXM_ERROR_INVALID_PRECOMPUTED_DRAW | 0x805b0014 | C0-2279-0 | |
SCE_GXM_ERROR_INVALID_PRECOMPUTED_VERTEX_STATE | 0x805b0015 | C0-2280-2 | |
SCE_GXM_ERROR_INVALID_PRECOMPUTED_FRAGMENT_STATE | 0x805b0016 | C0-2281-3 | |
SCE_GXT_ERROR_INVALID_POINTER | 0x805d0001 | C0-2307-2 | |
SCE_GXT_ERROR_INVALID_ALIGNMENT | 0x805d0002 | C0-2308-3 | |
SCE_MT19937_ERROR_INVALID_POINTER | 0x80490100 | C0-2346-5 | |
SCE_MT19937_ERROR_INVALID_STATE | 0x80490101 | C0-2347-6 | |
SCE_SNDP_ERROR_NOTINIT | 0x80450001 | C0-2348-7 | |
SCE_SNDP_ERROR_PHDID | 0x80450002 | C0-2349-8 | |
SCE_SNDP_ERROR_SMF | 0x80450003 | C0-2350-0 | |
SCE_SNDP_ERROR_SMFCTX | 0x80450004 | C0-2351-1 | |
SCE_SNDP_ERROR_FORMAT | 0x80450005 | C0-2352-2 | |
SCE_SNDP_ERROR_SMFFULL | 0x80450006 | C0-2353-3 | |
SCE_SNDP_ERROR_SMFID | 0x80450007 | C0-2354-4 | |
SCE_SNDP_ERROR_PLAYCOUNT | 0x80450008 | C0-2355-5 | |
SCE_SNDP_ERROR_NOTREADY | 0x80450009 | C0-2356-6 | |
SCE_SNDP_ERROR_PARAM | 0x8045000a | C0-2357-7 | |
SCE_SNDP_ERROR_NOTPLAY | 0x8045000b | C0-2358-8 | |
SCE_SNDP_ERROR_NOTPAUSE | 0x8045000c | C0-2359-9 | |
SCE_SNDP_ERROR_DONTSTOP | 0x8045000d | C0-2360-1 | |
SCE_SNDP_ERROR_ALREADY | 0x8045000e | C0-2361-2 | |
SCE_SNDP_ERROR_SOUNDDATAFULL | 0x8045000f | C0-2362-3 | |
SCE_SNDP_ERROR_CANTALLOCATEVOICE | 0x80450010 | C0-2363-4 | |
SCE_SNDP_ERROR_VOICENUM | 0x80450011 | C0-2364-5 | |
SCE_SNDP_ERROR_RESERVEDVOICE | 0x80450012 | C0-2365-6 | |
SCE_SNDP_ERROR_PAUSEVOICE | 0x80450013 | C0-2366-7 | |
SCE_FIBER_ERROR_NULL | 0x80590001 | C0-2367-8 | |
SCE_FIBER_ERROR_ALIGNMENT | 0x80590002 | C0-2368-9 | |
SCE_FIBER_ERROR_RANGE | 0x80590003 | C0-2369-0 | |
SCE_FIBER_ERROR_INVALID | 0x80590004 | C0-2370-2 | |
SCE_FIBER_ERROR_PERMISSION | 0x80590005 | C0-2371-3 | |
SCE_FIBER_ERROR_STATE | 0x80590006 | C0-2372-4 | |
SCE_FIBER_ERROR_BUSY | 0x80590007 | C0-2373-5 | |
SCE_FIBER_ERROR_AGAIN | 0x80590008 | C0-2374-6 | |
SCE_FIBER_ERROR_FATAL | 0x80590009 | C0-2375-7 | |
SCE_DEFLATE_ERROR_INVALID_FORMAT | 0x80560100 | C0-2376-8 | |
SCE_DEFLATE_ERROR_INVALID_SIZE | 0x80560101 | C0-2377-9 | |
SCE_DEFLATE_ERROR_NOT_SUPPORTED | 0x80560102 | C0-2378-0 | |
SCE_DEFLATE_ERROR_INVALID_POINTER | 0x80560103 | C0-2379-1 | |
SCE_SFMT132049_ERROR_INVALID_POINTER | 0x80490a00 | C0-2380-3 | |
SCE_SFMT132049_ERROR_INVALID_STATE | 0x80490a01 | C0-2381-4 | |
SCE_SAS_ERROR_NSMPL | 0x80420001 | C0-2382-5 | |
SCE_SAS_ERROR_MFMT | 0x80420003 | C0-2383-6 | |
SCE_SAS_ERROR_ADDRESS | 0x80420005 | C0-2384-7 | |
SCE_SAS_ERROR_VOICE_INDEX | 0x80420010 | C0-2385-8 | |
SCE_SAS_ERROR_NOISE_CLOCK | 0x80420011 | C0-2386-9 | |
SCE_SAS_ERROR_PITCH_VAL | 0x80420012 | C0-2387-0 | |
SCE_SAS_ERROR_ADSR_MODE | 0x80420013 | C0-2388-1 | |
SCE_SAS_ERROR_ADPCM_SIZE | 0x80420014 | C0-2389-2 | |
SCE_SAS_ERROR_LOOP_MODE | 0x80420015 | C0-2390-4 | |
SCE_SAS_ERROR_INVALID_STATE | 0x80420016 | C0-2391-5 | |
SCE_SAS_ERROR_VOLUME_VAL | 0x80420018 | C0-2392-6 | |
SCE_SAS_ERROR_ADSR_VAL | 0x80420019 | C0-2393-7 | |
SCE_SAS_ERROR_PCM_SIZE | 0x8042001a | C0-2394-8 | |
SCE_SAS_ERROR_ATRAC3_SIZE | 0x8042001b | C0-2395-9 | |
SCE_SAS_ERROR_DISTORTION_VAL | 0x80420025 | C0-2396-0 | |
SCE_SAS_ERROR_FX_TYPE | 0x80420020 | C0-2397-1 | |
SCE_SAS_ERROR_FX_FEEDBACK | 0x80420021 | C0-2398-2 | |
SCE_SAS_ERROR_FX_DELAY | 0x80420022 | C0-2399-3 | |
SCE_SAS_ERROR_FX_VOLUME_VAL | 0x80420023 | C0-2400-6 | |
SCE_SAS_ERROR_FX_UNAVAILABLE | 0x80420024 | C0-2401-7 | |
SCE_SAS_ERROR_BUSY | 0x80420030 | C0-2402-8 | |
SCE_SAS_ERROR_NOTINIT | 0x80420100 | C0-2403-9 | |
SCE_SAS_ERROR_ALRDYINIT | 0x80420101 | C0-2404-0 | |
SCE_SFMT607_ERROR_INVALID_POINTER | 0x80490200 | C0-2519-7 | |
SCE_SFMT607_ERROR_INVALID_STATE | 0x80490201 | C0-2520-9 | |
SCE_SFMT1279_ERROR_INVALID_POINTER | 0x80490300 | C0-2532-2 | |
SCE_SFMT1279_ERROR_INVALID_STATE | 0x80490301 | C0-2533-3 | |
SCE_PNG_ERROR_INVALID_FORMAT | 0x80690001 | C0-2534-4 | |
SCE_PNG_ERROR_INVALID_SIZE | 0x80690002 | C0-2535-5 | |
SCE_PNG_ERROR_NOT_SUPPORTED | 0x80690003 | C0-2536-6 | |
SCE_SHA256_ERROR_INVALID_POINTER | 0x80480500 | C0-2537-7 | |
SCE_SHA256_ERROR_INVALID_STATE | 0x80480501 | C0-2538-8 | |
SCE_NGS_ERROR | 0x804a0001 | C0-2864-0 | |
SCE_NGS_ERROR_INVALID_PARAM | 0x804a0002 | C0-2865-1 | |
SCE_NGS_ERROR_INVALID_ALIGNMENT | 0x804a0003 | C0-2866-2 | |
SCE_NGS_ERROR_NOT_IMPL | 0x804a0004 | C0-2867-3 | |
SCE_NGS_ERROR_DEPENDENCY | 0x804a0005 | C0-2868-4 | |
SCE_NGS_ERROR_OUT_OF_ASSETS | 0x804a0006 | C0-2869-5 | |
SCE_NGS_ERROR_MODULE_NOT_AVAIL | 0x804a0007 | C0-2870-7 | |
SCE_NGS_ERROR_RESOURCE_LOCKED | 0x804a0008 | C0-2871-8 | |
SCE_NGS_ERROR_PARAM_OUT_OF_RANGE | 0x804a0009 | C0-2872-9 | |
SCE_SHA512_ERROR_INVALID_POINTER | 0x80480700 | C0-2892-1 | |
SCE_SHA512_ERROR_INVALID_STATE | 0x80480701 | C0-2893-2 | |
SCE_SYSMODULE_ERROR_INVALID_VALUE | 0x805a1000 | C0-2894-3 | |
SCE_SYSMODULE_ERROR_UNLOADED | 0x805a1001 | C0-2895-4 | |
SCE_SYSMODULE_ERROR_FATAL | 0x805a10ff | C0-2896-5 | |
SCE_SHA1_ERROR_INVALID_POINTER | 0x80480300 | C0-2897-6 | |
SCE_SHA1_ERROR_INVALID_STATE | 0x80480301 | C0-2898-7 | |
SCE_MD5_ERROR_INVALID_POINTER | 0x80480100 | C0-2899-8 | |
SCE_MD5_ERROR_INVALID_STATE | 0x80480101 | C0-2900-1 | |
SCE_JPEG_ERROR_IMAGE_EMPTY | 0x80650003 | C0-2901-2 | |
SCE_JPEG_ERROR_BAD_MARKER_LENGTH | 0x80650004 | C0-2902-3 | |
SCE_JPEG_ERROR_BAD_DHT_COUNTS | 0x80650005 | C0-2903-4 | |
SCE_JPEG_ERROR_BAD_DHT_INDEX | 0x80650006 | C0-2904-5 | |
SCE_JPEG_ERROR_BAD_DQT_INDEX | 0x80650007 | C0-2905-6 | |
SCE_JPEG_ERROR_DECODE_ERROR | 0x80650009 | C0-2906-7 | |
SCE_JPEG_ERROR_INVALID_POINTER | 0x80650010 | C0-2907-8 | |
SCE_JPEG_ERROR_BAD_COMPONENT_ID | 0x80650011 | C0-2908-9 | |
SCE_JPEG_ERROR_UNSUPPORT_COLORSPACE | 0x80650013 | C0-2909-0 | |
SCE_JPEG_ERROR_BAD_MCU_SIZE | 0x80650014 | C0-2910-2 | |
SCE_JPEG_ERROR_BAD_PRECISION | 0x80650015 | C0-2911-3 | |
SCE_JPEG_ERROR_UNSUPPORT_SAMPLING | 0x80650016 | C0-2912-4 | |
SCE_JPEG_ERROR_COMPONENT_COUNT | 0x80650017 | C0-2913-5 | |
SCE_JPEG_ERROR_CONVERSION_NOTIMPL | 0x80650018 | C0-2914-6 | |
SCE_JPEG_ERROR_EOI_EXPECTED | 0x80650019 | C0-2915-7 | |
SCE_JPEG_ERROR_UNSUPPORT_IMAGE_SIZE | 0x80650020 | C0-2916-8 | |
SCE_JPEG_ERROR_NO_HUFF_TABLE | 0x80650021 | C0-2917-9 | |
SCE_JPEG_ERROR_NO_QUANT_TABLE | 0x80650022 | C0-2918-0 | |
SCE_JPEG_ERROR_NO_SOI | 0x80650023 | C0-2919-1 | |
SCE_JPEG_ERROR_BAD_DQT_MARKER | 0x80650024 | C0-2920-3 | |
SCE_JPEG_ERROR_BAD_DHT_MARKER | 0x80650025 | C0-2921-4 | |
SCE_JPEG_ERROR_BAD_DRI_MARKER | 0x80650026 | C0-2922-5 | |
SCE_JPEG_ERROR_BAD_SOF_MARKER | 0x80650027 | C0-2923-6 | |
SCE_JPEG_ERROR_BAD_SOS_MARKER | 0x80650028 | C0-2924-7 | |
SCE_JPEG_ERROR_SOF_DUPLICATE | 0x80650029 | C0-2925-8 | |
SCE_JPEG_ERROR_NO_LOSSLESS_SUPPORT | 0x80650031 | C0-2926-9 | |
SCE_JPEG_ERROR_NO_ARITH_SUPPORT | 0x80650032 | C0-2927-0 | |
SCE_JPEG_ERROR_UNKNOWN_MARKER | 0x80650035 | C0-2928-1 | |
SCE_JPEG_ERROR_BAD_RESTART_MARKER | 0x80650036 | C0-2929-2 | |
SCE_JPEG_ERROR_UNEXPECTED_MARKER | 0x80650037 | C0-2930-4 | |
SCE_JPEG_ERROR_INVALID_REGION | 0x80650038 | C0-2931-5 | |
SCE_JPEG_ERROR_INVALID_STATE | 0x80650039 | C0-2932-6 | |
SCE_JPEG_ERROR_CANNOT_CONTINUE | 0x80650040 | C0-2933-7 | |
SCE_JPEG_ERROR_OUT_OF_MEMORY | 0x80650041 | C0-2934-8 | |
SCE_JPEG_ERROR_CANNOT_INIT | 0x80650042 | C0-2935-9 | |
SCE_JPEG_ERROR_CANNOT_FINISH | 0x80650043 | C0-2936-0 | |
SCE_JPEG_ERROR_INVALID_COLOR_FORMAT | 0x80650050 | C0-2937-1 | |
SCE_JPEG_ERROR_NOT_PHY_CONTINUOUS_MEMORY | 0x80650053 | C0-2938-2 | |
SCE_JPEG_ERROR_UNSUPPORT_DOWNSCALE | 0x80650060 | C0-2939-3 | |
SCE_JPEG_ERROR_BAD_PROGRESSIVE_PARAM | 0x80650061 | C0-2940-5 | |
SCE_JPEG_ERROR_EXCEED_MAX_SPLIT_DECODER | 0x80650062 | C0-2941-6 | |
SCE_JPEG_ERROR_INIT_DONE | 0x80650063 | C0-2942-7 | |
SCE_JPEG_ERROR_INPUT_SUSPENDED | 0x80650064 | C0-2943-8 | |
SCE_JPEG_ERROR_INPUT_DATA_TOO_BIG | 0x80650065 | C0-2944-9 | |
SCE_JPEG_ERROR_INVALID_DATA_SIZE | 0x80650066 | C0-2945-0 | |
SCE_SFMT216091_ERROR_INVALID_POINTER | 0x80490b00 | C0-2949-4 | |
SCE_SFMT216091_ERROR_INVALID_STATE | 0x80490b01 | C0-2950-6 | |
SCE_SHA384_ERROR_INVALID_POINTER | 0x80480600 | C0-2951-7 | |
SCE_SHA384_ERROR_INVALID_STATE | 0x80480601 | C0-2952-8 | |
SCE_SHA224_ERROR_INVALID_POINTER | 0x80480400 | C0-2953-9 | |
SCE_SHA224_ERROR_INVALID_STATE | 0x80480401 | C0-2954-0 | |
SCE_SFMT86243_ERROR_INVALID_POINTER | 0x80490900 | C0-2955-1 | |
SCE_SFMT86243_ERROR_INVALID_STATE | 0x80490901 | C0-2956-2 | |
SCE_SFMT2281_ERROR_INVALID_POINTER | 0x80490400 | C0-2967-4 | |
SCE_SFMT2281_ERROR_INVALID_STATE | 0x80490401 | C0-2968-5 | |
SCE_ULT_ERROR_NULL | 0x80810001 | C0-2972-0 | |
SCE_ULT_ERROR_ALIGNMENT | 0x80810002 | C0-2973-1 | |
SCE_ULT_ERROR_RANGE | 0x80810003 | C0-2974-2 | |
SCE_ULT_ERROR_INVALID | 0x80810004 | C0-2975-3 | |
SCE_ULT_ERROR_PERMISSION | 0x80810005 | C0-2976-4 | |
SCE_ULT_ERROR_STATE | 0x80810006 | C0-2977-5 | |
SCE_ULT_ERROR_BUSY | 0x80810007 | C0-2978-6 | |
SCE_ULT_ERROR_AGAIN | 0x80810008 | C0-2979-7 | |
SCE_ULT_ERROR_FATAL | 0x80810009 | C0-2980-9 | |
SCE_SFMT4253_ERROR_INVALID_POINTER | 0x80490500 | C0-2981-0 | |
SCE_SFMT4253_ERROR_INVALID_STATE | 0x80490501 | C0-2982-1 | |
SCE_SHA0_ERROR_INVALID_POINTER | 0x80480200 | C0-2983-2 | |
SCE_SHA0_ERROR_INVALID_STATE | 0x80480201 | C0-2984-3 | |
SCE_AUDIODEC_ERROR_INVALID_TYPE | 0x807f0001 | C0-2985-4 | |
SCE_AUDIODEC_ERROR_INVALID_INIT_PARAM | 0x807f0002 | C0-2986-5 | |
SCE_AUDIODEC_ERROR_ALREADY_INITIALIZED | 0x807f0003 | C0-2987-6 | |
SCE_AUDIODEC_ERROR_OUT_OF_MEMORY | 0x807f0004 | C0-2988-7 | |
SCE_AUDIODEC_ERROR_NOT_INITIALIZED | 0x807f0005 | C0-2989-8 | |
SCE_AUDIODEC_ERROR_A_HANDLE_IN_USE | 0x807f0006 | C0-2990-0 | |
SCE_AUDIODEC_ERROR_ALL_HANDLES_IN_USE | 0x807f0007 | C0-2991-1 | |
SCE_AUDIODEC_ERROR_INVALID_PTR | 0x807f0008 | C0-2992-2 | |
SCE_AUDIODEC_ERROR_INVALID_HANDLE | 0x807f0009 | C0-2993-3 | |
SCE_AUDIODEC_ERROR_NOT_HANDLE_IN_USE | 0x807f000a | C0-2994-4 | |
SCE_AUDIODEC_ERROR_CH_SHORTAGE | 0x807f000b | C0-2995-5 | |
SCE_AUDIODEC_ERROR_INVALID_WORD_LENGTH | 0x807f000c | C0-2996-6 | |
SCE_AUDIODEC_ERROR_INVALID_SIZE | 0x807f000d | C0-2997-7 | |
SCE_AUDIODEC_ERROR_INVALID_ALIGNMENT | 0x807f000e | C0-2998-8 | |
SCE_AUDIODEC_AT9_ERROR_INVALID_CONFIG | 0x807f2000 | C0-3002-5 | |
SCE_AUDIODEC_MP3_ERROR_INVALID_CH | 0x807f2800 | C0-3003-6 | |
SCE_AUDIODEC_MP3_ERROR_INVALID_MPEG_VERSION | 0x807f2801 | C0-3004-7 | |
SCE_AUDIODEC_AAC_ERROR_INVALID_CH | 0x807f3000 | C0-3005-8 | |
SCE_AVCDEC_ERROR_INVALID_TYPE | 0x80620001 | C0-3006-9 | |
SCE_AVCDEC_ERROR_INVALID_PARAM | 0x80620002 | C0-3007-0 | |
SCE_AVCDEC_ERROR_OUT_OF_MEMORY | 0x80620003 | C0-3008-1 | |
SCE_AVCDEC_ERROR_INVALID_STATE | 0x80620004 | C0-3009-2 | |
SCE_AVCDEC_ERROR_UNSUPPORT_IMAGE_SIZE | 0x80620005 | C0-3010-4 | |
SCE_AVCDEC_ERROR_INVALID_COLOR_FORMAT | 0x80620006 | C0-3011-5 | |
SCE_AVCDEC_ERROR_NOT_PHY_CONTINUOUS_MEMORY | 0x80620007 | C0-3012-6 | |
SCE_AVCDEC_ERROR_ALREADY_USED | 0x80620008 | C0-3013-7 | |
SCE_AVCDEC_ERROR_INVALID_POINTER | 0x80620009 | C0-3014-8 | |
SCE_AVCDEC_ERROR_ES_BUFFER_FULL | 0x8062000a | C0-3015-9 | |
SCE_AVCDEC_ERROR_INITIALIZE | 0x8062000b | C0-3016-0 | |
SCE_AVCDEC_ERROR_NOT_INITIALIZE | 0x8062000c | C0-3017-1 | |
SCE_AVCDEC_ERROR_INVALID_STREAM | 0x8062000d | C0-3018-2 | |
SCE_AVCDEC_ERROR_INVALID_ARGUMENT_SIZE | 0x8062000e | C0-3019-3 | |
SCE_SFMT44497_ERROR_INVALID_POINTER | 0x80490800 | C0-3020-5 | |
SCE_SFMT44497_ERROR_INVALID_STATE | 0x80490801 | C0-3021-6 | |
SCE_SFMT11213_ERROR_INVALID_POINTER | 0x80490600 | C0-3022-7 | |
SCE_SFMT11213_ERROR_INVALID_STATE | 0x80490601 | C0-3023-8 | |
SCE_JPEGENC_ERROR_IMAGE_SIZE | 0x80650200 | C0-3548-0 | |
SCE_JPEGENC_ERROR_INSUFFICIENT_BUFFER | 0x80650201 | C0-3549-1 | |
SCE_JPEGENC_ERROR_INVALID_COMPRATIO | 0x80650202 | C0-3550-3 | |
SCE_JPEGENC_ERROR_INVALID_PIXELFORMAT | 0x80650203 | C0-3551-4 | |
SCE_JPEGENC_ERROR_INVALID_HEADER_MODE | 0x80650204 | C0-3552-5 | |
SCE_JPEGENC_ERROR_INVALID_POINTER | 0x80650205 | C0-3553-6 | |
SCE_JPEGENC_ERROR_NOT_PHY_CONTINUOUS_MEMORY | 0x80650206 | C0-3554-7 | |
SCE_DBGFONT_ERROR_INVALID_VALUE | 0x80570007 | C0-5587-5 | |
SCE_FONT_ERROR_NOMEMORY | 0x80460001 | C0-5588-6 | |
SCE_FONT_ERROR_LIBID | 0x80460002 | C0-5589-7 | |
SCE_FONT_ERROR_ARG | 0x80460003 | C0-5590-9 | |
SCE_FONT_ERROR_NOFILE | 0x80460004 | C0-5591-0 | |
SCE_FONT_ERROR_FILEOPEN | 0x80460005 | C0-5592-1 | |
SCE_FONT_ERROR_FILECLOSE | 0x80460006 | C0-5593-2 | |
SCE_FONT_ERROR_FILEREAD | 0x80460007 | C0-5594-3 | |
SCE_FONT_ERROR_FILESEEK | 0x80460008 | C0-5595-4 | |
SCE_FONT_ERROR_TOOMANYOPENED | 0x80460009 | C0-5596-5 | |
SCE_FONT_ERROR_ILLEGALVERSION | 0x8046000a | C0-5597-6 | |
SCE_FONT_ERROR_DATAINCONSISTENT | 0x8046000b | C0-5598-7 | |
SCE_FONT_ERROR_EXPIRED | 0x8046000c | C0-5599-8 | |
SCE_FONT_ERROR_REGISTRY | 0x8046000d | C0-5600-1 | |
SCE_FONT_ERROR_NOSUPPORT | 0x8046000e | C0-5601-2 | |
SCE_FONT_ERROR_UNKNOWN | 0x8046ffff | C0-5602-3 | |
SCE_VIDEODEC_ERROR_INVALID_TYPE | 0x80620801 | C0-5607-8 | |
SCE_VIDEODEC_ERROR_INVALID_PARAM | 0x80620802 | C0-5608-9 | |
SCE_VIDEODEC_ERROR_OUT_OF_MEMORY | 0x80620803 | C0-5609-0 | |
SCE_VIDEODEC_ERROR_INVALID_STATE | 0x80620804 | C0-5610-2 | |
SCE_VIDEODEC_ERROR_UNSUPPORT_IMAGE_SIZE | 0x80620805 | C0-5611-3 | |
SCE_VIDEODEC_ERROR_INVALID_COLOR_FORMAT | 0x80620806 | C0-5612-4 | |
SCE_VIDEODEC_ERROR_NOT_PHY_CONTINUOUS_MEMORY | 0x80620807 | C0-5613-5 | |
SCE_VIDEODEC_ERROR_ALREADY_USED | 0x80620808 | C0-5614-6 | |
SCE_VIDEODEC_ERROR_INVALID_POINTER | 0x80620809 | C0-5615-7 | |
SCE_VIDEODEC_ERROR_ES_BUFFER_FULL | 0x8062080a | C0-5616-8 | |
SCE_VIDEODEC_ERROR_INITIALIZE | 0x8062080b | C0-5617-9 | |
SCE_VIDEODEC_ERROR_NOT_INITIALIZE | 0x8062080c | C0-5618-0 | |
SCE_VIDEODEC_ERROR_INVALID_STREAM | 0x8062080d | C0-5619-1 | |
SCE_VIDEODEC_ERROR_INVALID_ARGUMENT_SIZE | 0x8062080e | C0-5620-3 | |
SCE_NGS_ERROR_INVALID_VOICE_TYPE | 0x804a000a | C0-5629-2 | |
SCE_AUDIOENC_ERROR_INVALID_TYPE | 0x80860001 | C0-5630-4 | |
SCE_AUDIOENC_ERROR_INVALID_INIT_PARAM | 0x80860002 | C0-5631-5 | |
SCE_AUDIOENC_ERROR_ALREADY_INITIALIZED | 0x80860003 | C0-5632-6 | |
SCE_AUDIOENC_ERROR_OUT_OF_MEMORY | 0x80860004 | C0-5633-7 | |
SCE_AUDIOENC_ERROR_NOT_INITIALIZED | 0x80860005 | C0-5634-8 | |
SCE_AUDIOENC_ERROR_A_HANDLE_IN_USE | 0x80860006 | C0-5635-9 | |
SCE_AUDIOENC_ERROR_ALL_HANDLES_IN_USE | 0x80860007 | C0-5636-0 | |
SCE_AUDIOENC_ERROR_INVALID_PTR | 0x80860008 | C0-5637-1 | |
SCE_AUDIOENC_ERROR_INVALID_HANDLE | 0x80860009 | C0-5638-2 | |
SCE_AUDIOENC_ERROR_NOT_HANDLE_IN_USE | 0x8086000a | C0-5639-3 | |
SCE_AUDIOENC_ERROR_CH_SHORTAGE | 0x8086000b | C0-5640-5 | |
SCE_AUDIOENC_ERROR_INVALID_WORD_LENGTH | 0x8086000c | C0-5641-6 | |
SCE_AUDIOENC_ERROR_INVALID_SIZE | 0x8086000d | C0-5642-7 | |
SCE_AUDIOENC_ERROR_INVALID_ALIGNMENT | 0x8086000e | C0-5643-8 | |
SCE_AUDIOENC_CELP_ERROR_INVALID_CONFIG | 0x80861001 | C0-5644-9 | |
SCE_SULPHA_ERROR_ALREADY_INITIALIZED | 0x804d0001 | C0-5645-0 | |
SCE_SULPHA_ERROR_UNINITIALIZED | 0x804d0002 | C0-5646-1 | |
SCE_SULPHA_ERROR_INVALID_VALUE | 0x804d0003 | C0-5647-2 | |
SCE_SULPHA_ERROR_INVALID_POINTER | 0x804d0004 | C0-5648-3 | |
SCE_SULPHA_ERROR_INVALID_HANDLE | 0x804d0005 | C0-5649-4 | |
SCE_SULPHA_ERROR_INVALID_ALIGNMENT | 0x804d0006 | C0-5650-6 | |
SCE_SULPHA_ERROR_OUT_OF_MEMORY | 0x804d0007 | C0-5651-7 | |
SCE_SULPHA_ERROR_UNSUPPORTED | 0x804d0008 | C0-5652-8 | |
SCE_SULPHA_ERROR_CONNECTION | 0x804d0009 | C0-5653-9 | |
SCE_SULPHA_ERROR_NETWORK_OWNERSHIP | 0x804d000a | C0-5654-0 | |
SCE_SULPHA_ERROR_INVALID_AGENT_DEF | 0x804d000b | C0-5655-1 | |
SCE_SULPHA_ERROR_INVALID_AGENT_VERSION | 0x804d000c | C0-5656-2 | |
SCE_SULPHA_ERROR_INVALID_EVENT_ID | 0x804d000d | C0-5657-3 | |
SCE_SULPHA_ERROR_NOT_CONNECTED | 0x804d000e | C0-5658-4 | |
SCE_SULPHA_ERROR_EVENT_ALREADY_SENT | 0x804d000f | C0-5659-5 | |
SCE_SULPHA_ERROR_AGENT_LIMIT_REACHED | 0x804d0010 | C0-5660-7 | |
SCE_SULPHA_ERROR_CAPTURE_STARTED | 0x804d0011 | C0-5661-8 | |
SCE_SULPHA_ERROR_OUT_OF_BOOKMARKS | 0x804d0012 | C0-5662-9 | |
SCE_AUDIODEC_CELP_ERROR_INVALID_CONFIG | 0x807f3800 | C0-5663-0 | |
SCE_FIOS_ERROR_CANT_ALLOCATE_OP | 0x80820001 | C0-6326-7 | |
SCE_FIOS_ERROR_CANT_ALLOCATE_FH | 0x80820002 | C0-6327-8 | |
SCE_FIOS_ERROR_CANT_ALLOCATE_DH | 0x80820003 | C0-6328-9 | |
SCE_FIOS_ERROR_CANT_ALLOCATE_CHUNK | 0x80820004 | C0-6329-0 | |
SCE_FIOS_ERROR_BAD_PATH | 0x80820005 | C0-6330-2 | |
SCE_FIOS_ERROR_BAD_PTR | 0x80820006 | C0-6331-3 | |
SCE_FIOS_ERROR_BAD_OFFSET | 0x80820007 | C0-6332-4 | |
SCE_FIOS_ERROR_BAD_SIZE | 0x80820008 | C0-6333-5 | |
SCE_FIOS_ERROR_BAD_IOVCNT | 0x80820009 | C0-6334-6 | |
SCE_FIOS_ERROR_BAD_OP | 0x8082000a | C0-6335-7 | |
SCE_FIOS_ERROR_BAD_FH | 0x8082000b | C0-6336-8 | |
SCE_FIOS_ERROR_BAD_DH | 0x8082000c | C0-6337-9 | |
SCE_FIOS_ERROR_BAD_ALIGNMENT | 0x8082000d | C0-6338-0 | |
SCE_FIOS_ERROR_NOT_A_FILE | 0x8082000e | C0-6339-1 | |
SCE_FIOS_ERROR_NOT_A_DIRECTORY | 0x8082000f | C0-6340-3 | |
SCE_FIOS_ERROR_EOF | 0x80820010 | C0-6341-4 | |
SCE_FIOS_ERROR_TIMEOUT | 0x80820011 | C0-6342-5 | |
SCE_FIOS_ERROR_CANCELLED | 0x80820012 | C0-6343-6 | |
SCE_FIOS_ERROR_ACCESS | 0x80820013 | C0-6344-7 | |
SCE_FIOS_ERROR_DECOMPRESSION | 0x80820014 | C0-6345-8 | |
SCE_FIOS_ERROR_READ_ONLY | 0x80820015 | C0-6346-9 | |
SCE_FIOS_ERROR_WRITE_ONLY | 0x80820016 | C0-6347-0 | |
SCE_FIOS_ERROR_MEDIA_GONE | 0x80820017 | C0-6348-1 | |
SCE_FIOS_ERROR_PATH_TOO_LONG | 0x80820018 | C0-6349-2 | |
SCE_FIOS_ERROR_TOO_MANY_OVERLAYS | 0x80820019 | C0-6350-4 | |
SCE_FIOS_ERROR_BAD_OVERLAY | 0x8082001a | C0-6351-5 | |
0x | C0-7919-6 | Content Manager not connecting. | |
0x | C0-7935-4 | Could not copy some content items. | |
SCE_APP_MGR_ERROR_BUSY | 0x80802000 | C0-8447-3 | |
SCE_APP_MGR_ERROR_INTERNAL | 0x80802001 | C0-8448-4 | |
SCE_APP_MGR_ERROR_PARAM | 0x80802002 | C0-8449-5 | |
SCE_SAS_ERROR_CONFIG | 0x8042001c | C0-8510-4 | malformation—> change value syntax (specifically letters instead of numbers in xx.xxx.xxx), event—> launch CM from livearea, result—> small hang then C0-8501-4 |
SCE_CES_ERROR_INVALID_PARAMETER | 0x805c0001 | C0-8809-5 | |
SCE_CES_ERROR_INVALID_PROFILE | 0x805c0004 | C0-8810-7 | |
SCE_CES_ERROR_ILLEGAL_CALLBACK | 0x805c0005 | C0-8811-8 | |
SCE_CES_ERROR_INVALID_SRC_BUFFER | 0x805c0010 | C0-8812-9 | |
SCE_CES_ERROR_SRC_BUFFER_END | 0x805c0011 | C0-8813-0 | |
SCE_CES_ERROR_INVALID_ENCODE | 0x805c0014 | C0-8814-1 | |
SCE_CES_ERROR_ILLEGAL_CODE | 0x805c0015 | C0-8815-2 | |
SCE_CES_ERROR_UNASSIGNED_CODE | 0x805c0020 | C0-8816-3 | |
SCE_CES_ERROR_OUT_OF_CODE_RANGE | 0x805c0024 | C0-8817-4 | |
SCE_CES_ERROR_INVALID_DST_BUFFER | 0x805c0030 | C0-8818-5 | |
SCE_CES_ERROR_DST_BUFFER_END | 0x805c0031 | C0-8819-6 | |
SCE_CES_ERROR_INVALID_RESULT | 0x805c0040 | C0-8820-8 | |
SCE_CES_ERROR_CALLBACK_CASE_ALL | 0x805c00fa | C0-8821-9 | |
SCE_NGS_ERROR_SYSTEM_MISMATCH | 0x804a000b | C0-8857-8 | |
SCE_PNG_ERROR_INVALID_POINTER | 0x80690004 | C0-8858-9 | |
SCE_FIOS_ERROR_BAD_ORDER | 0x8082001b | C0-8926-5 | |
SCE_FIOS_ERROR_BAD_INDEX | 0x8082001c | C0-8927-6 | |
SCE_FIOS_ERROR_EVENT_NOT_HANDLED | 0x8082001d | C0-8928-7 | |
SCE_FIOS_ERROR_BUSY | 0x8082001e | C0-8929-8 | |
SCE_FIOS_ERROR_BAD_ARCHIVE | 0x8082001f | C0-8930-0 | |
SCE_SYSTEM_GESTURE_ERROR_INVALID_ARGUMENT | 0x80890001 | C0-8949-0 | |
SCE_SYSTEM_GESTURE_ERROR_NOT_SUPPORTED_GESTURE | 0x80890002 | C0-8950-2 | |
SCE_SYSTEM_GESTURE_ERROR_NOT_INITIALIZED | 0x80890003 | C0-8951-3 | |
SCE_SYSTEM_GESTURE_ERROR_INDEX_OUT_OF_ARRAY | 0x80890004 | C0-8952-4 | |
SCE_SYSTEM_GESTURE_ERROR_EVENT_DATA_NOT_FOUND | 0x80890005 | C0-8953-5 | |
SCE_XML_PARSER_ERROR_OFFSET | 0x800084d0 | C0-8955-7 | |
SCE_APP_MGR_ERROR_BGM_PORT_BUSY | 0x80803000 | C0-9228-1 | |
SCE_GXM_ERROR_DRIVER | 0x805b0017 | C0-9639-7 | |
SCE_DEFLATE_ERROR_INVALID_CBINFO | 0x80560104 | C0-9656-6 | |
SCE_VOICE_ERROR_LIBVOICEQOS_NOT_INIT | 0x804e0901 | C0-9662-3 | |
SCE_VOICE_ERROR_LIBVOICEQOS_ARGUMENT_INVALID | 0x804e0902 | C0-9663-4 | |
SCE_VOICE_ERROR_LIBVOICEQOS_PACKET_INVALID | 0x804e0903 | C0-9664-5 | |
SCE_VOICE_ERROR_LIBVOICEQOS_INTERNAL_UNRECOVERABLE | 0x804e0904 | C0-9665-6 | |
SCE_VOICE_ERROR_LIBVOICEQOS_INITIALIZED | 0x804e0905 | C0-9666-7 | |
SCE_VOICE_ERROR_LIBVOICEQOS_SYSTEM | 0x804e0906 | C0-9667-8 | |
SCE_VOICE_ERROR_LIBVOICEQOS_RESOURCE_USED | 0x804e0907 | C0-9668-9 | |
SCE_VOICE_ERROR_LIBVOICE_NOT_INIT | 0x804e0801 | C0-9669-0 | |
SCE_VOICE_ERROR_LIBVOICE_INITIALIZED | 0x804e0802 | C0-9670-2 | |
SCE_VOICE_ERROR_GENERAL | 0x804e0803 | C0-9671-3 | |
SCE_VOICE_ERROR_PORT_INVALID | 0x804e0804 | C0-9672-4 | |
SCE_VOICE_ERROR_ARGUMENT_INVALID | 0x804e0805 | C0-9673-5 | |
SCE_VOICE_ERROR_CONTAINER_INVALID | 0x804e0806 | C0-9674-6 | |
SCE_VOICE_ERROR_TOPOLOGY | 0x804e0807 | C0-9675-7 | |
SCE_VOICE_ERROR_RESOURCE_INSUFFICIENT | 0x804e0808 | C0-9676-8 | |
SCE_VOICE_ERROR_NOT_IMPLEMENTED | 0x804e0809 | C0-9677-9 | |
SCE_VOICE_ERROR_SERVICE_DETACHED | 0x804e080a | C0-9678-0 | |
SCE_VOICE_ERROR_SERVICE_ATTACHED | 0x804e080b | C0-9679-1 | |
0x | C0-10108-0 | malformation—> do not close update_data_list, event—> can’t remember if occurred at CM launch, need to confirm, result—> C0-10108-0 | |
0x | C0-10139-4 | Connection error. | |
0x | C0-10931-4 | faild(Invalid File). | |
0x | C0-10935-8 | faild.. | |
0x80540014 | C0-11018-1 | malformation—> point to a file that is not an update image, event—> can’t remember if occurred at CM launch, need to confirm, result—> C0-11018-1 | |
0x8054001b | C0-11264-4 | An error has occurred. (PS3/PC version is not compatible with the MTP, or PS3/PC may not be able to launch MTP.) | |
0x80af5022 | C0-11274-5 | Failed to copy some content. | |
0x | C0-11278-9 | An error has occurred. (VITACARD_APPNAMEHERE Could not install.) | |
0x | C0-11284-6 | An error occurred. | |
0x | C0-11136-2 | Restore failed. | |
0x | C0-12037-3 | Failed to copy some content. | |
0x | C0-13296-1 | Please connect to your PC via a USB cable PS Vita. | |
0x | C0-13763-0 | An error has occurred. | |
0x | C0-14266-9 | An error has occurred. | |
0x | C0-14269-2 | Could not copy some content items. | |
0x | C0-14478-4 | faild.. | |
0x | C0-14988-0 | An error has occurred. |
C1[edit]
Name | Hex | Error code | Remarks |
---|---|---|---|
SCE_COMMON_DIALOG_ERROR_BUSY | 0x80020401 | C1-2008-0 | |
SCE_COMMON_DIALOG_ERROR_NULL | 0x80020402 | C1-2009-1 | |
SCE_COMMON_DIALOG_ERROR_INVALID_ARGUMENT | 0x80020403 | C1-2010-3 | |
SCE_COMMON_DIALOG_ERROR_NOT_RUNNING | 0x80020404 | ||
SCE_COMMON_DIALOG_ERROR_NOT_SUPPORTED | 0x80020405 | ||
SCE_COMMON_DIALOG_ERROR_ILLEGAL_CALLER_THREAD | 0x80020406 | ||
SCE_COMMON_DIALOG_ERROR_NOT_FINISHED | 0x80020410 | C1-2011-4 | |
SCE_COMMON_DIALOG_ERROR_NOT_IN_USE | 0x80020411 | C1-2012-5 | |
SCE_COMMON_DIALOG_ERROR_INVALID_COLOR_FORMAT | 0x80020420 | C1-2013-6 | |
SCE_COMMON_DIALOG_ERROR_INVALID_SURFACE_RESOLUTION | 0x80020421 | ||
SCE_COMMON_DIALOG_ERROR_INVALID_INVALID_SURFACE_STRIDE | 0x80020422 | ||
SCE_COMMON_DIALOG_ERROR_UNEXPECTED_FATAL | 0x8002047f | C1-2014-7 | |
SCE_KERNEL_ERROR_ERROR | 0x80020001 | C1-2539-9 | |
SCE_KERNEL_ERROR_NOT_IMPLEMENTED | 0x80020002 | C1-2540-1 | |
SCE_KERNEL_ERROR_INVALID_ARGUMENT | 0x80020003 | C1-2541-2 | |
SCE_KERNEL_ERROR_INVALID_ARGUMENT_SIZE | 0x80020004 | C1-2542-3 | |
SCE_KERNEL_ERROR_INVALID_FLAGS | 0x80020005 | C1-2543-4 | |
SCE_KERNEL_ERROR_ILLEGAL_SIZE | 0x80020006 | C1-2544-5 | |
SCE_KERNEL_ERROR_ILLEGAL_ADDR | 0x80020007 | C1-2545-6 | |
SCE_KERNEL_ERROR_UNSUP | 0x80020008 | C1-2546-7 | |
SCE_KERNEL_ERROR_ILLEGAL_MODE | 0x80020009 | C1-2547-8 | |
SCE_KERNEL_ERROR_CPU_ERROR | 0x80022000 | C1-2548-9 | |
SCE_KERNEL_ERROR_MMU_ILLEGAL_L1_TYPE | 0x80022001 | C1-2549-0 | |
SCE_KERNEL_ERROR_MMU_L2_INDEX_OVERFLOW | 0x80022002 | C1-2550-2 | |
SCE_KERNEL_ERROR_MMU_L2_SIZE_OVERFLOW | 0x80022003 | C1-2551-3 | |
SCE_KERNEL_ERROR_INVALID_CPU_AFFINITY | 0x80022004 | C1-2552-4 | |
SCE_KERNEL_ERROR_INVALID_MEMORY_ACCESS | 0x80022005 | C1-2553-5 | |
SCE_KERNEL_ERROR_INVALID_MEMORY_ACCESS_PERMISSION | 0x80022006 | C1-2554-6 | |
SCE_KERNEL_ERROR_VA2PA_FAULT | 0x80022007 | C1-2555-7 | |
SCE_KERNEL_ERROR_VA2PA_MAPPED | 0x80022008 | C1-2556-8 | |
SCE_KERNEL_ERROR_VALIDATION_CHECK_FAILED | 0x80022009 | C1-2557-9 | |
SCE_KERNEL_ERROR_SYSMEM_ERROR | 0x80024000 | C1-2558-0 | |
SCE_KERNEL_ERROR_INVALID_PROCESS_CONTEXT | 0x80024001 | C1-2559-1 | |
SCE_KERNEL_ERROR_UID_NAME_TOO_LONG | 0x80024002 | C1-2560-3 | |
SCE_KERNEL_ERROR_VARANGE_IS_NOT_PHYSICAL_CONTINUOUS | 0x80024003 | C1-2561-4 | |
SCE_KERNEL_ERROR_PHYADDR_ERROR | 0x80024100 | C1-2562-5 | |
SCE_KERNEL_ERROR_NO_PHYADDR | 0x80024101 | C1-2563-6 | |
SCE_KERNEL_ERROR_PHYADDR_USED | 0x80024102 | C1-2564-7 | |
SCE_KERNEL_ERROR_PHYADDR_NOT_USED | 0x80024103 | C1-2565-8 | |
SCE_KERNEL_ERROR_NO_IOADDR | 0x80024104 | C1-2566-9 | |
SCE_KERNEL_ERROR_PHYMEM_ERROR | 0x80024300 | C1-2567-0 | |
SCE_KERNEL_ERROR_ILLEGAL_PHYPAGE_STATUS | 0x80024301 | C1-2568-1 | |
SCE_KERNEL_ERROR_NO_FREE_PHYSICAL_PAGE | 0x80024302 | C1-2569-2 | |
SCE_KERNEL_ERROR_NO_FREE_PHYSICAL_PAGE_UNIT | 0x80024303 | C1-2570-4 | |
SCE_KERNEL_ERROR_PHYMEMPART_NOT_EMPTY | 0x80024304 | C1-2571-5 | |
SCE_KERNEL_ERROR_FIXEDHEAP_ERROR | 0x80024400 | C1-2572-6 | |
SCE_KERNEL_ERROR_FIXEDHEAP_ILLEGAL_SIZE | 0x80024401 | C1-2573-7 | |
SCE_KERNEL_ERROR_FIXEDHEAP_ILLEGAL_INDEX | 0x80024402 | C1-2574-8 | |
SCE_KERNEL_ERROR_FIXEDHEAP_INDEX_OVERFLOW | 0x80024403 | C1-2575-9 | |
SCE_KERNEL_ERROR_FIXEDHEAP_NO_CHUNK | 0x80024404 | C1-2576-0 | |
SCE_KERNEL_ERROR_UID_ERROR | 0x80024500 | C1-2577-1 | |
SCE_KERNEL_ERROR_INVALID_UID | 0x80024501 | C1-2578-2 | |
SCE_KERNEL_ERROR_SYSMEM_UID_INVALID_ARGUMENT | 0x80024502 | C1-2579-3 | |
SCE_KERNEL_ERROR_SYSMEM_INVALID_UID_RANGE | 0x80024503 | C1-2580-5 | |
SCE_KERNEL_ERROR_SYSMEM_NO_VALID_UID | 0x80024504 | C1-2581-6 | |
SCE_KERNEL_ERROR_SYSMEM_CANNOT_ALLOCATE_UIDENTRY | 0x80024505 | C1-2582-7 | |
SCE_KERNEL_ERROR_NOT_PROCESS_UID | 0x80024506 | C1-2583-8 | |
SCE_KERNEL_ERROR_NOT_KERNEL_UID | 0x80024507 | C1-2584-9 | |
SCE_KERNEL_ERROR_INVALID_UID_CLASS | 0x80024508 | C1-2585-0 | |
SCE_KERNEL_ERROR_INVALID_UID_SUBCLASS | 0x80024509 | C1-2586-1 | |
SCE_KERNEL_ERROR_UID_CANNOT_FIND_BY_NAME | 0x8002450a | C1-2587-2 | |
SCE_KERNEL_ERROR_VIRPAGE_ERROR | 0x80024600 | C1-2588-3 | |
SCE_KERNEL_ERROR_ILLEGAL_VIRPAGE_TYPE | 0x80024601 | C1-2589-4 | |
SCE_KERNEL_ERROR_BLOCK_ERROR | 0x80024700 | C1-2590-6 | |
SCE_KERNEL_ERROR_ILLEGAL_BLOCK_ID | 0x80024701 | C1-2591-7 | |
SCE_KERNEL_ERROR_ILLEGAL_BLOCK_TYPE | 0x80024702 | C1-2592-8 | |
SCE_KERNEL_ERROR_BLOCK_IN_USE | 0x80024703 | C1-2593-9 | |
SCE_KERNEL_ERROR_PARTITION_ERROR | 0x80024800 | C1-2594-0 | |
SCE_KERNEL_ERROR_ILLEGAL_PARTITION_ID | 0x80024801 | C1-2595-1 | |
SCE_KERNEL_ERROR_ILLEGAL_PARTITION_INDEX | 0x80024802 | C1-2596-2 | |
SCE_KERNEL_ERROR_HEAPLIB_ERROR | 0x80024900 | C1-2597-3 | |
SCE_KERNEL_ERROR_ILLEGAL_HEAP_ID | 0x80024901 | C1-2598-4 | |
SCE_KERNEL_ERROR_OUT_OF_RANG | 0x80024902 | C1-2599-5 | |
SCE_KERNEL_ERROR_HEAPLIB_NOMEM | 0x80024903 | C1-2600-8 | |
SCE_KERNEL_ERROR_SYSMEM_ADDRESS_SPACE_ERROR | 0x80024a00 | C1-2601-9 | |
SCE_KERNEL_ERROR_INVALID_ADDRESS_SPACE_ID | 0x80024a01 | C1-2602-0 | |
SCE_KERNEL_ERROR_INVALID_PARTITION_INDEX | 0x80024a02 | C1-2603-1 | |
SCE_KERNEL_ERROR_SYSMEM_MEMBLOCK_ERROR | 0x80024b00 | C1-2604-2 | |
SCE_KERNEL_ERROR_ILLEGAL_MEMBLOCK_TYPE | 0x80024b01 | C1-2605-3 | |
SCE_KERNEL_ERROR_ILLEGAL_MEMBLOCK_REMAP_TYPE | 0x80024b02 | C1-2606-4 | |
SCE_KERNEL_ERROR_NOT_PHY_CONT_MEMBLOCK | 0x80024b03 | C1-2607-5 | |
SCE_KERNEL_ERROR_SYSMEM_PHYMEMLOW_ERROR | 0x80024c00 | C1-2608-6 | |
SCE_KERNEL_ERROR_CANNOT_ALLOC_PHYMEMLOW | 0x80024c01 | C1-2609-7 | |
SCE_KERNEL_ERROR_SYSMEM_BITHEAP_ERROR | 0x80024d00 | C1-2610-9 | |
SCE_KERNEL_ERROR_CANNOT_ALLOC_BITHEAP | 0x80024d01 | C1-2611-0 | |
SCE_KERNEL_ERROR_LOADCORE_ERROR | 0x80025000 | C1-2612-1 | |
SCE_KERNEL_ERROR_ILLEGAL_ELF_HEADER | 0x80025001 | C1-2613-2 | |
SCE_KERNEL_ERROR_ILLEGAL_SELF_HEADER | 0x80025002 | C1-2614-3 | |
SCE_KERNEL_ERROR_EXCPMGR_ERROR | 0x80027000 | C1-2615-4 | |
SCE_KERNEL_ERROR_ILLEGAL_EXCPCODE | 0x80027001 | C1-2616-5 | |
SCE_KERNEL_ERROR_ILLEGAL_EXCPHANDLER | 0x80027002 | C1-2617-6 | |
SCE_KERNEL_ERROR_NOTFOUND_EXCPHANDLER | 0x80027003 | C1-2618-7 | |
SCE_KERNEL_ERROR_CANNOT_RELEASE_EXCPHANDLER | 0x80027004 | C1-2619-8 | |
SCE_KERNEL_ERROR_INTRMGR_ERROR | 0x80027100 | C1-2620-0 | |
SCE_KERNEL_ERROR_ILLEGAL_CONTEXT | 0x80027101 | C1-2621-1 | |
SCE_KERNEL_ERROR_ILLEGAL_INTRCODE | 0x80027102 | C1-2622-2 | |
SCE_KERNEL_ERROR_ILLEGAL_INTRPARAM | 0x80027103 | C1-2623-3 | |
SCE_KERNEL_ERROR_ILLEGAL_INTRPRIORITY | 0x80027104 | C1-2624-4 | |
SCE_KERNEL_ERROR_ILLEGAL_TARGET_CPU | 0x80027105 | C1-2625-5 | |
SCE_KERNEL_ERROR_ILLEGAL_INTRFILTER | 0x80027106 | C1-2626-6 | |
SCE_KERNEL_ERROR_ILLEGAL_INTRTYPE | 0x80027107 | C1-2627-7 | |
SCE_KERNEL_ERROR_ILLEGAL_HANDLER | 0x80027108 | C1-2628-8 | |
SCE_KERNEL_ERROR_FOUND_HANDLER | 0x80027109 | C1-2629-9 | |
SCE_KERNEL_ERROR_NOTFOUND_HANDLER | 0x8002710a | C1-2630-1 | |
SCE_KERNEL_ERROR_NO_MEMORY | 0x8002710b | C1-2631-2 | |
SCE_KERNEL_ERROR_DMACMGR_ERROR | 0x80027200 | C1-2632-3 | |
SCE_KERNEL_ERROR_ALREADY_QUEUED | 0x80027201 | C1-2633-4 | |
SCE_KERNEL_ERROR_NOT_QUEUED | 0x80027202 | C1-2634-5 | |
SCE_KERNEL_ERROR_NOT_SETUP | 0x80027203 | C1-2635-6 | |
SCE_KERNEL_ERROR_ON_TRANSFERRING | 0x80027204 | C1-2636-7 | |
SCE_KERNEL_ERROR_NOT_INITIALIZED | 0x80027205 | C1-2637-8 | |
SCE_KERNEL_ERROR_TRANSFERRED | 0x80027206 | C1-2638-9 | |
SCE_KERNEL_ERROR_NOT_UNDER_CONTROL | 0x80027207 | C1-2639-0 | |
SCE_KERNEL_ERROR_SYSTIMER_ERROR | 0x80027300 | C1-2640-2 | |
SCE_KERNEL_ERROR_NO_FREE_TIMER | 0x80027301 | C1-2641-3 | |
SCE_KERNEL_ERROR_TIMER_NOT_ALLOCATED | 0x80027302 | C1-2642-4 | |
SCE_KERNEL_ERROR_TIMER_COUNTING | 0x80027303 | C1-2643-5 | |
SCE_KERNEL_ERROR_TIMER_STOPPED | 0x80027304 | C1-2644-6 | |
SCE_KERNEL_ERROR_THREADMGR_ERROR | 0x80028000 | C1-2645-7 | |
SCE_KERNEL_ERROR_DORMANT | 0x80028001 | C1-2646-8 | |
SCE_KERNEL_ERROR_NOT_DORMANT | 0x80028002 | C1-2647-9 | |
SCE_KERNEL_ERROR_UNKNOWN_THID | 0x80028003 | C1-2648-0 | |
SCE_KERNEL_ERROR_CAN_NOT_WAIT | 0x80028004 | C1-2649-1 | |
SCE_KERNEL_ERROR_ILLEGAL_THID | 0x80028005 | C1-2650-3 | An error occurred. |
SCE_KERNEL_ERROR_THREAD_TERMINATED | 0x80028006 | C1-2651-4 | |
SCE_KERNEL_ERROR_DELETED | 0x80028007 | C1-2652-5 | |
SCE_KERNEL_ERROR_WAIT_TIMEOUT | 0x80028008 | C1-2653-6 | |
SCE_KERNEL_ERROR_NOTIFY_CALLBACK | 0x80028009 | C1-2654-7 | |
SCE_KERNEL_ERROR_WAIT_DELETE | 0x8002800a | C1-2655-8 | |
SCE_KERNEL_ERROR_ILLEGAL_ATTR | 0x8002800b | C1-2656-9 | |
SCE_KERNEL_ERROR_EVF_MULTI | 0x8002800c | C1-2657-0 | |
SCE_KERNEL_ERROR_WAIT_CANCEL | 0x8002800d | C1-2658-1 | |
SCE_KERNEL_ERROR_EVF_COND | 0x8002800e | C1-2659-2 | |
SCE_KERNEL_ERROR_ILLEGAL_COUNT | 0x8002800f | C1-2660-4 | |
SCE_KERNEL_ERROR_ILLEGAL_PRIORITY | 0x80028010 | C1-2661-5 | |
SCE_KERNEL_ERROR_MUTEX_RECURSIVE | 0x80028011 | C1-2662-6 | |
SCE_KERNEL_ERROR_MUTEX_LOCK_OVF | 0x80028012 | C1-2663-7 | |
SCE_KERNEL_ERROR_MUTEX_NOT_OWNED | 0x80028013 | C1-2664-8 | |
SCE_KERNEL_ERROR_MUTEX_UNLOCK_UDF | 0x80028014 | C1-2665-9 | |
SCE_KERNEL_ERROR_MUTEX_FAILED_TO_OWN | 0x80028015 | C1-2666-0 | |
SCE_KERNEL_ERROR_FAST_MUTEX_RECURSIVE | 0x80028016 | C1-2667-1 | |
SCE_KERNEL_ERROR_FAST_MUTEX_LOCK_OVF | 0x80028017 | C1-2668-2 | |
SCE_KERNEL_ERROR_FAST_MUTEX_FAILED_TO_OWN | 0x80028018 | C1-2669-3 | |
SCE_KERNEL_ERROR_FAST_MUTEX_NOT_OWNED | 0x80028019 | C1-2670-5 | |
SCE_KERNEL_ERROR_FAST_MUTEX_OWNED | 0x8002801a | C1-2671-6 | |
SCE_KERNEL_ERROR_ALARM_CAN_NOT_CANCEL | 0x8002801b | C1-2672-7 | |
SCE_KERNEL_ERROR_INVALID_OBJECT_TYPE | 0x8002801c | C1-2673-8 | |
SCE_KERNEL_ERROR_KERNEL_TLS_FULL | 0x8002801d | C1-2674-9 | |
SCE_KERNEL_ERROR_ILLEGAL_KERNEL_TLS_INDEX | 0x8002801e | C1-2675-0 | |
SCE_KERNEL_ERROR_KERNEL_TLS_BUSY | 0x8002801f | C1-2676-1 | |
SCE_KERNEL_ERROR_DIFFERENT_UID_CLASS | 0x80028020 | C1-2677-2 | |
SCE_KERNEL_ERROR_UNKNOWN_UID | 0x80028021 | C1-2678-3 | |
SCE_KERNEL_ERROR_SEMA_ZERO | 0x80028022 | C1-2679-4 | |
SCE_KERNEL_ERROR_SEMA_OVF | 0x80028023 | C1-2680-6 | |
SCE_KERNEL_ERROR_PMON_NOT_THREAD_MODE | 0x80028024 | C1-2681-7 | |
SCE_KERNEL_ERROR_PMON_NOT_CPU_MODE | 0x80028025 | C1-2682-8 | |
SCE_KERNEL_ERROR_ALREADY_REGISTERED | 0x80028026 | C1-2683-9 | |
SCE_KERNEL_ERROR_INVALID_THREAD_ID | 0x80028027 | C1-2684-0 | |
SCE_KERNEL_ERROR_ALREADY_DEBUG_SUSPENDED | 0x80028028 | C1-2685-1 | |
SCE_KERNEL_ERROR_NOT_DEBUG_SUSPENDED | 0x80028029 | C1-2686-2 | |
SCE_KERNEL_ERROR_CAN_NOT_USE_VFP | 0x8002802a | C1-2687-3 | |
SCE_KERNEL_ERROR_RUNNING | 0x8002802b | C1-2688-4 | |
SCE_KERNEL_ERROR_EVENT_COND | 0x8002802c | C1-2689-5 | |
SCE_KERNEL_ERROR_MSG_PIPE_FULL | 0x8002802d | C1-2690-7 | |
SCE_KERNEL_ERROR_MSG_PIPE_EMPTY | 0x8002802e | C1-2691-8 | |
SCE_KERNEL_ERROR_ALREADY_SENT | 0x8002802f | C1-2692-9 | |
SCE_KERNEL_ERROR_CAN_NOT_SUSPEND | 0x80028030 | C1-2693-0 | |
SCE_KERNEL_ERROR_FAST_MUTEX_ALREADY_INITIALIZED | 0x80028031 | C1-2694-1 | |
SCE_KERNEL_ERROR_FAST_MUTEX_NOT_INITIALIZED | 0x80028032 | C1-2695-2 | |
SCE_KERNEL_ERROR_PROCESSMGR_ERROR | 0x80029000 | C1-2696-3 | |
SCE_KERNEL_ERROR_INVALID_PID | 0x80029001 | C1-2697-4 | |
SCE_KERNEL_ERROR_INVALID_PROCESS_TYPE | 0x80029002 | C1-2698-5 | |
SCE_KERNEL_ERROR_PLS_FULL | 0x80029003 | C1-2699-6 | |
SCE_KERNEL_ERROR_INVALID_PROCESS_STATUS | 0x80029004 | C1-2700-9 | |
SCE_KERNEL_ERROR_INVALID_BUDGET_ID | 0x80029005 | C1-2701-0 | |
SCE_KERNEL_ERROR_INVALID_BUDGET_SIZE | 0x80029006 | C1-2702-1 | |
SCE_KERNEL_ERROR_IOFILEMGR_ERROR | 0x8002a000 | C1-2703-2 | |
SCE_KERNEL_ERROR_IO_NAME_TOO_LONG | 0x8002a001 | C1-2704-3 | |
SCE_KERNEL_ERROR_IO_REG_DEV | 0x8002a002 | C1-2705-4 | |
SCE_KERNEL_ERROR_IO_ALIAS_USED | 0x8002a003 | C1-2706-5 | |
SCE_KERNEL_ERROR_IO_DEL_DEV | 0x8002a004 | C1-2707-6 | |
SCE_KERNEL_ERROR_IO_WOULD_BLOCK | 0x8002a005 | C1-2708-7 | |
SCE_KERNEL_ERROR_MODULEMGR_START_FAILED | 0x8002d000 | C1-2709-8 | |
SCE_KERNEL_ERROR_MODULEMGR_STOP_FAIL | 0x8002d001 | C1-2710-0 | |
SCE_KERNEL_ERROR_MODULEMGR_IN_USE | 0x8002d002 | C1-2711-1 | |
SCE_KERNEL_ERROR_MODULEMGR_NO_LIB | 0x8002d003 | C1-2712-2 | |
SCE_KERNEL_ERROR_MODULEMGR_SYSCALL_REG | 0x8002d004 | C1-2713-3 | |
SCE_KERNEL_ERROR_MODULEMGR_NOMEM_LIB | 0x8002d005 | C1-2714-4 | |
SCE_KERNEL_ERROR_MODULEMGR_NOMEM_STUB | 0x8002d006 | C1-2715-5 | |
SCE_KERNEL_ERROR_MODULEMGR_NOMEM_SELF | 0x8002d007 | C1-2716-6 | |
SCE_KERNEL_ERROR_MODULEMGR_NOMEM | 0x8002d008 | C1-2717-7 | |
SCE_KERNEL_ERROR_MODULEMGR_INVALID_LIB | 0x8002d009 | C1-2718-8 | |
SCE_KERNEL_ERROR_MODULEMGR_INVALID_STUB | 0x8002d00a | C1-2719-9 | |
SCE_KERNEL_ERROR_MODULEMGR_NO_FUNC_NID | 0x8002d00b | C1-2720-1 | |
SCE_KERNEL_ERROR_MODULEMGR_NO_VAR_NID | 0x8002d00c | C1-2721-2 | |
SCE_KERNEL_ERROR_MODULEMGR_INVALID_TYPE | 0x8002d00d | C1-2722-3 | |
SCE_KERNEL_ERROR_MODULEMGR_NO_MOD_ENTRY | 0x8002d00e | C1-2723-4 | |
SCE_KERNEL_ERROR_MODULEMGR_INVALID_PROC_PARAM | 0x8002d00f | C1-2724-5 | |
SCE_KERNEL_ERROR_MODULEMGR_NO_MODOBJ | 0x8002d010 | C1-2725-6 | |
SCE_KERNEL_ERROR_MODULEMGR_NO_MOD | 0x8002d011 | C1-2726-7 | |
SCE_KERNEL_ERROR_MODULEMGR_NO_PROCESS | 0x8002d012 | C1-2727-8 | |
SCE_KERNEL_ERROR_MODULEMGR_OLD_LIB | 0x8002d013 | C1-2728-9 | |
SCE_KERNEL_ERROR_MODULEMGR_STARTED | 0x8002d014 | C1-2729-0 | |
SCE_KERNEL_ERROR_MODULEMGR_NOT_STARTED | 0x8002d015 | C1-2730-2 | |
SCE_KERNEL_ERROR_MODULEMGR_NOT_STOPPED | 0x8002d016 | C1-2731-3 | |
SCE_KERNEL_ERROR_LIBRARYDB_NOENT | 0x8002d080 | C1-2732-4 | |
SCE_KERNEL_ERROR_LIBRARYDB_NO_LIB | 0x8002d081 | C1-2733-5 | |
SCE_KERNEL_ERROR_LIBRARYDB_NO_MOD | 0x8002d082 | C1-2734-6 | |
SCE_KERNEL_ERROR_AUTHFAIL | 0x8002f000 | C1-2735-7 | |
SCE_KERNEL_ERROR_NO_AUTH | 0x8002f001 | C1-2736-8 | |
SCE_ERROR_ERRNO_EPERM | 0x80010001 | C1-2737-9 | |
SCE_ERROR_ERRNO_ENOENT | 0x80010002 | C1-2738-0 | |
SCE_ERROR_ERRNO_ESRCH | 0x80010003 | C1-2739-1 | |
SCE_ERROR_ERRNO_EINTR | 0x80010004 | C1-2740-3 | |
SCE_ERROR_ERRNO_EIO | 0x80010005 | C1-2741-4 | |
SCE_ERROR_ERRNO_ENXIO | 0x80010006 | C1-2742-5 | |
SCE_ERROR_ERRNO_E2BIG | 0x80010007 | C1-2743-6 | |
SCE_ERROR_ERRNO_ENOEXEC | 0x80010008 | C1-2744-7 | |
SCE_ERROR_ERRNO_EBADF | 0x80010009 | C1-2745-8 | |
SCE_ERROR_ERRNO_ECHILD | 0x8001000a | C1-2746-9 | |
SCE_ERROR_ERRNO_EAGAIN | 0x8001000b | C1-2747-0 | |
SCE_ERROR_ERRNO_ENOMEM | 0x8001000c | C1-2748-1 | |
SCE_ERROR_ERRNO_EACCES | 0x8001000d | C1-2749-2 | The file is corrupted. |
SCE_ERROR_ERRNO_EFAULT | 0x8001000e | C1-2750-4 | |
SCE_ERROR_ERRNO_ENOTBLK | 0x8001000f | C1-2751-5 | |
SCE_ERROR_ERRNO_EBUSY | 0x80010010 | C1-2752-6 | |
SCE_ERROR_ERRNO_EEXIST | 0x80010011 | C1-2753-7 | |
SCE_ERROR_ERRNO_EXDEV | 0x80010012 | C1-2754-8 | |
SCE_ERROR_ERRNO_ENODEV | 0x80010013 | C1-2755-9 | |
SCE_ERROR_ERRNO_ENOTDIR | 0x80010014 | C1-2756-0 | |
SCE_ERROR_ERRNO_EISDIR | 0x80010015 | C1-2757-1 | |
SCE_ERROR_ERRNO_EINVAL | 0x80010016 | C1-2758-2 | |
SCE_ERROR_ERRNO_ENFILE | 0x80010017 | C1-2759-3 | |
SCE_ERROR_ERRNO_EMFILE | 0x80010018 | C1-2760-5 | |
SCE_ERROR_ERRNO_ENOTTY | 0x80010019 | C1-2761-6 | |
SCE_ERROR_ERRNO_ETXTBSY | 0x8001001a | C1-2762-7 | |
SCE_ERROR_ERRNO_EFBIG | 0x8001001b | C1-2763-8 | |
SCE_ERROR_ERRNO_ENOSPC | 0x8001001c | C1-2764-9 | not enough memory to create save file, prevents booting game |
SCE_ERROR_ERRNO_ESPIPE | 0x8001001d | C1-2765-0 | |
SCE_ERROR_ERRNO_EROFS | 0x8001001e | C1-2766-1 | |
SCE_ERROR_ERRNO_EMLINK | 0x8001001f | C1-2767-2 | |
SCE_ERROR_ERRNO_EPIPE | 0x80010020 | C1-2768-3 | |
SCE_ERROR_ERRNO_EDOM | 0x80010021 | C1-2769-4 | |
SCE_ERROR_ERRNO_ERANGE | 0x80010022 | C1-2770-6 | |
SCE_ERROR_ERRNO_ENOMSG | 0x80010023 | C1-2771-7 | |
SCE_ERROR_ERRNO_EIDRM | 0x80010024 | C1-2772-8 | |
SCE_ERROR_ERRNO_ECHRNG | 0x80010025 | C1-2773-9 | |
SCE_ERROR_ERRNO_EL2NSYNC | 0x80010026 | C1-2774-0 | |
SCE_ERROR_ERRNO_EL3HLT | 0x80010027 | C1-2775-1 | |
SCE_ERROR_ERRNO_EL3RST | 0x80010028 | C1-2776-2 | |
SCE_ERROR_ERRNO_ELNRNG | 0x80010029 | C1-2777-3 | |
SCE_ERROR_ERRNO_EUNATCH | 0x8001002a | C1-2778-4 | |
SCE_ERROR_ERRNO_ENOCSI | 0x8001002b | C1-2779-5 | |
SCE_ERROR_ERRNO_EL2HLT | 0x8001002c | C1-2780-7 | |
SCE_ERROR_ERRNO_EDEADLK | 0x8001002d | C1-2781-8 | |
SCE_ERROR_ERRNO_ENOLCK | 0x8001002e | C1-2782-9 | |
SCE_ERROR_ERRNO_EFORMAT | 0x8001002f | C1-2783-0 | |
SCE_ERROR_ERRNO_EUNSUP | 0x80010030 | C1-2784-1 | |
SCE_ERROR_ERRNO_EBADE | 0x80010032 | C1-2785-2 | |
SCE_ERROR_ERRNO_EBADR | 0x80010033 | C1-2786-3 | |
SCE_ERROR_ERRNO_EXFULL | 0x80010034 | C1-2787-4 | |
SCE_ERROR_ERRNO_ENOANO | 0x80010035 | C1-2788-5 | |
SCE_ERROR_ERRNO_EBADRQC | 0x80010036 | C1-2789-6 | |
SCE_ERROR_ERRNO_EBADSLT | 0x80010037 | C1-2790-8 | |
SCE_ERROR_ERRNO_EDEADLOCK | 0x80010038 | C1-2791-9 | |
SCE_ERROR_ERRNO_EBFONT | 0x80010039 | C1-2792-0 | |
SCE_ERROR_ERRNO_ENOSTR | 0x8001003c | C1-2793-1 | |
SCE_ERROR_ERRNO_ENODATA | 0x8001003d | C1-2794-2 | |
SCE_ERROR_ERRNO_ETIME | 0x8001003e | C1-2795-3 | |
SCE_ERROR_ERRNO_ENOSR | 0x8001003f | C1-2796-4 | |
SCE_ERROR_ERRNO_ENONET | 0x80010040 | C1-2797-5 | |
SCE_ERROR_ERRNO_ENOPKG | 0x80010041 | C1-2798-6 | |
SCE_ERROR_ERRNO_EREMOTE | 0x80010042 | C1-2799-7 | |
SCE_ERROR_ERRNO_ENOLINK | 0x80010043 | C1-2800-0 | |
SCE_ERROR_ERRNO_EADV | 0x80010044 | C1-2801-1 | |
SCE_ERROR_ERRNO_ESRMNT | 0x80010045 | C1-2802-2 | |
SCE_ERROR_ERRNO_ECOMM | 0x80010046 | C1-2803-3 | |
SCE_ERROR_ERRNO_EPROTO | 0x80010047 | C1-2804-4 | |
SCE_ERROR_ERRNO_EMULTIHOP | 0x8001004a | C1-2805-5 | |
SCE_ERROR_ERRNO_ELBIN | 0x8001004b | C1-2806-6 | |
SCE_ERROR_ERRNO_EDOTDOT | 0x8001004c | C1-2807-7 | |
SCE_ERROR_ERRNO_EBADMSG | 0x8001004d | C1-2808-8 | |
SCE_ERROR_ERRNO_EFTYPE | 0x8001004f | C1-2809-9 | |
SCE_ERROR_ERRNO_ENOTUNIQ | 0x80010050 | C1-2810-1 | |
SCE_ERROR_ERRNO_EBADFD | 0x80010051 | C1-2811-2 | |
SCE_ERROR_ERRNO_EREMCHG | 0x80010052 | C1-2812-3 | |
SCE_ERROR_ERRNO_ELIBACC | 0x80010053 | C1-2813-4 | |
SCE_ERROR_ERRNO_ELIBBAD | 0x80010054 | C1-2814-5 | |
SCE_ERROR_ERRNO_ELIBSCN | 0x80010055 | C1-2815-6 | |
SCE_ERROR_ERRNO_ELIBMAX | 0x80010056 | C1-2816-7 | |
SCE_ERROR_ERRNO_ELIBEXEC | 0x80010057 | C1-2817-8 | |
SCE_ERROR_ERRNO_ENOSYS | 0x80010058 | C1-2818-9 | |
SCE_ERROR_ERRNO_ENMFILE | 0x80010059 | C1-2819-0 | |
SCE_ERROR_ERRNO_ENOTEMPTY | 0x8001005a | C1-2820-2 | |
SCE_ERROR_ERRNO_ENAMETOOLONG | 0x8001005b | C1-2821-3 | |
SCE_ERROR_ERRNO_ELOOP | 0x8001005c | C1-2822-4 | |
SCE_ERROR_ERRNO_EOPNOTSUPP | 0x8001005f | C1-2823-5 | |
SCE_ERROR_ERRNO_EPFNOSUPPORT | 0x80010060 | C1-2824-6 | |
SCE_ERROR_ERRNO_ECONNRESET | 0x80010068 | C1-2825-7 | |
SCE_ERROR_ERRNO_ENOBUFS | 0x80010069 | C1-2826-8 | |
SCE_ERROR_ERRNO_EAFNOSUPPORT | 0x8001006a | C1-2827-9 | |
SCE_ERROR_ERRNO_EPROTOTYPE | 0x8001006b | C1-2828-0 | |
SCE_ERROR_ERRNO_ENOTSOCK | 0x8001006c | C1-2829-1 | |
SCE_ERROR_ERRNO_ENOPROTOOPT | 0x8001006d | C1-2830-3 | |
SCE_ERROR_ERRNO_ESHUTDOWN | 0x8001006e | C1-2831-4 | |
SCE_ERROR_ERRNO_ECONNREFUSED | 0x8001006f | C1-2832-5 | |
SCE_ERROR_ERRNO_EADDRINUSE | 0x80010070 | C1-2833-6 | |
SCE_ERROR_ERRNO_ECONNABORTED | 0x80010071 | C1-2834-7 | |
SCE_ERROR_ERRNO_ENETUNREACH | 0x80010072 | C1-2835-8 | |
SCE_ERROR_ERRNO_ENETDOWN | 0x80010073 | C1-2836-9 | |
SCE_ERROR_ERRNO_ETIMEDOUT | 0x80010074 | C1-2837-0 | |
SCE_ERROR_ERRNO_EHOSTDOWN | 0x80010075 | C1-2838-1 | |
SCE_ERROR_ERRNO_EHOSTUNREACH | 0x80010076 | C1-2839-2 | |
SCE_ERROR_ERRNO_EINPROGRESS | 0x80010077 | C1-2840-4 | |
SCE_ERROR_ERRNO_EALREADY | 0x80010078 | C1-2841-5 | |
SCE_ERROR_ERRNO_EDESTADDRREQ | 0x80010079 | C1-2842-6 | |
SCE_ERROR_ERRNO_EMSGSIZE | 0x8001007a | C1-2843-7 | |
SCE_ERROR_ERRNO_EPROTONOSUPPORT | 0x8001007b | C1-2844-8 | |
SCE_ERROR_ERRNO_ESOCKTNOSUPPORT | 0x8001007c | C1-2845-9 | |
SCE_ERROR_ERRNO_EADDRNOTAVAIL | 0x8001007d | C1-2846-0 | |
SCE_ERROR_ERRNO_ENETRESET | 0x8001007e | C1-2847-1 | |
SCE_ERROR_ERRNO_EISCONN | 0x8001007f | C1-2848-2 | |
SCE_ERROR_ERRNO_ENOTCONN | 0x80010080 | C1-2849-3 | |
SCE_ERROR_ERRNO_ETOOMANYREFS | 0x80010081 | C1-2850-5 | |
SCE_ERROR_ERRNO_EPROCLIM | 0x80010082 | C1-2851-6 | |
SCE_ERROR_ERRNO_EUSERS | 0x80010083 | C1-2852-7 | |
SCE_ERROR_ERRNO_EDQUOT | 0x80010084 | C1-2853-8 | |
SCE_ERROR_ERRNO_ESTALE | 0x80010085 | C1-2854-9 | |
SCE_ERROR_ERRNO_ENOTSUP | 0x80010086 | C1-2855-0 | |
SCE_ERROR_ERRNO_ENOMEDIUM | 0x80010087 | C1-2856-1 | |
SCE_ERROR_ERRNO_ENOSHARE | 0x80010088 | C1-2857-2 | |
SCE_ERROR_ERRNO_ECASECLASH | 0x80010089 | C1-2858-3 | An error occurred. |
SCE_ERROR_ERRNO_EILSEQ | 0x8001008a | C1-2859-4 | |
SCE_ERROR_ERRNO_EOVERFLOW | 0x8001008b | C1-2860-6 | |
SCE_ERROR_ERRNO_ECANCELED | 0x8001008c | C1-2861-7 | |
SCE_ERROR_ERRNO_ENOTRECOVERABLE | 0x8001008d | C1-2862-8 | |
SCE_ERROR_ERRNO_EOWNERDEAD | 0x8001008e | C1-2863-9 | |
SCE_KERNEL_ERROR_DEBUG_ERROR | 0x80021000 | C1-5621-4 | |
SCE_KERNEL_ERROR_ILLEGAL_DIPSW_NUMBER | 0x80021001 | C1-5622-5 | |
SCE_KERNEL_ERROR_NO_L2PAGETABLE | 0x80024803 | C1-5623-6 | |
SCE_KERNEL_ERROR_ILLEGAL_MEMBLOCK_CODE | 0x80024b04 | C1-5624-7 | |
SCE_KERNEL_ERROR_UNKNOWN_PHYMEMLOW_TYPE | 0x80024c02 | C1-5625-8 | |
SCE_KERNEL_ERROR_THREAD_STOPPED | 0x80028033 | C1-5626-9 | |
SCE_KERNEL_ERROR_THREAD_SUSPENDED | 0x80028034 | C1-5627-0 | |
SCE_KERNEL_ERROR_CP14_DISABLED | 0x80029007 | C1-5628-1 | |
SCE_COMMON_DIALOG_ERROR_NOT_RUNNING | 0x80020404 | C1-5901-5 | |
SCE_COMMON_DIALOG_ERROR_NOT_SUPPORTED | 0x80020405 | C1-5902-6 | |
0x | C1-6545-0 | Update failed. | |
0x | C1-6562-9 | Downgrade failed. | |
0x | C1-6775-5 | An error has occured. [This happens when trying to run e.g. HENkaku homebrews while HENkaku is not activated] | |
0x | C1-7080-5 | Unknown. | |
0x | C1-7087-2 | An error has occurred. | |
SCE_KERNEL_ERROR_ILLEGAL_ALIGNMENT | 0x8002000a | C1-8825-3 | |
SCE_KERNEL_ERROR_NO_PHYMEMPART_LPDDR2 | 0x80024305 | C1-8826-4 | |
SCE_KERNEL_ERROR_NO_PHYMEMPART_CDRAM | 0x80024306 | C1-8827-5 | |
SCE_KERNEL_ERROR_ADDRESS_SPACE_CANNOT_FIND_PARTITION_BY_ADDR | 0x80024a03 | C1-8828-6 | |
SCE_KERNEL_ERROR_ILLEGAL_MEMBLOCK_SIZE | 0x80024b05 | C1-8829-7 | |
SCE_KERNEL_ERROR_ILLEGAL_USERMAP_SIZE | 0x80024b06 | C1-8830-9 | |
SCE_KERNEL_ERROR_NOT_SUSPENDED | 0x80028035 | C1-8831-0 | |
SCE_KERNEL_ERROR_WAIT_DELETE_MUTEX | 0x80028036 | C1-8832-1 | |
SCE_KERNEL_ERROR_WAIT_CANCEL_MUTEX | 0x80028037 | C1-8833-2 | |
SCE_KERNEL_ERROR_WAIT_DELETE_COND | 0x80028038 | C1-8834-3 | |
SCE_KERNEL_ERROR_WAIT_CANCEL_COND | 0x80028039 | C1-8835-4 | |
SCE_KERNEL_ERROR_LW_MUTEX_NOT_OWNED | 0x8002803a | C1-8836-5 | |
SCE_KERNEL_ERROR_LW_MUTEX_LOCK_OVF | 0x8002803b | C1-8837-6 | |
SCE_KERNEL_ERROR_LW_MUTEX_UNLOCK_UDF | 0x8002803c | C1-8838-7 | |
SCE_KERNEL_ERROR_LW_MUTEX_RECURSIVE | 0x8002803d | C1-8839-8 | |
SCE_KERNEL_ERROR_LW_MUTEX_FAILED_TO_OWN | 0x8002803e | C1-8840-0 | |
SCE_KERNEL_ERROR_WAIT_DELETE_LW_MUTEX | 0x8002803f | C1-8841-1 | |
SCE_KERNEL_ERROR_MODULEMGR_INVALID_PROCESS_UID | 0x8002d017 | C1-8842-2 | |
SCE_KERNEL_ERROR_DECI4P_UNKNOWN | 0x80080800 | C1-8843-3 | |
SCE_KERNEL_ERROR_DECI4P_ALREADYUSE_PROTOCOL | 0x80080801 | C1-8844-4 | |
SCE_KERNEL_ERROR_DECI4P_ILLEGAL_SID | 0x80080802 | C1-8845-5 | |
SCE_KERNEL_ERROR_DECI4P_ILLEGAL_CBID | 0x80080803 | C1-8846-6 | |
SCE_KERNEL_ERROR_DECI4P_ILLEGAL_ADDR | 0x80080804 | C1-8847-7 | |
SCE_KERNEL_ERROR_DECI4P_ILLEGAL_SIZE | 0x80080805 | C1-8848-8 | |
SCE_KERNEL_ERROR_DECI4P_ILLEGAL_PROTOCOL | 0x80080806 | C1-8849-9 | |
SCE_KERNEL_ERROR_DECI4P_NO_MEMORY | 0x80080807 | C1-8850-1 | |
SCE_KERNEL_ERROR_DECI4P_ILLEGAL_RESERVED | 0x80080808 | C1-8851-2 | |
SCE_KERNEL_ERROR_DECI4P_TOOMANY_PROTOCOL | 0x80080809 | C1-8852-3 | |
SCE_KERNEL_ERROR_DECI4P_NO_CONNECT | 0x8008080a | C1-8853-4 | |
SCE_KERNEL_ERROR_DECI4P_NO_PROTO | 0x8008080b | C1-8854-5 | |
SCE_KERNEL_ERROR_DECI4P_TOOSMALL_BUFFER | 0x8008080c | C1-8855-6 | |
0x | C1-8879-2 | An error has occured. | |
SCE_COMMON_DIALOG_ERROR_IME_IN_USE | 0x80020430 | C1-8933-3 | |
SCE_KERNEL_ERROR_NOSYS | 0x8002000b | C1-9640-9 | |
SCE_KERNEL_ERROR_MEMBLOCK_TYPE_FOR_KERNEL_PROCESS | 0x80024b07 | C1-9641-0 | |
SCE_KERNEL_ERROR_PROCESS_CANNOT_REMAP_MEMBLOCK | 0x80024b08 | C1-9642-1 | |
SCE_KERNEL_ERROR_ILLEGAL_STACK_SIZE | 0x80028040 | C1-9643-2 | |
SCE_KERNEL_ERROR_RW_LOCK_COUNT_OVF | 0x80028041 | C1-9644-3 | |
SCE_KERNEL_ERROR_RW_LOCK_LOCK_FAILED | 0x80028041 | C1-9644-3 | |
SCE_KERNEL_ERROR_RW_LOCK_UNLOCK_FAILED | 0x80028042 | C1-9645-4 | |
SCE_KERNEL_ERROR_EXCEEDED_MAX_PROCESSES | 0x80029008 | C1-9646-5 | |
SCE_KERNEL_ERROR_PROCESS_REMAINING | 0x80029009 | C1-9647-6 | |
SCE_KERNEL_ERROR_MODULEMGR_CANNOT_EXPORT_LIB_TO_SHARED | 0x8002d018 | C1-9648-7 | |
SCE_KERNEL_ERROR_MODULEMGR_INVALID_REL_INFO | 0x8002d019 | C1-9649-8 | |
SCE_KERNEL_ERROR_MODULEMGR_INVALID_REF_INFO | 0x8002d01a | C1-9650-0 | |
SCE_KERNEL_ERROR_MODULEMGR_ELINK | 0x8002d01b | C1-9651-1 | |
SCE_KERNEL_ERROR_MODULEMGR_NOENT | 0x8002d01c | C1-9652-2 | |
SCE_KERNEL_ERROR_MODULEMGR_BUSY | 0x8002d01d | C1-9653-3 | |
SCE_KERNEL_ERROR_MODULEMGR_NOEXEC | 0x8002d01e | C1-9654-4 | |
SCE_KERNEL_ERROR_MODULEMGR_NAMETOOLONG | 0x8002d01f | C1-9655-5 | |
SCE_COMMON_DIALOG_ERROR_ILLEGAL_CALLER_THREAD | 0x80020406 | C1-9730-9 | |
SCE_COMMON_DIALOG_ERROR_INVALID_SURFACE_RESOLUTION | 0x80020421 | C1-9731-0 | |
SCE_COMMON_DIALOG_ERROR_INVALID_SURFACE_STRIDE | 0x80020422 | C1-9732-1 | |
0x | C1-11843-7 | Corrupt save data. Please try again from the beginning. | |
C1-12981-1 | An error has occurred. |
C2[edit]
Name | Hex | Error code | Remarks |
---|---|---|---|
SCE_APPUTIL_ERROR_PARAMETER | 0x80100600 | C2-2000-2 | Could not be saved. |
SCE_APPUTIL_ERROR_NOT_INITIALIZED | 0x80100601 | C2-2001-3 | |
SCE_APPUTIL_ERROR_NO_MEMORY | 0x80100602 | C2-2002-4 | |
SCE_APPUTIL_ERROR_BUSY | 0x80100603 | C2-2003-5 | |
SCE_APPUTIL_ERROR_NOT_MOUNTED | 0x80100604 | C2-2004-6 | |
SCE_APPUTIL_ERROR_SAVEDATA_SLOT_EXISTS | 0x80100640 | C2-2005-7 | |
SCE_APPUTIL_ERROR_SAVEDATA_SLOT_NOT_FOUND | 0x80100641 | C2-2006-8 | |
SCE_APPUTIL_ERROR_SAVEDATA_NO_SPACE | 0x80100642 | C2-2007-9 | |
SCE_MSG_DIALOG_ERROR_PARAM | 0x80100a01 | C2-2015-8 | |
SCE_NETCHECK_DIALOG_ERROR_PARAM | 0x80100c01 | C2-2016-9 | |
SCE_NETCHECK_DIALOG_ERROR_INVALID_MODE | 0x80100c02 | C2-2017-0 | |
SCE_SAVEDATA_DIALOG_ERROR_PARAM | 0x80100b01 | C2-2018-1 | |
SCE_IME_ERROR_ALREADY_OPENED | 0x80100700 | C2-5839-5 | |
SCE_IME_ERROR_NOT_OPENED | 0x80100701 | C2-5840-7 | |
SCE_IME_ERROR_INVALID_POINTER | 0x80100702 | C2-5841-8 | |
SCE_IME_ERROR_INVALID_PARAM | 0x80100703 | C2-5842-9 | |
SCE_IME_ERROR_NO_MEMORY | 0x80100704 | C2-5843-0 | |
SCE_IME_ERROR_CONNECTION_FAILED | 0x80100705 | C2-5844-1 | |
0x | C2-8371-9 | An error occurred. | |
SCE_PHOTOREVIEW_DIALOG_ERROR_DECODE | 0x80101501 | C2-8406-8 | |
SCE_PHOTOREVIEW_DIALOG_ERROR_NO_SPACE | 0x80101502 | C2-8407-9 | |
SCE_PHOTOREVIEW_DIALOG_ERROR_REGISTRATION | 0x80101503 | C2-8408-0 | |
SCE_PHOTOREVIEW_DIALOG_ERROR_INTERNAL | 0x80101504 | C2-8409-1 | |
SCE_IME_DIALOG_ERROR_PARAM | 0x80102001 | C2-8939-9 | |
SCE_IME_DIALOG_ERROR_INTERNAL | 0x80102002 | C2-8940-1 | |
SCE_IME_ERROR_INTERNAL | 0x80100750 | C2-8945-6 | |
SCE_LOCATION_ERROR_BASE | 0x80101200 | C2-8946-7 | |
SCE_PHOTO_EXPORT_ERROR_BASE | 0x80101a00 | C2-8948-9 | |
SCE_PHOTO_EXPORT_ERROR_PARAM | 0x80101a01 | ||
SCE_PHOTO_EXPORT_ERROR_FILE_NOT_FOUND | 0x80101a02 | ||
SCE_PHOTO_EXPORT_ERROR_CONTENT_FULL | 0x80101a03 | ||
SCE_PHOTO_EXPORT_ERROR_NO_MEMORY | 0x80101a04 | ||
SCE_PHOTO_EXPORT_ERROR_SERVER_DOWN | 0x80101a05 | ||
SCE_PHOTO_EXPORT_ERROR_TOO_MANY_CLIENT | 0x80101a06 | ||
SCE_PHOTO_EXPORT_ERROR_MEDIA_FULL | 0x80101a07 | ||
SCE_PHOTO_EXPORT_ERROR_CREATE_FILE | 0x80101a08 | ||
SCE_PHOTO_EXPORT_ERROR_NOT_SUPPORTED_FORMAT | 0x80101a09 | ||
SCE_PHOTO_EXPORT_ERROR_DECODE_FAILED | 0x80101a0a | ||
SCE_PHOTO_EXPORT_ERROR_CANCELED | 0x80101a0b | ||
SCE_PHOTO_EXPORT_ERROR_INTERNAL | 0x80101a0c | ||
0x | C2-9693-7 | A serious error occurred. This is due to a faulty 3G sub board on early units on low firmware (non specific to board firmware or hardware). Swapping out the board allows you to bypass this error during initial setup program. You can then swap the faulty board back into the unit. Error may still occur from time to time if old boards is placed back in, but button hold to power off/reboot remedies it again temporarily. Other proposed solutions are to update the firmware, though they are anecdotal. Restoring same firmware (for example installing 1.06 onto 1.06 again from a game cartridge) does not resolve the problem. | |
SCE_APPUTIL_ERROR_NOT_FOUND | 0x80100605 | C2-9729-7 | |
SCE_NETCHECK_DIALOG_ERROR_LACK_OF_LIBHTTP_POOL_SIZE | 0x80100c03 | C2-9748-8 | |
SCE_NETCHECK_DIALOG_ERROR_LACK_OF_LIBSSL_POOL_SIZE | 0x80100c04 | C2-9749-9 | |
SCE_SCREENSHOT_ERROR_BASE | 0x80102f00 | C2-9780-4 | |
SCE_SCREENSHOT_ERROR_INVALID_ARGUMENT | 0x80102f01 | ||
SCE_SCREENSHOT_ERROR_NO_MEMORY | 0x80102f02 | ||
SCE_SCREENSHOT_ERROR_FILE_NOT_FOUND | 0x80102f03 | ||
SCE_SCREENSHOT_ERROR_NOT_SUPPORTED_FORMAT | 0x80102f04 | ||
SCE_SCREENSHOT_ERROR_MEDIA_FULL | 0x80102f05 | ||
SCE_SCREENSHOT_ERROR_INTERNAL | 0x80102f06 | ||
0x | C2-10362-2 | An error has occurred. | |
0x | C2-10521-9 | An error has occured. [This likely happens after reaching 100% when transferring a backup using CMA back to the Vita. The most likely cause is a renamed folder of the backup. You can get the original code of the game from its param.sfo and then rename the folder back to that to fix the issue.] | |
0x | C2-10962-8 | ||
0x | C2-10964-0 | ||
0x | C2-10981-9 | Failed to copy some content. | |
0x | C2-10999-8 | An error occurred. | |
0x | C2-11003-5 | Could not connect to PlayStation®Network in time. | |
0x | C2-11235-2 | This video can not be played. | |
0x | C2-11917-9 | An error occurred. | |
0x | C2-12383-7 | An error occurred. | |
0x | C2-12473-7 | Insert a PS Vita card that contains this application. | |
0x | C2-12541-3 | This file is not compatible with the PS Vita system. (LiveArea Wallpaper Apply Failed) | |
0x | C2-12570-5 | An error has occurred. shows up when you don’t use the good support_uri. | |
0x | C2-12821-1 | An error occurred in the following applications. (e.g. hardware module not initialized) | |
0x | C2-12828-1 | An error occurred in the following applications. | |
0x | C2-12858-4 | CMA data verify failed. (.psvimg) | |
0x | C2-12981-1 | An error has occurred. | |
0x | C2-13041-9 | The connection was interrupted and the access point. | |
0x | C2-13240-0 | You can not download in the PS Vita. | |
0x | C2-13240-08 | Download failed. | |
0x | C2-13242-2 | An error occurred. | |
0x | C2-13245-5 | Could not download. (ISP download data cap) | |
0x | C2-13249-9 | An error has occurred. (Trying to Download a video in the PS store) | |
0x | C2-13263-5 | Unknown. | |
0x | C2-13700-1 | An error has occurred. | |
0x | C2-14185-9 | A problem occured the last time the PS Vita system used, and the system did not power off correctly. (pch-2000) | |
0x | C2-14389-5 | You cannot send or receive messages with this email account. Do you want to add this email account? | |
0x | C2-14393-0 | An error has occurred. | |
0x | C2-14399-6 | An error has occurred. | |
0x | C2-14592-1 | Cannot download using a PS Vita system. (opening pdf file in browser) | |
0x | C2-14646-1 | An error has occurred. | |
0x | C2-14780-0 | The saved data for this application is corrupt…Do you want to delete the saved data? | |
0x | C2-14818-2 | A memory card that contains an email application database from another PS Vita system or PS TV system is inserted. To use the [Email] with this memory card, you must format the email application database on this memory card. Do you want to format the database? |
|
0x | C2-14919-4 | Cannot display the page. (Trying to reach 127.0.0.1 in web browser over USB_Ethernet adapter.) | |
0x | C2-14921-7 | Cannot display the page. | |
0x | C2-15151-3 | An error has occured. Restart your Ps Vita system. | |
0x | C2-112745 | CMA data verify failed. (appmeta.psvmd) (error code typo? 11274-5?) |
C3[edit]
Name | Hex | Error code | Remarks |
---|---|---|---|
0x | C3-9440-7 | malformation—> Change value to wrong syntax (not specific to xx.xxx.xxx format), event—> go through CM, update, go to settings «Update via PC» | |
0x | C3-10695-1 | malformation—> add <version> higher up in file than expected, event—> can’t remember if occurred at CM launch, need to confirm, result—> C3-10695-1 | |
0x | C3-12049-6 | Already the newest (update). | |
0x | C3-12077-7 | malformation—> set label as large amount of characters (test was 960,000 bits), event—> can’t remember if occurred at CM launch, need to confirm, result—> C3-12077-7 (generic 0x an error occurred) | |
0x | C3-13340-1 | An error occurred. | |
0x | C3-3817-9 | The file is corrupt. -> Hash validation error? |
C4[edit]
Name | Hex | Error code | Remarks |
---|---|---|---|
SCE_RTC_ERROR_INVALID_VALUE | 0x80251000 | C4-2309-4 | |
SCE_RTC_ERROR_INVALID_POINTER | 0x80251001 | C4-2310-6 | |
SCE_RTC_ERROR_NOT_INITIALIZED | 0x80251002 | C4-2311-7 | |
SCE_RTC_ERROR_ALREADY_REGISTERD | 0x80251003 | C4-2312-8 | |
SCE_RTC_ERROR_NOT_FOUND | 0x80251004 | C4-2313-9 | |
SCE_RTC_ERROR_BAD_PARSE | 0x80251080 | C4-2314-0 | |
SCE_RTC_ERROR_INVALID_YEAR | 0x80251081 | C4-2315-1 | |
SCE_RTC_ERROR_INVALID_MONTH | 0x80251082 | C4-2316-2 | |
SCE_RTC_ERROR_INVALID_DAY | 0x80251083 | C4-2317-3 | |
SCE_RTC_ERROR_INVALID_HOUR | 0x80251084 | C4-2318-4 | |
SCE_RTC_ERROR_INVALID_MINUTE | 0x80251085 | C4-2319-5 | |
SCE_RTC_ERROR_INVALID_SECOND | 0x80251086 | C4-2320-7 | |
SCE_RTC_ERROR_INVALID_MICROSECOND | 0x80251087 | C4-2321-8 | |
SCE_CAMERA_ERROR_ALREADY_INIT | 0x802e0001 | C4-2322-9 | |
SCE_CAMERA_ERROR_NOT_INIT | 0x802e0002 | C4-2323-0 | |
SCE_CAMERA_ERROR_ALREADY_OPEN | 0x802e0003 | C4-2324-1 | |
SCE_CAMERA_ERROR_NOT_OPEN | 0x802e0004 | C4-2325-2 | |
SCE_CAMERA_ERROR_ALREADY_START | 0x802e0005 | C4-2326-3 | |
SCE_CAMERA_ERROR_NOT_START | 0x802e0006 | C4-2327-4 | |
SCE_CAMERA_ERROR_FORMAT_UNKNOWN | 0x802e0007 | C4-2328-5 | |
SCE_CAMERA_ERROR_RESOLUTION_UNKNOWN | 0x802e0008 | C4-2329-6 | |
SCE_CAMERA_ERROR_BAD_FRAMERATE | 0x802e0009 | C4-2330-8 | |
SCE_CAMERA_ERROR_TIMEOUT | 0x802e000a | C4-2331-9 | |
SCE_CAMERA_ERROR_EXCLUSIVE | 0x802e000b | C4-2332-0 | |
SCE_CAMERA_ERROR_ATTRIBUTE_UNKNOWN | 0x802e000c | C4-2333-1 | |
SCE_CAMERA_ERROR_MAX_PROCESS | 0x802e000d | C4-2334-2 | |
SCE_CAMERA_ERROR_NOT_ACTIVE | 0x802e000e | C4-2335-3 | |
SCE_CAMERA_ERROR_FATAL | 0x802e00ff | C4-2336-4 | |
SCE_MOTION_ERROR_DATA_INVALID | 0x80360200 | C4-2337-5 | |
SCE_MOTION_ERROR_READING | 0x80360201 | C4-2338-6 | |
SCE_MOTION_ERROR_NON_INIT_ERR | 0x80360202 | C4-2339-7 | |
SCE_MOTION_ERROR_STATE_INVALID | 0x80360203 | C4-2340-9 | |
SCE_MOTION_ERROR_CALIB_READ_FAIL | 0x80360204 | C4-2341-0 | |
SCE_MOTION_ERROR_OUT_OF_BOUNDS | 0x80360205 | C4-2342-1 | |
SCE_MOTION_ERROR_NOT_SAMPLING | 0x80360206 | C4-2343-2 | |
SCE_MOTION_ERROR_ALREADY_SAMPLING | 0x80360207 | C4-2344-3 | |
SCE_MOTION_ERROR_MEM_IN_USE | 0x80360208 | C4-2345-4 | |
SCE_DISPLAY_ERROR_INVALID_VALUE | 0x80290001 | C4-2873-0 | |
SCE_DISPLAY_ERROR_INVALID_ADDR | 0x80290002 | C4-2874-1 | |
SCE_DISPLAY_ERROR_INVALID_PIXELFORMAT | 0x80290003 | C4-2875-2 | |
SCE_AUDIO_OUT_ERROR_NOT_OPENED | 0x80260001 | C4-2879-6 | |
SCE_AUDIO_OUT_ERROR_BUSY | 0x80260002 | C4-2880-8 | |
SCE_AUDIO_OUT_ERROR_INVALID_PORT | 0x80260003 | C4-2881-9 | |
SCE_AUDIO_OUT_ERROR_INVALID_POINTER | 0x80260004 | C4-2882-0 | |
SCE_AUDIO_OUT_ERROR_PORT_FULL | 0x80260005 | C4-2883-1 | |
SCE_AUDIO_OUT_ERROR_INVALID_SIZE | 0x80260006 | C4-2884-2 | |
SCE_AUDIO_OUT_ERROR_INVALID_FORMAT | 0x80260007 | C4-2885-3 | |
SCE_AUDIO_OUT_ERROR_INVALID_SAMPLE_FREQ | 0x80260008 | C4-2886-4 | |
SCE_AUDIO_OUT_ERROR_INVALID_VOLUME | 0x80260009 | C4-2887-5 | |
SCE_AUDIO_OUT_ERROR_INVALID_PORT_TYPE | 0x8026000a | C4-2888-6 | |
SCE_AUDIO_OUT_ERROR_INVALID_FX_TYPE | 0x8026000b | C4-2889-7 | |
SCE_AUDIO_OUT_ERROR_INVALID_CONF_TYPE | 0x8026000c | C4-2890-9 | |
SCE_AUDIO_OUT_ERROR_OUT_OF_MEMORY | 0x8026000d | C4-2891-0 | |
SCE_CTRL_ERROR_INVALID_ARG | 0x80340001 | C4-2946-1 | |
SCE_CTRL_ERROR_PRIV_REQUIRED | 0x80340002 | C4-2947-2 | |
SCE_CTRL_ERROR_FATAL | 0x803400ff | C4-2948-3 | |
SCE_AUDIO_IN_ERROR_FATAL | 0x80260100 | C4-2957-3 | |
SCE_AUDIO_IN_ERROR_INVALID_PORT | 0x80260101 | C4-2958-4 | |
SCE_AUDIO_IN_ERROR_INVALID_SIZE | 0x80260102 | C4-2959-5 | |
SCE_AUDIO_IN_ERROR_INVALID_SAMPLE_FREQ | 0x80260103 | C4-2960-7 | |
SCE_AUDIO_IN_ERROR_INVALID_PORT_TYPE | 0x80260104 | C4-2961-8 | |
SCE_AUDIO_IN_ERROR_INVALID_POINTER | 0x80260105 | C4-2962-9 | |
SCE_AUDIO_IN_ERROR_INVALID_PORT_PARAMETER | 0x80260106 | C4-2963-0 | |
SCE_AUDIO_IN_ERROR_PORT_FULL | 0x80260107 | C4-2964-1 | |
SCE_AUDIO_IN_ERROR_OUT_OF_MEMORY | 0x80260108 | C4-2965-2 | |
SCE_AUDIO_IN_ERROR_NOT_OPENED | 0x80260109 | C4-2966-3 | |
SCE_TOUCH_ERROR_INVALID_ARG | 0x80350001 | C4-2969-6 | |
SCE_TOUCH_ERROR_PRIV_REQUIRED | 0x80350002 | C4-2970-8 | |
SCE_TOUCH_ERROR_FATAL | 0x803500ff | C4-2971-9 | |
— | — | C4-3117-2 | An error has occured. |
— | — | C4-3575-0 | Problem with Mobile Network Feature (3G) |
SCE_CAMERA_ERROR_ALREADY_READ | 0x802e000f | C4-5604-5 | |
SCE_CAMERA_ERROR_NOT_MOUNTED | 0x802e0010 | C4-5605-6 | |
SCE_MOTION_ERROR_NULL_PARAMETER | 0x80360209 | C4-5606-7 | |
SCE_DISPLAY_ERROR_INVALID_PITCH | 0x80290004 | C4-8822-0 | |
SCE_DISPLAY_ERROR_INVALID_RESOLUTION | 0x80290005 | C4-8823-1 | |
SCE_DISPLAY_ERROR_INVALID_UPDATETIMING | 0x80290006 | C4-8824-2 | |
SCE_DISPLAY_ERROR_NO_FRAME_BUFFER | 0x80290007 | C4-9637-5 | |
SCE_DISPLAY_ERROR_NO_PIXEL_DATA | 0x80290008 | C4-9638-6 |
E[edit]
note, E-{number} are normally to be found under Hex in the seperate errorcode sections, if not and specifically mentioned with E- message, then they are listed here
Name | Hex | Error code | Remarks |
---|---|---|---|
0x00000002 | E-00000002 | Could not be loaded. | |
0x8010100c | E-8010100c | An error occurred. | |
0x80103a3f | E-80103a3f | Could not install. | |
0x | E-80182010 | malformation—> malform values in nearly any fashion, event—> launch CM from livearea, result—> E-80182010 | |
0x80182014 | E-80182014 | CMA connectivity error under OpenCMA r3 and lower (e.g. region id=»» != country code) | |
0x804101a3 | E-804101a3 | Could not download. | |
0x808d0007 | E-808d0007 | Application error/A serious error has occurred in the system software. Your PS Vita system will restart. |
NP[edit]
Name | Hex | Error code | Remarks |
---|---|---|---|
SCE_NP_ERROR_ALREADY_INITIALIZED | 0x80550001 | NP-2037-2 | |
SCE_NP_ERROR_NOT_INITIALIZED | 0x80550002 | NP-2038-3 | |
SCE_NP_ERROR_INVALID_ARGUMENT | 0x80550003 | NP-2039-4 | |
SCE_NP_AUTH_ERROR_ALREADY_INITIALIZED | 0x80550301 | NP-2044-0 | |
SCE_NP_AUTH_ERROR_NOT_INITIALIZED | 0x80550302 | NP-2045-1 | |
SCE_NP_AUTH_ERROR_EINVAL | 0x80550303 | NP-2046-2 | |
SCE_NP_AUTH_ERROR_ENOMEM | 0x80550304 | NP-2047-3 | |
SCE_NP_AUTH_ERROR_ESRCH | 0x80550305 | NP-2048-4 | |
SCE_NP_AUTH_ERROR_EBUSY | 0x80550306 | NP-2049-5 | |
SCE_NP_AUTH_ERROR_ABORTED | 0x80550307 | NP-2050-7 | |
SCE_NP_AUTH_ERROR_INVALID_SERVICE_ID | 0x80550308 | NP-2051-8 | |
SCE_NP_AUTH_ERROR_INVALID_CREDENTIAL | 0x80550309 | NP-2052-9 | |
SCE_NP_AUTH_ERROR_INVALID_ENTITLEMENT_ID | 0x8055030a | NP-2053-0 | |
SCE_NP_AUTH_ERROR_INVALID_DATA_LENGTH | 0x8055030b | NP-2054-1 | |
SCE_NP_AUTH_ERROR_UNSUPPORTED_TICKET_VERSION | 0x8055030c | NP-2055-2 | |
SCE_NP_AUTH_ERROR_STACKSIZE_TOO_SHORT | 0x8055030d | NP-2056-3 | |
SCE_NP_AUTH_ERROR_TICKET_STATUS_CODE_INVALID | 0x8055030e | NP-2057-4 | |
SCE_NP_AUTH_ERROR_TICKET_PARAM_NOT_FOUND | 0x8055030f | NP-2058-5 | |
SCE_NP_AUTH_ERROR_INVALID_TICKET_VERSION | 0x80550310 | NP-2059-6 | |
SCE_NP_AUTH_ERROR_INVALID_ARGUMENT | 0x80550311 | NP-2060-8 | |
SCE_NP_AUTH_ERROR_SERVICE_END | 0x80550400 | NP-2061-9 | |
SCE_NP_AUTH_ERROR_SERVICE_DOWN | 0x80550401 | NP-2062-0 | |
SCE_NP_AUTH_ERROR_SERVICE_BUSY | 0x80550402 | NP-2063-1 | |
SCE_NP_AUTH_ERROR_S_INVALID_DATA_LENGTH | 0x80550410 | NP-2064-2 | |
SCE_NP_AUTH_ERROR_S_INVALID_USER_AGENT | 0x80550411 | NP-2065-3 | |
SCE_NP_AUTH_ERROR_S_INVALID_VERSION | 0x80550412 | NP-2066-4 | |
SCE_NP_AUTH_ERROR_S_INVALID_SERVICE_ID | 0x80550420 | NP-2067-5 | |
SCE_NP_AUTH_ERROR_S_INVALID_CREDENTIAL | 0x80550421 | NP-2068-6 | |
SCE_NP_AUTH_ERROR_S_INVALID_ENTITLEMENT_ID | 0x80550422 | NP-2069-7 | |
SCE_NP_AUTH_ERROR_S_INVALID_CONSUMED_COUNT | 0x80550423 | NP-2070-9 | |
SCE_NP_AUTH_ERROR_INVALID_CONSOLE_ID | 0x80550424 | NP-2071-0 | |
SCE_NP_AUTH_ERROR_CONSOLE_ID_SUSPENDED | 0x80550427 | NP-2072-1 | |
SCE_NP_AUTH_ERROR_ACCOUNT_CLOSED | 0x80550430 | NP-2073-2 | |
SCE_NP_AUTH_ERROR_ACCOUNT_SUSPENDED | 0x80550431 | NP-2074-3 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_EULA | 0x80550432 | NP-2075-4 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT1 | 0x80550440 | NP-2076-5 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT2 | 0x80550441 | NP-2077-6 | You must sign in with the account that linked with this PS Vita system. |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT3 | 0x80550442 | NP-2078-7 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT4 | 0x80550443 | NP-2079-8 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT5 | 0x80550444 | NP-2080-0 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT6 | 0x80550445 | NP-2081-1 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT7 | 0x80550446 | NP-2082-2 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT8 | 0x80550447 | NP-2083-3 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT9 | 0x80550448 | NP-2084-4 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT10 | 0x80550449 | NP-2085-5 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT11 | 0x8055044a | NP-2086-6 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT12 | 0x8055044b | NP-2087-7 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT13 | 0x8055044c | NP-2088-8 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT14 | 0x8055044d | NP-2089-9 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT15 | 0x8055044e | NP-2090-1 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT16 | 0x8055044f | NP-2091-2 | |
SCE_NP_AUTH_ERROR_SUB_ACCOUNT_RENEW_EULA | 0x8055044f | NP-2091-2 | this error can be associated to two different problems |
SCE_NP_AUTH_ERROR_UNKNOWN | 0x80550480 | NP-2092-3 | |
SCE_NP_MANAGER_ERROR_ALREADY_INITIALIZED | 0x80550501 | NP-2093-4 | |
SCE_NP_MANAGER_ERROR_NOT_INITIALIZED | 0x80550502 | NP-2094-5 | |
SCE_NP_MANAGER_ERROR_INVALID_ARGUMENT | 0x80550503 | NP-2095-6 | |
SCE_NP_MANAGER_ERROR_OUT_OF_MEMORY | 0x80550504 | NP-2096-7 | |
SCE_NP_MANAGER_ERROR_INVALID_TICKET_SIZE | 0x80550505 | NP-2097-8 | |
SCE_NP_MANAGER_ERROR_INVALID_STATE | 0x80550506 | NP-2098-9 | |
SCE_NP_MANAGER_ERROR_ABORTED | 0x80550507 | NP-2099-0 | |
SCE_NP_MANAGER_ERROR_VARIANT_ACCOUNT_ID | 0x80550508 | NP-2100-3 | |
SCE_NP_MANAGER_ERROR_ID_NOT_AVAIL | 0x80550509 | NP-2101-4 | |
SCE_NP_MANAGER_ERROR_SIGNOUT | 0x8055050a | NP-2102-5 | |
SCE_NP_UTIL_ERROR_INVALID_ARGUMENT | 0x80550601 | NP-2103-6 | |
SCE_NP_UTIL_ERROR_INSUFFICIENT | 0x80550602 | NP-2104-7 | |
SCE_NP_UTIL_ERROR_PARSER_FAILED | 0x80550603 | NP-2105-8 | |
SCE_NP_UTIL_ERROR_INVALID_PROTOCOL_ID | 0x80550604 | NP-2106-9 | |
SCE_NP_UTIL_ERROR_INVALID_NP_ID | 0x80550605 | NP-2107-0 | |
SCE_NP_UTIL_ERROR_INVALID_NP_ENV | 0x80550606 | NP-2108-1 | |
SCE_NP_UTIL_ERROR_INVALID_NPCOMMID | 0x80550607 | NP-2109-2 | |
SCE_NP_UTIL_ERROR_INVALID_CHARACTER | 0x80550608 | NP-2110-4 | |
SCE_NP_UTIL_ERROR_NOT_MATCH | 0x80550609 | NP-2111-5 | |
SCE_NP_UTIL_ERROR_INVALID_TITLEID | 0x8055060a | NP-2112-6 | |
SCE_NP_UTIL_ERROR_INVALID_ESCAPE_STRING | 0x8055060c | NP-2113-7 | |
SCE_NP_UTIL_ERROR_UNKNOWN_TYPE | 0x8055060d | NP-2114-8 | |
SCE_NP_UTIL_ERROR_UNKNOWN | 0x8055060e | NP-2115-9 | |
SCE_NP_COMMUNITY_ERROR_ALREADY_INITIALIZED | 0x80550701 | NP-2116-0 | |
SCE_NP_COMMUNITY_ERROR_NOT_INITIALIZED | 0x80550702 | NP-2117-1 | |
SCE_NP_COMMUNITY_ERROR_OUT_OF_MEMORY | 0x80550703 | NP-2118-2 | An error occurred. |
SCE_NP_COMMUNITY_ERROR_INVALID_ARGUMENT | 0x80550704 | NP-2119-3 | |
SCE_NP_COMMUNITY_ERROR_NO_LOGIN | 0x80550705 | NP-2120-5 | |
SCE_NP_COMMUNITY_ERROR_TOO_MANY_OBJECTS | 0x80550706 | NP-2121-6 | |
SCE_NP_COMMUNITY_ERROR_ABORTED | 0x80550707 | NP-2122-7 | |
SCE_NP_COMMUNITY_ERROR_BAD_RESPONSE | 0x80550708 | NP-2123-8 | |
SCE_NP_COMMUNITY_ERROR_BODY_TOO_LARGE | 0x80550709 | NP-2124-9 | |
SCE_NP_COMMUNITY_ERROR_HTTP_SERVER | 0x8055070a | NP-2125-0 | |
SCE_NP_COMMUNITY_ERROR_INVALID_SIGNATURE | 0x8055070b | NP-2126-1 | |
SCE_NP_COMMUNITY_ERROR_INSUFFICIENT_ARGUMENT | 0x8055070c | NP-2127-2 | |
SCE_NP_COMMUNITY_ERROR_UNKNOWN_TYPE | 0x8055070d | NP-2128-3 | |
SCE_NP_COMMUNITY_ERROR_INVALID_ID | 0x8055070e | NP-2129-4 | |
SCE_NP_COMMUNITY_ERROR_INVALID_ONLINE_ID | 0x8055070f | NP-2130-6 | |
SCE_NP_COMMUNITY_ERROR_CONNECTION_HANDLE_ALREADY_EXISTS | 0x80550710 | NP-2131-7 | |
SCE_NP_COMMUNITY_ERROR_INVALID_TYPE | 0x80550711 | NP-2132-8 | |
SCE_NP_COMMUNITY_ERROR_TRANSACTION_ALREADY_END | 0x80550712 | NP-2133-9 | |
SCE_NP_COMMUNITY_ERROR_INVALID_PARTITION | 0x80550713 | NP-2134-0 | |
SCE_NP_COMMUNITY_ERROR_INVALID_ALIGNMENT | 0x80550714 | NP-2135-1 | |
SCE_NP_COMMUNITY_ERROR_CLIENT_HANDLE_ALREADY_EXISTS | 0x80550715 | NP-2136-2 | |
SCE_NP_COMMUNITY_ERROR_NO_RESOURCE | 0x80550716 | NP-2137-3 | |
SCE_NP_COMMUNITY_SERVER_ERROR_BAD_REQUEST | 0x80550801 | NP-2138-4 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_TICKET | 0x80550802 | NP-2139-5 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_SIGNATURE | 0x80550803 | NP-2140-7 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_NPID | 0x80550805 | NP-2141-8 | |
SCE_NP_COMMUNITY_SERVER_ERROR_FORBIDDEN | 0x80550806 | NP-2142-9 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INTERNAL_SERVER_ERROR | 0x80550807 | NP-2143-0 | |
SCE_NP_COMMUNITY_SERVER_ERROR_VERSION_NOT_SUPPORTED | 0x80550808 | NP-2144-1 | |
SCE_NP_COMMUNITY_SERVER_ERROR_SERVICE_UNAVAILABLE | 0x80550809 | NP-2145-2 | |
SCE_NP_COMMUNITY_SERVER_ERROR_PLAYER_BANNED | 0x8055080a | NP-2146-3 | |
SCE_NP_COMMUNITY_SERVER_ERROR_CENSORED | 0x8055080b | NP-2147-4 | |
SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_RECORD_FORBIDDEN | 0x8055080c | NP-2148-5 | |
SCE_NP_COMMUNITY_SERVER_ERROR_USER_PROFILE_NOT_FOUND | 0x8055080d | NP-2149-6 | |
SCE_NP_COMMUNITY_SERVER_ERROR_UPLOADER_DATA_NOT_FOUND | 0x8055080e | NP-2150-8 | |
SCE_NP_COMMUNITY_SERVER_ERROR_QUOTA_MASTER_NOT_FOUND | 0x8055080f | NP-2151-9 | |
SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_TITLE_NOT_FOUND | 0x80550810 | NP-2152-0 | |
SCE_NP_COMMUNITY_SERVER_ERROR_BLACKLISTED_USER_ID | 0x80550811 | NP-2153-1 | |
SCE_NP_COMMUNITY_SERVER_ERROR_GAME_RANKING_NOT_FOUND | 0x80550812 | NP-2154-2 | |
SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_STORE_NOT_FOUND | 0x80550814 | NP-2155-3 | |
SCE_NP_COMMUNITY_SERVER_ERROR_NOT_BEST_SCORE | 0x80550815 | NP-2156-4 | |
SCE_NP_COMMUNITY_SERVER_ERROR_LATEST_UPDATE_NOT_FOUND | 0x80550816 | NP-2157-5 | |
SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_BOARD_MASTER_NOT_FOUND | 0x80550817 | NP-2158-6 | |
SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_GAME_DATA_MASTER_NOT_FOUND | 0x80550818 | NP-2159-7 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_ANTICHEAT_DATA | 0x80550819 | NP-2160-9 | |
SCE_NP_COMMUNITY_SERVER_ERROR_TOO_LARGE_DATA | 0x8055081a | NP-2161-0 | |
SCE_NP_COMMUNITY_SERVER_ERROR_NO_SUCH_USER_NPID | 0x8055081b | NP-2162-1 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_ENVIRONMENT | 0x8055081d | NP-2163-2 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_ONLINE_NAME_CHARACTER | 0x8055081f | NP-2164-3 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_ONLINE_NAME_LENGTH | 0x80550820 | NP-2165-4 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_ABOUT_ME_CHARACTER | 0x80550821 | NP-2166-5 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_ABOUT_ME_LENGTH | 0x80550822 | NP-2167-6 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_SCORE | 0x80550823 | NP-2168-7 | |
SCE_NP_COMMUNITY_SERVER_ERROR_OVER_THE_RANKING_LIMIT | 0x80550824 | NP-2169-8 | |
SCE_NP_COMMUNITY_SERVER_ERROR_FAIL_TO_CREATE_SIGNATURE | 0x80550826 | NP-2170-0 | |
SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_MASTER_INFO_NOT_FOUND | 0x80550827 | NP-2171-1 | |
SCE_NP_COMMUNITY_SERVER_ERROR_OVER_THE_GAME_DATA_LIMIT | 0x80550828 | NP-2172-2 | |
SCE_NP_COMMUNITY_SERVER_ERROR_SELF_DATA_NOT_FOUND | 0x8055082a | NP-2173-3 | An error occurred. (C2-8371-9 for more information) |
SCE_NP_COMMUNITY_SERVER_ERROR_USER_NOT_ASSIGNED | 0x8055082b | NP-2174-4 | |
SCE_NP_COMMUNITY_SERVER_ERROR_GAME_DATA_ALREADY_EXISTS | 0x8055082c | NP-2175-5 | |
SCE_NP_COMMUNITY_SERVER_ERROR_MATCHING_BEFORE_SERVICE | 0x805508a0 | NP-2176-6 | |
SCE_NP_COMMUNITY_SERVER_ERROR_MATCHING_END_OF_SERVICE | 0x805508a1 | NP-2177-7 | |
SCE_NP_COMMUNITY_SERVER_ERROR_MATCHING_MAINTENANCE | 0x805508a2 | NP-2178-8 | |
SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_BEFORE_SERVICE | 0x805508a3 | NP-2179-9 | |
SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_END_OF_SERVICE | 0x805508a4 | NP-2180-1 | |
SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_MAINTENANCE | 0x805508a5 | NP-2181-2 | |
SCE_NP_COMMUNITY_SERVER_ERROR_NO_SUCH_TITLE | 0x805508a6 | NP-2182-3 | |
SCE_NP_COMMUNITY_SERVER_ERROR_UNSPECIFIED | 0x805508ff | NP-2183-4 | |
0x | NP-2244-2 | An error occurred. | |
0x | NP-2245-3 | Could not connect to PSN within the time limit. | |
0x | NP-2247-5 | This content may not yet be for sale or is no longer for sale. | |
0x | NP-5722-6 | Unknown. | |
0x | NP-6174-8 | An error has occurred. [This error might occur when starting a game after changing accounts. To fix this, launch the Trophies app once and close it.] | |
SCE_NP_MANAGER_ERROR_NOT_SIGNIN | 0x8055050b | NP-5910-5 | |
SCE_NP_TROPHY_ERROR_UNKNOWN | 0x80551600 | NP-6157-9 | |
SCE_NP_TROPHY_ERROR_NOT_INITIALIZED | 0x80551601 | NP-6158-0 | |
SCE_NP_TROPHY_ERROR_ALREADY_INITIALIZED | 0x80551602 | NP-6159-1 | |
SCE_NP_TROPHY_ERROR_NO_MEMORY | 0x80551603 | NP-6160-4 | |
SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT | 0x80551604 | NP-6162-5 | |
SCE_NP_TROPHY_ERROR_INSUFFICIENT_BUFFER | 0x80551605 | NP-6162-5 | |
SCE_NP_TROPHY_ERROR_EXCEEDS_MAX | 0x80551606 | NP-6163-6 | |
SCE_NP_TROPHY_ERROR_ABORT | 0x80551607 | NP-6164-7 | |
SCE_NP_TROPHY_ERROR_INVALID_HANDLE | 0x80551608 | NP-6165-8 | |
SCE_NP_TROPHY_ERROR_INVALID_CONTEXT | 0x80551609 | NP-6166-9 | |
SCE_NP_TROPHY_ERROR_INVALID_NPCOMMID | 0x8055160a | NP-6167-0 | |
SCE_NP_TROPHY_ERROR_INVALID_NPCOMMSIGN | 0x8055160b | NP-6168-1 | |
SCE_NP_TROPHY_ERROR_NPCOMMSIGN_VERIFICATION_FAILURE | 0x8055160c | NP-6169-2 | |
SCE_NP_TROPHY_ERROR_INVALID_GROUP_ID | 0x8055160d | NP-6170-4 | |
SCE_NP_TROPHY_ERROR_INVALID_TROPHY_ID | 0x8055160e | NP-6171-5 | |
SCE_NP_TROPHY_ERROR_TROPHY_ALREADY_UNLOCKED | 0x8055160f | NP-6172-6 | |
SCE_NP_TROPHY_ERROR_PLATINUM_CANNOT_UNLOCK | 0x80551610 | NP-6173-7 | |
SCE_NP_TROPHY_ERROR_ACCOUNTID_NOT_MATCH | 0x80551611 | NP-6174-8 | |
SCE_NP_TROPHY_ERROR_SETUP_REQUIRED | 0x80551612 | NP-6175-9 | |
SCE_NP_TROPHY_ERROR_ALREADY_SETUP | 0x80551613 | NP-6176-0 | |
SCE_NP_TROPHY_ERROR_BROKEN_DATA | 0x80551614 | NP-6177-1 | |
SCE_NP_TROPHY_ERROR_INSUFFICIENT_EM_SPACE | 0x80551615 | NP-6178-2 | |
SCE_NP_TROPHY_ERROR_CONTEXT_ALREADY_EXISTS | 0x80551616 | NP-6179-3 | |
SCE_NP_TROPHY_ERROR_TRP_FILE_VERIFICATION_FAILURE | 0x80551617 | NP-180-5 | |
SCE_NP_TROPHY_ERROR_ICON_FILE_NOT_FOUND | 0x80551618 | NP-6181-6 | |
SCE_NP_TROPHY_ERROR_TRP_FILE_NOT_FOUND | 0x80551619 | NP-6182-7 | |
SCE_NP_TROPHY_ERROR_INVALID_TRP_FILE_FORMAT | 0x8055161a | NP-6183-8 | |
SCE_NP_TROPHY_ERROR_UNSUPPORTED_TRP_FILE | 0x8055161b | NP-6184-9 | |
SCE_NP_TROPHY_ERROR_INVALID_TROPHY_CONF_FORMAT | 0x8055161c | NP-6185-0 | |
SCE_NP_TROPHY_ERROR_UNSUPPORTED_TROPHY_CONF | 0x8055161d | NP-6186-1 | |
SCE_NP_TROPHY_ERROR_TROPHY_NOT_UNLOCKED | 0x8055161e | NP-6187-2 | |
SCE_NP_TROPHY_ERROR_UNLOCK_DENIED | 0x8055161f | NP-6188-3 | |
SCE_NP_TROPHY_ERROR_INSUFFICIENT_MC_SPACE | 0x80551620 | NP-6189-4 | |
SCE_NP_TROPHY_ERROR_DEBUG_FAILURE | 0x80551621 | NP-6190-6 | |
0x | NP-8119-9 | The credit card information is not valid. Please check that you entered it correctly. | |
0x | NP-8128-9 | The code you entered may not be correct or may be invalid. Please check that you entered it correctly. | |
0x | NP-8152-6 | An error occurred. | |
0x | NP-8154-8 | An error occurred. | |
SCE_NP_BASIC_ERROR_BASE | 0x80551d00 | NP-8651-0 | |
0x | NP-8677-8 | An error occurred. | |
SCE_NP_BASIC_ERROR_UNKNOWN | 0x80551d01 | NP-9750-1 | |
SCE_NP_BASIC_ERROR_INVALID_ARGUMENT | 0x80551d02 | NP-9751-2 | |
SCE_NP_BASIC_ERROR_OUT_OF_MEMORY | 0x80551d03 | NP-9752-3 | |
SCE_NP_BASIC_ERROR_NOT_INITIALIZED | 0x80551d04 | NP-9753-4 | |
SCE_NP_BASIC_ERROR_ALREADY_INITIALIZED | 0x80551d05 | NP-9754-5 | |
SCE_NP_BASIC_ERROR_SIGNED_OUT | 0x80551d06 | NP-9755-6 | |
SCE_NP_BASIC_ERROR_NOT_ONLINE | 0x80551d07 | NP-9756-7 | |
SCE_NP_BASIC_ERROR_DATA_NOT_FOUND | 0x80551d08 | NP-9757-8 | |
SCE_NP_BASIC_ERROR_BUSY | 0x80551d09 | NP-9758-9 | |
SCE_NP_BASIC_ERROR_NOT_READY_TO_COMMUNICATE | 0x80551d0a | NP-9759-0 | |
SCE_NP_BASIC_ERROR_NO_COMM_ID_SUPPLIED | 0x80551d0b | NP-9760-2 | |
SCE_NP_AUTH_ERROR_SERVER_MAINTENANCE | 0x80550403 | NP-9761-3 | |
SCE_NP_COMMUNITY_SERVER_ERROR_TITLE_USER_STORAGE_BEFORE_SERVICE | 0x805508aa | NP-9763-5 | |
SCE_NP_COMMUNITY_SERVER_ERROR_TITLE_USER_STORAGE_END_OF_SERVICE | 0x805508ab | NP-9764-6 | |
SCE_NP_COMMUNITY_SERVER_ERROR_TITLE_USER_STORAGE_MAINTENANCE | 0x805508ac | NP-9765-7 | |
SCE_NP_COMMUNITY_SERVER_ERROR_FSR_BEFORE_SERVICE | 0x805508ad | NP-9766-8 | |
SCE_NP_COMMUNITY_SERVER_ERROR_FSR_END_OF_SERVICE | 0x805508ae | NP-9767-9 | |
SCE_NP_COMMUNITY_SERVER_ERROR_FSR_MAINTENANCE | 0x805508af | NP-9768-0 | |
SCE_NP_COMMUNITY_SERVER_ERROR_UBS_BEFORE_SERVICE | 0x805508b1 | NP-9769-1 | |
SCE_NP_COMMUNITY_SERVER_ERROR_UBS_END_OF_SERVICE | 0x805508b2 | NP-9770-3 | |
SCE_NP_COMMUNITY_SERVER_ERROR_UBS_MAINTENANCE | 0x805508b3 | NP-9771-4 | |
SCE_NP_BANDWIDTH_TEST_ERROR_ALREADY_INITIALIZED | 0x80551f01 | NP-9772-5 | |
SCE_NP_BANDWIDTH_TEST_ERROR_NOT_INITIALIZED | 0x80551f02 | NP-9773-6 | |
SCE_NP_BANDWIDTH_TEST_ERROR_BAD_RESPONSE | 0x80551f03 | NP-9774-7 | |
SCE_NP_BANDWIDTH_TEST_ERROR_HTTP_POOL_TOO_SHORT | 0x80551f04 | NP-9775-8 | |
0x | NP-9963-7 | An error has occurred. | |
0x | NP-9978-3 | An error occurred. | |
0x | NP-10006-7 | An error has occurred. | |
0x | NP-10056-2 | An error has occurred. |
NW[edit]
Name | Hex | Error code | Remarks |
---|---|---|---|
SCE_NET_CTL_ERROR_NOT_INITIALIZED | 0x80412101 | NW-2019-2 | |
SCE_NET_CTL_ERROR_NOT_TERMINATED | 0x80412102 | NW-2020-4 | |
SCE_NET_CTL_ERROR_CALLBACK_MAX | 0x80412103 | NW-2021-5 | |
SCE_NET_CTL_ERROR_ID_NOT_FOUND | 0x80412104 | NW-2022-6 | |
SCE_NET_CTL_ERROR_INVALID_ID | 0x80412105 | NW-2023-7 | |
SCE_NET_CTL_ERROR_INVALID_CODE | 0x80412106 | NW-2024-8 | |
SCE_NET_CTL_ERROR_INVALID_ADDR | 0x80412107 | NW-2025-9 | |
SCE_NET_CTL_ERROR_NOT_CONNECTED | 0x80412108 | NW-2026-0 | |
SCE_NET_CTL_ERROR_NOT_AVAIL | 0x80412109 | NW-2027-1 | |
SCE_NET_CTL_ERROR_AUTO_CONNECT_DISABLED | 0x8041210a | NW-2028-2 | |
SCE_NET_CTL_ERROR_AUTO_CONNECT_FAILED | 0x8041210b | NW-2029-3 | Could not connect to network. |
SCE_NET_CTL_ERROR_NO_SUITABLE_SETTING_FOR_AUTO_CONNECT | 0x8041210c | NW-2030-5 | Could not connect to network. |
SCE_NET_CTL_ERROR_DISCONNECTED_FOR_ADHOC_USE | 0x8041210d | NW-2031-6 | |
SCE_NET_CTL_ERROR_DISCONNECT_REQ | 0x8041210e | NW-2032-7 | |
SCE_NET_CTL_ERROR_INVALID_TYPE | 0x8041210f | NW-2033-8 | |
SCE_NET_CTL_ERROR_AUTO_DISCONNECT | 0x80412110 | NW-2034-9 | |
SCE_HTTP_ERROR_BEFORE_INIT | 0x80431001 | NW-2282-4 | |
SCE_HTTP_ERROR_ALREADY_INITED | 0x80431020 | NW-2283-5 | |
SCE_HTTP_ERROR_BUSY | 0x80431021 | NW-2284-6 | |
SCE_HTTP_ERROR_OUT_OF_MEMORY | 0x80431022 | NW-2285-7 | Unknown. |
SCE_HTTP_ERROR_NOT_FOUND | 0x80431025 | NW-2286-8 | |
SCE_HTTP_ERROR_INVALID_VERSION | 0x8043106a | NW-2287-9 | |
SCE_HTTP_ERROR_INVALID_ID | 0x80431100 | NW-2288-0 | |
SCE_HTTP_ERROR_OUT_OF_SIZE | 0x80431104 | NW-2289-1 | Body length > 128K. |
SCE_HTTP_ERROR_INVALID_VALUE | 0x804311fe | NW-2290-3 | |
SCE_HTTP_ERROR_INVALID_URL | 0x80433060 | NW-2291-4 | |
SCE_HTTP_ERROR_UNKNOWN_SCHEME | 0x80431061 | NW-2292-5 | An error occurred. |
SCE_HTTP_ERROR_BAD_RESPONSE | 0x80431064 | NW-2293-6 | |
SCE_HTTP_ERROR_BEFORE_SEND | 0x80431065 | NW-2294-7 | |
SCE_HTTP_ERROR_AFTER_SEND | 0x80431066 | NW-2295-8 | |
SCE_HTTP_ERROR_UNKOWN_AUTH_TYPE | 0x80431069 | NW-2296-9 | |
SCE_HTTP_ERROR_UNKNOWN_METHOD | 0x8043106b | NW-2297-0 | |
SCE_HTTP_ERROR_READ_BY_HEAD_METHOD | 0x8043106f | NW-2298-1 | |
SCE_HTTP_ERROR_NOT_IN_COM | 0x80431070 | NW-2299-2 | |
SCE_HTTP_ERROR_NO_CONTENT_LENGTH | 0x80431071 | NW-2300-5 | |
SCE_HTTP_ERROR_CHUNK_ENC | 0x80431072 | NW-2301-6 | |
SCE_HTTP_ERROR_TOO_LARGE_RESPONSE_HEADER | 0x80431073 | NW-2302-7 | |
SCE_HTTP_ERROR_ABORTED | 0x80431080 | NW-2303-8 | |
SCE_HTTP_ERROR_PARSE_HTTP_NOT_FOUND | 0x80432025 | NW-2304-9 | |
SCE_HTTP_ERROR_PARSE_HTTP_INVALID_RESPONSE | 0x80432060 | NW-2305-0 | Been disconnected to the network. |
SCE_HTTP_ERROR_PARSE_HTTP_INVALID_VALUE | 0x804321fe | NW-2306-1 | |
SCE_NET_ERROR_EPERM | 0x80410101 | NW-2405-1 | |
SCE_NET_ERROR_ENOENT | 0x80410102 | NW-2406-2 | |
SCE_NET_ERROR_ESRCH | 0x80410103 | NW-2407-3 | |
SCE_NET_ERROR_EINTR | 0x80410104 | NW-2408-4 | |
SCE_NET_ERROR_EIO | 0x80410105 | NW-2409-5 | |
SCE_NET_ERROR_ENXIO | 0x80410106 | NW-2410-7 | |
SCE_NET_ERROR_E2BIG | 0x80410107 | NW-2411-8 | |
SCE_NET_ERROR_ENOEXEC | 0x80410108 | NW-2412-9 | |
SCE_NET_ERROR_EBADF | 0x80410109 | NW-2413-0 | |
SCE_NET_ERROR_ECHILD | 0x8041010a | NW-2414-1 | |
SCE_NET_ERROR_EDEADLK | 0x8041010b | NW-2415-2 | |
SCE_NET_ERROR_ENOMEM | 0x8041010c | NW-2416-3 | |
SCE_NET_ERROR_EACCES | 0x8041010d | NW-2417-4 | |
SCE_NET_ERROR_EFAULT | 0x8041010e | NW-2418-5 | |
SCE_NET_ERROR_ENOTBLK | 0x8041010f | NW-2419-6 | |
SCE_NET_ERROR_EBUSY | 0x80410110 | NW-2420-8 | |
SCE_NET_ERROR_EEXIST | 0x80410111 | NW-2421-9 | |
SCE_NET_ERROR_EXDEV | 0x80410112 | NW-2422-0 | |
SCE_NET_ERROR_ENODEV | 0x80410113 | NW-2423-1 | |
SCE_NET_ERROR_ENOTDIR | 0x80410114 | NW-2424-2 | |
SCE_NET_ERROR_EISDIR | 0x80410115 | NW-2425-3 | |
SCE_NET_ERROR_EINVAL | 0x80410116 | NW-2426-4 | |
SCE_NET_ERROR_ENFILE | 0x80410117 | NW-2427-5 | |
SCE_NET_ERROR_EMFILE | 0x80410118 | NW-2428-6 | An error occurred. (NW-2030-5 for more information) |
SCE_NET_ERROR_ENOTTY | 0x80410119 | NW-2429-7 | |
SCE_NET_ERROR_ETXTBSY | 0x8041011a | NW-2430-9 | |
SCE_NET_ERROR_EFBIG | 0x8041011b | NW-2431-0 | |
SCE_NET_ERROR_ENOSPC | 0x8041011c | NW-2432-1 | |
SCE_NET_ERROR_ESPIPE | 0x8041011d | NW-2433-2 | |
SCE_NET_ERROR_EROFS | 0x8041011e | NW-2434-3 | |
SCE_NET_ERROR_EMLINK | 0x8041011f | NW-2435-4 | |
SCE_NET_ERROR_EPIPE | 0x80410120 | NW-2436-5 | |
SCE_NET_ERROR_EDOM | 0x80410121 | NW-2437-6 | |
SCE_NET_ERROR_ERANGE | 0x80410122 | NW-2438-7 | |
SCE_NET_ERROR_EWOULDBLOCK | 0x80410123 | NW-2439-8 | |
SCE_NET_ERROR_EINPROGRESS | 0x80410124 | NW-2440-0 | |
SCE_NET_ERROR_EALREADY | 0x80410125 | NW-2441-1 | |
SCE_NET_ERROR_ENOTSOCK | 0x80410126 | NW-2442-2 | |
SCE_NET_ERROR_EDESTADDRREQ | 0x80410127 | NW-2443-3 | |
SCE_NET_ERROR_EMSGSIZE | 0x80410128 | NW-2444-4 | |
SCE_NET_ERROR_EPROTOTYPE | 0x80410129 | NW-2445-5 | |
SCE_NET_ERROR_ENOPROTOOPT | 0x8041012a | NW-2446-6 | |
SCE_NET_ERROR_EPROTONOSUPPORT | 0x8041012b | NW-2447-7 | |
SCE_NET_ERROR_ESOCKTNOSUPPORT | 0x8041012c | NW-2448-8 | |
SCE_NET_ERROR_EOPNOTSUPP | 0x8041012d | NW-2449-9 | |
SCE_NET_ERROR_EPFNOSUPPORT | 0x8041012e | NW-2450-1 | |
SCE_NET_ERROR_EAFNOSUPPORT | 0x8041012f | NW-2451-2 | |
SCE_NET_ERROR_EADDRINUSE | 0x80410130 | NW-2452-3 | |
SCE_NET_ERROR_EADDRNOTAVAIL | 0x80410131 | NW-2453-4 | |
SCE_NET_ERROR_ENETDOWN | 0x80410132 | NW-2454-5 | |
SCE_NET_ERROR_ENETUNREACH | 0x80410133 | NW-2455-6 | |
SCE_NET_ERROR_ENETRESET | 0x80410134 | NW-2456-7 | |
SCE_NET_ERROR_ECONNABORTED | 0x80410135 | NW-2457-8 | |
SCE_NET_ERROR_ECONNRESET | 0x80410136 | NW-2458-9 | |
SCE_NET_ERROR_ENOBUFS | 0x80410137 | NW-2459-0 | An error occurred. |
SCE_NET_ERROR_EISCONN | 0x80410138 | NW-2460-2 | |
SCE_NET_ERROR_ENOTCONN | 0x80410139 | NW-2461-3 | |
SCE_NET_ERROR_ESHUTDOWN | 0x8041013a | NW-2462-4 | |
SCE_NET_ERROR_ETOOMANYREFS | 0x8041013b | NW-2463-5 | |
SCE_NET_ERROR_ETIMEDOUT | 0x8041013c | NW-2464-6 | |
SCE_NET_ERROR_ECONNREFUSED | 0x8041013d | NW-2465-7 | An error occurred. |
SCE_NET_ERROR_ELOOP | 0x8041013e | NW-2466-8 | |
SCE_NET_ERROR_ENAMETOOLONG | 0x8041013f | NW-2467-9 | |
SCE_NET_ERROR_EHOSTDOWN | 0x80410140 | NW-2468-0 | A network error occurred. (NW-2030-5 for more information) |
SCE_NET_ERROR_EHOSTUNREACH | 0x80410141 | NW-2469-1 | An error occurred. |
SCE_NET_ERROR_ENOTEMPTY | 0x80410142 | NW-2470-3 | |
SCE_NET_ERROR_EPROCLIM | 0x80410143 | NW-2471-4 | |
SCE_NET_ERROR_EUSERS | 0x80410144 | NW-2472-5 | |
SCE_NET_ERROR_EDQUOT | 0x80410145 | NW-2473-6 | |
SCE_NET_ERROR_ESTALE | 0x80410146 | NW-2474-7 | |
SCE_NET_ERROR_EREMOTE | 0x80410147 | NW-2475-8 | |
SCE_NET_ERROR_EBADRPC | 0x80410148 | NW-2476-9 | |
SCE_NET_ERROR_ERPCMISMATCH | 0x80410149 | NW-2477-0 | |
SCE_NET_ERROR_EPROGUNAVAIL | 0x8041014a | NW-2478-1 | |
SCE_NET_ERROR_EPROGMISMATCH | 0x8041014b | NW-2479-2 | |
SCE_NET_ERROR_EPROCUNAVAIL | 0x8041014c | NW-2480-4 | |
SCE_NET_ERROR_ENOLCK | 0x8041014d | NW-2481-5 | |
SCE_NET_ERROR_ENOSYS | 0x8041014e | NW-2482-6 | |
SCE_NET_ERROR_EFTYPE | 0x8041014f | NW-2483-7 | |
SCE_NET_ERROR_EAUTH | 0x80410150 | NW-2484-8 | |
SCE_NET_ERROR_ENEEDAUTH | 0x80410151 | NW-2485-9 | |
SCE_NET_ERROR_EIDRM | 0x80410152 | NW-2486-0 | |
SCE_NET_ERROR_ENOMS | 0x80410153 | NW-2487-1 | |
SCE_NET_ERROR_EOVERFLOW | 0x80410154 | NW-2488-2 | |
SCE_NET_ERROR_EILSEQ | 0x80410155 | NW-2489-3 | |
SCE_NET_ERROR_ENOTSUP | 0x80410156 | NW-2490-5 | |
SCE_NET_ERROR_ECANCELED | 0x80410157 | NW-2491-6 | |
SCE_NET_ERROR_EBADMSG | 0x80410158 | NW-2492-7 | |
SCE_NET_ERROR_ENODATA | 0x80410159 | NW-2493-8 | |
SCE_NET_ERROR_ENOSR | 0x8041015a | NW-2494-9 | |
SCE_NET_ERROR_ENOSTR | 0x8041015b | NW-2495-0 | |
SCE_NET_ERROR_ETIME | 0x8041015c | NW-2496-1 | |
SCE_NET_ERROR_EADHOC | 0x804101a0 | NW-2497-2 | |
SCE_NET_ERROR_ENOTINIT | 0x804101c8 | NW-2498-3 | |
SCE_NET_ERROR_ENOLIBMEM | 0x804101c9 | NW-2499-4 | |
SCE_NET_ERROR_ERESERVED202 | 0x804101ca | NW-2500-7 | |
SCE_NET_ERROR_ECALLBACK | 0x804101cb | NW-2501-8 | |
SCE_NET_ERROR_EINTERNAL | 0x804101cc | NW-2502-9 | |
SCE_NET_ERROR_ERETURN | 0x804101cd | NW-2503-0 | |
SCE_NET_ERROR_RESOLVER_EINTERNAL | 0x804101dc | NW-2504-1 | |
SCE_NET_ERROR_RESOLVER_EBUSY | 0x804101dd | NW-2505-2 | |
SCE_NET_ERROR_RESOLVER_ENOSPACE | 0x804101de | NW-2506-3 | |
SCE_NET_ERROR_RESOLVER_EPACKET | 0x804101df | NW-2507-4 | |
SCE_NET_ERROR_RESOLVER_ERESERVED224 | 0x804101e0 | NW-2508-5 | |
SCE_NET_ERROR_RESOLVER_ENODNS | 0x804101e1 | NW-2509-6 | |
SCE_NET_ERROR_RESOLVER_ETIMEDOUT | 0x804101e2 | NW-2510-8 | |
SCE_NET_ERROR_RESOLVER_ENOSUPPORT | 0x804101e3 | NW-2511-9 | |
SCE_NET_ERROR_RESOLVER_EFORMAT | 0x804101e4 | NW-2512-0 | |
SCE_NET_ERROR_RESOLVER_ESERVERFAILURE | 0x804101e5 | NW-2513-1 | |
SCE_NET_ERROR_RESOLVER_ENOHOST | 0x804101e6 | NW-2514-2 | Network Error. |
SCE_NET_ERROR_RESOLVER_ENOTIMPLEMENTED | 0x804101e7 | NW-2515-3 | |
SCE_NET_ERROR_RESOLVER_ESERVERREFUSED | 0x804101e8 | NW-2516-4 | |
SCE_NET_ERROR_RESOLVER_ENORECORD | 0x804101e9 | NW-2517-5 | |
SCE_NET_ERROR_RESOLVER_EALIGNMENT | 0x804101ea | NW-2518-6 | |
SCE_SSL_ERROR_BEFORE_INIT | 0x80435001 | NW-2876-3 | |
SCE_SSL_ERROR_ALREADY_INITED | 0x80435020 | NW-2877-4 | |
SCE_SSL_ERROR_OUT_OF_MEMORY | 0x80435022 | NW-2878-5 | |
0x | NW-3155-4 | Could not connect to the access point May be weak radio access point. | |
0x | NW-3156-5 | An error occurred. (NW-2030-5 for more information) | |
0x | NW-3158-7 | Could not connect to the access point. The password for WPA may not be correct. |
|
SCE_HTTP_ERROR_TIMEOUT | 0x80431068 | NW-5603-4 | Could not connect to the server in time. |
0x | NW-6116-4 | An error occurred. | |
0x | NW-8326-9 | An error occurred. | |
0x | NW-8677-8 | An error occurred. | |
SCE_NET_ERROR_EDISABLEDIF | 0x804101a1 | NW-8856-7 | |
SCE_HTTP_ERROR_NETWORK | 0x80431063 | NW-8941-2 | |
SCE_HTTP_ERROR_SSL | 0x80431075 | NW-8942-3 | An error occurred. (Wi-Fi or 3G signal not enough good) |
SCE_HTTP_ERROR_UNKNOWN | 0x80431081 | NW-8943-4 | |
0x | NW-8944-5 | An error occurred. (Wi-Fi or 3G signal not enough good) | |
SCE_NET_CTL_ERROR_INVALID_SIZE | 0x80412111 | NW-8947-8 | |
SCE_SSL_ERROR_INTERNAL | 0x80435026 | NW-9657-7 | |
SCE_SSL_ERROR_NOT_FOUND | 0x80435025 | NW-9658-8 | |
SCE_SSL_ERROR_INVALID_VALUE | 0x804351fe | NW-9659-9 | |
SCE_SSL_ERROR_INVALID_FORMAT | 0x80435108 | NW-9660-1 | |
SCE_NET_ERROR_ERESUME | 0x804101a2 | NW-9661-2 | |
SCE_HTTP_ERROR_RESOLVER_EPACKET | 0x80436001 | NW-9733-2 | |
SCE_HTTP_ERROR_RESOLVER_ENODNS | 0x80436002 | NW-9734-3 | |
SCE_HTTP_ERROR_RESOLVER_ETIMEDOUT | 0x80436003 | NW-9735-4 | DNS error. |
SCE_HTTP_ERROR_RESOLVER_ENOSUPPORT | 0x80436004 | NW-9736-5 | |
SCE_HTTP_ERROR_RESOLVER_EFORMAT | 0x80436005 | NW-9737-6 | |
SCE_HTTP_ERROR_RESOLVER_ESERVERFAILURE | 0x80436006 | NW-9738-7 | |
SCE_HTTP_ERROR_RESOLVER_ENOHOST | 0x80436007 | NW-9739-8 | |
SCE_HTTP_ERROR_RESOLVER_ENOTIMPLEMENTED | 0x80436008 | NW-9740-0 | |
SCE_HTTP_ERROR_RESOLVER_ESERVERREFUSED | 0x80436009 | NW-9741-1 | Could not connect to the Internet. |
SCE_HTTP_ERROR_RESOLVER_ENORECORD | 0x8043600a | NW-9742-2 | |
SCE_HTTPS_ERROR_CERT | 0x80435060 | NW-9743-3 | |
SCE_HTTPS_ERROR_HANDSHAKE | 0x80435061 | NW-9744-4 | |
SCE_HTTPS_ERROR_IO | 0x80435062 | NW-9745-5 | |
SCE_HTTPS_ERROR_INTERNAL | 0x80435063 | NW-9746-6 | |
SCE_HTTPS_ERROR_PROXY | 0x80435064 | NW-9747-7 | |
NW-10758-1 | |||
0x | NW-13347-8 | Could not connect to network. | |
0x | NW-13144-3 | Unknown. |
Error Log[edit]
This is a log that shows you the last error of your device.
In the error log you can check for the most recent 10 errors:
- Date and Time
- The error code
- What application caused it
- Nat Type
- System Software
- The error message
-
08-29-2014
#1
PS Vita error code list
C2-9693-7
3G model error. Update the system software to resolve this issue.
If you have access to Wi-Fi, a PC, or a PS3 With an Internet connection, please take the SIM card out of Vita system.
Then restart the Vita system and update the system software by Wi-Fi, PC, or PS3. Turn OFF the system after the update and insert the SIM.
C0-10139-4
PSN connection error. This error can be caused by connecting to a free access point.
Try the following steps to resolve this error:
1. If you have other access points, please change to another one.
2. Open the router port.
3. Restart the application or the system.
4. If the error still occurs, please format the Vita system [Settings]>[Format]>[Restore the PS Vita System].
NP-10018-0
Access to the PlayStation®Network by this account has been banned or temporarily suspended.
If you receive this error message, your Sony Entertainment Network account has been suspended.
You must wait the duration of your suspension before you may access the PSN.
You will receive an email within 24 hours advising you how long your suspension will last.
NP-10019-1
Access to the PlayStation®Network by this account has been banned or temporarily suspended.
If you receive this error message, your Sony Entertainment Network account has been suspended.
You must wait the duration of your suspension before you may access the PSN.
You will receive an email within 24 hours advising you how long your suspension will last.
NP-2072-1
Access to the PlayStation®Network by this account has been banned or temporarily suspended.
If you receive this error message, your Sony Entertainment Network account has been suspended.
You must wait the duration of your suspension before you may access the PSN.
NP-2073-2
Access to the PlayStation®Network by this account has been banned or temporarily suspended.
If you receive this error message, your Sony Entertainment Network account has been suspended.
You must wait the duration of your suspension before you may access the PSN.
NP-2074-3
Access to the PlayStation®Network by this account has been banned or temporarily suspended.
If you receive this error message, your Sony Entertainment Network account has been suspended.
You must wait the duration of your suspension before you may access the PSN.
NP-2146-3
Access to the PlayStation®Network by this account has been banned or temporarily suspended.
If you receive this error message, your Sony Entertainment Network account has been suspended.
You must wait the duration of your suspension before you may access the PSN.
NP-2153-1
Access to the PlayStation®Network by this account has been banned or temporarily suspended.
If you receive this error message, your Sony Entertainment Network account has been suspended.
You must wait the duration of your suspension before you may access the PSN.
C2-11263-3
Connection failed
If you receive this error while your PS Vita is connected to a PS3, please update the PS3 to the latest system software.
If you receive this error while your PS Vita is connected to a computer, please update the Content Manager Assistant (CMA) to the most recent version.
NW-2029-3
Could not connect to the network.
If you are connected via Wi-Fi, please try the troubleshooting options below:
1. Check to see if the Router’s initial setting is done.
2. Check the Router’s cable and battery connection.
3. Move the Vita closer to the access point and try to connect connection closer.
4. On your Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if any of the following: IP address, DNS server, or Proxy settings have been set to «manual.» If so, try changing these settings to «automatic.»
If you are connected via 3G, please try the troubleshooting options below:
1.Please check the settings status at [Settings]>[Network]>[Mobile Network Settings]
2.Try internet connection test at [Settings]>[Network]>[Internet Connection Test]
C2-10999-8
Wi-Fi connection failed
1. Check to see if the Router’s initial setting is done.
2. Check the Router’s cable and battery connection.
3. Move the Vita closer to the access point and try to connect connection closer.
4. On your Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if any of the following: IP address, DNS server, or Proxy settings have been set to «manual.» If so, try changing these settings to «automatic.»
C2-13346-7
Wi-Fi connection failed
1. Check to see if the Router’s initial setting is done.
2. Check the Router’s cable and battery connection.
3. Move the Vita closer to the access point and try to connect connection closer.
4. On your Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if any of the following: IP address, DNS server, or Proxy settings have been set to «manual.» If so, try changing these settings to «automatic.»
5. If the security type of the access point is «WEP», confirm that the WEP key is correctly set.
C2-11000-2
Network connection failed
1. Check if the Router’s initial setting is done
2. Check if Router’s cable connection / battery is fine
3. Try connection closer to the access point
4. On Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the user has manually set IP address, DNS server, or Proxy settings although manual setting should not be done by user.
NW-9738-7
Temporal server error
1. Check to see if the Router’s initial setting is done.
2. Check the Router’s cable and battery connection.
3. Move the Vita closer to the access point and try to connect connection closer.
4. On your Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if any of the following: IP address, DNS server, or Proxy settings have been set to «manual.» If so, try changing these settings to «automatic.»
C2-13041-9
The connection to the server was lost during the connection test.
1. Check to see if the Router’s initial setting is done.
2. Check the Router’s cable and battery connection.
3. Move the Vita closer to the access point and try to connect connection closer.
4. On your Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if any of the following: IP address, DNS server, or Proxy settings have been set to «manual.» If so, try changing these settings to «automatic.»
NP-2077-6
You must sign in with the account that is linked with this PS Vita system.
Go to [Settings]>[PlayStation Network] and check that the online ID and sign-in ID(email address)
match what you are trying to use.
NP-2100-3
You must sign in with the account that is linked with this PS Vita system.
Go to [Settings]>[PlayStation Network] and check that the online ID and sign-in ID(email address)
match what you are trying to use.
NW-3152-1
Cannot find the Wi-Fi access point
1. Go to [Settings]>[Network]>Internet Connection status] and confirm that SSID is correct.
2. Please try connecting to Wi-Fi nearer the access point after checking the Access Point is turned ON.
3. Check the radio standard of Access Point and confirm that the PS Vita can use it.
C1-6545-0
Error during update
1. If this error occurs during initial settings, choose «No» at «Do you want use your account on the PS Vita system?»
2. Try updating again.
— If the error still occurs, please go to [Safe Mode]>[Update System Software], and then carry out update.
C0-12038-4
The PS3™ system has been disconnected.
1. Pull out and reinsert the USB cable.
2. If no connection is made, please restart both the PS3 and PS Vita.
C0-11269-9
The PS3™ system has been disconnected.
1. Pull out and reinsert the USB cable.
2. If no connection is made, please restart the CMA.
3. If the two devices still fail to connect, please restart the PC and Vita.
C0-11268-8
The PC has been disconnected.
1. Pull out and reinsert the USB cable.
2. If no connection is made, please restart the CMA.
3. If the two devices still fail to connect, please restart the PC and Vita.
NP-9522-8
Temporal server error
1. Restart the application.
2. If no connection is made, please restart the PS Vita system.
NP-10805-4
Application error
1. Restart the application.
2. If no connection is made, please restart the PS Vita system.
NW-3153-2
Network Security setting is incorrect.
When setting up the network, the wrong security type may have been chosen. Confirm if your network security is either WPA-TKIP or WEP, and check the correct type at setting [Settings]>[Network]>[Wi-Fi Settings]>Setting Display.
NW-3158-7
Network Security setting is incorrect.
When setting up the network, the wrong security type may have been chosen. Confirm if your network security is either WPA-TKIP or WEP, and check the correct type at setting [Settings]>[Network]>[Wi-Fi Settings]>Setting Display.
C0-12037-3
Could not connect to the PC.
Check that Content Manager Assistant is running on the PC. If Content Manager Assistant is running, an icon will be displayed in the notification area (task tray).
1. Pull out and reinsert the USB cable.
2. If no connection is made, please restart the CMA.
3. If the two devices still fail to connect, please restart the PC and Vita.
C0-12039-5
Could not connect to the PC.
Check that Content Manager Assistant is running on the PC. If Content Manager Assistant is running, an icon will be displayed in the notification area (task tray).
If Content Manager Assistant is not running, start the CMA. You should see a message on the computer the confirms the two devices are connected.
NP-2173-3
PSN connection error
Make sure both the PS3 and PS Vita are signed-in to PSN with the same account. Then, on the PS3 navigate to [Network]>[Remote Play] and confirm your user ID (email address) is shown on the Remote play display.
NW-2469-1
Network connection error
Confirm the PS Vita’s Network Settings, paying special attention to the IP address.
NP-9978-3
Activation error
System activation for this account is temporarily suspended. Please note: Users cannot activate any PSP, PS3 or PS Vita system using the same account more than 15 times in 24 hours.
Please try again in 1 week after the system lock has been lifted.
C0-9422-7
Activation error
System activation for this account is temporarily suspended. Please note: Users cannot activate any PSP, PS3 or PS Vita system using the same account more than 15 times in 24 hours.
Please try again in 1 week after the system lock has been lifted.
NW-2514-2
Network connection error
First, please confirm that the URL you’ve entered into the browser is correct. Then, please check following:
1. Verify that the router’s initial startup is done.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NP-2244-2
The connection to the server has been lost.
If you cannot connect to PlayStation®Network, check the status of PlayStation Network at the Sony Computer Entertainment website for your region.
NW-2305-0
The network connection has been lost.
If you received this error while playing a game, the game’s server is busy or under maintenance.
Check the game title’s website to see if there’s a notice of server maintenance.
If the error occurred during PSN sign-in, please try again. The server may be busy.
If the error still occurs continuously, please recheck your network connection settings.
NW-2030-5
Could not connect to the network.
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-9734-3
Domain Name System is not set.
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option. This type of connection may require a Proxy.
NW-9735-4
Connection timed out
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-9741-1
Connection failed
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-9742-2
Connection failed
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-9733-2
Domain Name System response is incorrect.
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-9736-5
Server error
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-9737-6
Server response is incorrect.
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-9740-0
Connection failed
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-8944-5
Connection timed out
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-5603-4
Could not connect to the server within the time limit.
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-9739-8
Connection failed
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NP-10040-5
Could not connect to the server within the time limit.
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NP-10041-6
Could not connect to the server within the time limit.
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NP-10042-7
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NP-10039-3
Could not connect to the server within the time limit.
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-13348-9
Could not connect to the network by Wi-Fi
To troubleshoot this issue, first choose the option below that best matches the status of your network:
A. Other devices can use the Wi-Fi connection properly
B. Cannot use the network by any devices
If you chose A, please confirm that:
-Network connection ([Settings]>[Network]>[Wi-Fi Settings]) is properly set, using correct access point, security type and password.
If you chose B, please confirm that:
-The Access point is properly connected to the network cable.
-If the PS Vita previously succeeded in connecting to the Wi-Fi, confirm the network connection ([Settings]>[Network]>[Wi-Fi Settings]) has not been changed since last time you connected, and that it is still properly set.
NW-13347-8
Could not connect to the network. by Wi-Fi
To troubleshoot this issue, first choose the option below that best matches the status of your network:
A. Other devices can use the Wi-Fi connection properly
B. Cannot use the network by any devices
If you chose A, please confirm that:
-Network connection ([Settings]>[Network]>[Wi-Fi Settings]) is properly set, using correct access point, security type and password.
If you chose B, please confirm that:
-The Access point is properly connected to the network cable.
-If the PS Vita previously succeeded in connecting to the Wi-Fi, confirm the network connection ([Settings]>[Network]>[Wi-Fi Settings]) has not been changed since last time you connected, and that it is still properly set.
For both A and B , please confirm following if the error still occurs.
1. Verify that the initial router setup has been completed.
2. Verify that the router has no physical problems with its wiring.
3. Settings such as IP address/DNS server/proxy settings are not needed, so verify that they are not set on the PS Vita.
4. If the WEP AP security protocol is being used, verify that the WEP is correct.
NP-2068-6
The sign-in ID or password is not correct.
Please check that your Sign-In ID and password are correct, and retry. If you still cannot sign in, please reset your password, and use the new password to sign in.
NP-9968-2
PSN Password is incorrect
Please confirm that your password is correct. If you still cannot sign in, please reset your password, and use the new password to sign in.
C0-11270-1
Could not connect to the PS3™ system.
Please confirm that the PS3 is set as the same user as the PS Vita, and that it’s not using any application or playing game/music.
Then please connect the PS Vita to the PS3 using the USB cable.
C0-11025-9
Connection error
Please confirm that your PS Vita system is connected to the PS3 and choose «Update from PS3».
C0-11026-0
Connection error
Please confirm that your PS Vita system is connected to the PS3 and choose «Update from PS3».
C0-11264-4
PS3 is not updated to the latest version.
Please confirm that your PlayStation 3 has the most up-to-date software.
C0-11284-6
Network connection has failed while updating.
Please confirm that both the access point’s and PS Vita’s network settings are correct, and try to update the system again.
C0-12036-2
System update required
Please confirm that the PS Vita has the latest system software.
C3-4345-6
System software update error
Please go to [Safe Mode]>[Update System Software] and update the system software.
NP-2172-2
PS3 Remote Play connection error.
Please go to your PS3 and sign in to PSN. Then navigate to [Network]>[Remote Play]. Please confirm that your sign-in ID (email address) is shown on the display.
Then try Remote play from PS Vita.
C0-11024-8
Connection error
Please connect the PS Vita system to your computer and select «update by PC»
C0-13483-9
Setting Error
Please restart the system after it shuts down automatically. This may be caused by a hardware issue.
C2-13484-0
Setting Error
Please restart the system after it shuts down automatically. This may be caused by a hardware issue.
C2-13485-1
Setting Error
Please restart the system after it shuts down automatically. This may be caused by a hardware issue.
C2-13486-2
Setting Error
Please restart the system after it shuts down automatically. This may be caused by a hardware issue.
C2-13487-3
Setting Error
Please restart the system after it shuts down automatically. This may be caused by a hardware issue.
NP-8038-9
Network error
Please use the «hard» reset method (hold Power Button for more than 20 Sec, and then hold Power button for 5 sec until the system restarts)
NP-10007-8
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-10020-3
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-12046-3
This service is currently undergoing maintenance.
The server is under maintenance, please try again after a while.
NP-2062-0
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-2176-6
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-2178-8
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-2179-9
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-2181-2
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-9761-3
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-9763-5
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-9765-7
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-9766-8
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-9768-0
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-9769-1
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-9771-4
Network is under maintenance.
The server is under maintenance, please try again after a while.
NW-2465-7
The server is over capacity.
The server may be busy, please try again after a while.
NW-3156-5
Network connection error
Please move closer to the access point and try again.
NW-2442-2
Network connection error
Please try your connection again.
NW-2464-6
Server is very busy
Please wait and try your connect again later.
NW-2468-0
Can’t find the connection
Please try connecting again. If you’re unable to connect, wait a while and try again later.
NW-3155-4
Cannot connect to Wi-Fi access point
Please move closer to the Wi-Fi access point and try again.
C2-12828-1
Hang-up while using application.
Please try following:
1. Restart the application. If that fails, please restart the system.
2. Reformat the PS Vita system.
3. Delete the application’s saved data.
4. Reformat the memory card.
If the error continues to occur, please note the error code and the situation in which it occurs, and contact Consumer Services at 1-800-345-SONY (7669).
NP-8677-8
System software error
Please try following:
1. Please restart the application.
2. If that fails to resolve the error, restart the system.
If the error still occurs, please contact Consumer Services at 1-800-345 SONY (7669).
NW-8325-8
Internet connection — AOSS error
Please try the following:
1. Retry AOSS ([Settings]>[Network]>[Wi-Fi Settings]>{AOSS]).
2. Restart the application.
3. Restart the system.
If the error still occurs, your router may have a problem. Please contact your router’s manufacturer to resolve the issue.
NW-8321-4
Internet connection — AOSS error
Please try the following:
1. Retry AOSS ([Settings]>[Network]>[Wi-Fi Settings]>{AOSS]).
2. Restart the application.
3. Restart the system.
If the error still occurs, your router may have a problem. Please contact your router’s manufacturer to resolve the issue.
NW-8322-5
Internet connection — AOSS error
Please try the following:
1. Retry AOSS ([Settings]>[Network]>[Wi-Fi Settings]>{AOSS]).
2. Restart the application.
3. Restart the system.
If the error still occurs, your router may have a problem. Please contact your router’s manufacturer to resolve the issue.
NW-8323-6
Internet connection — AOSS error
Please try the following:
1. Retry AOSS ([Settings]>[Network]>[Wi-Fi Settings]>{AOSS]).
2. Restart the application.
3. Restart the system.
If the error still occurs, your router may have a problem. Please contact your router’s manufacturer to resolve the issue.
NW-8324-7
Internet connection — AOSS error
Please try the following:
1. Retry AOSS ([Settings]>[Network]>[Wi-Fi Settings]>{AOSS]).
2. Restart the application.
3. Restart the system.
If the error still occurs, your router may have a problem. Please contact your router’s manufacturer to resolve the issue.
NW-8328-1
Internet connection — AOSS error
Please try the following:
1. Retry AOSS ([Settings]>[Network]>[Wi-Fi Settings]>{AOSS]).
2. Restart the application.
3. Restart the system.
If the error still occurs, your router may have a problem. Please contact your router’s manufacturer to resolve the issue.
NW-8326-9
Internet connection — AOSS error
Please try the following:
1. Retry AOSS ([Settings]>[Network]>[Wi-Fi Settings]>{AOSS]).
2. Restart the application.
3. Restart the system.
If the error still occurs, your router may have a problem. Please contact your router’s manufacturer to resolve the issue.
NW-8327-0
Internet connection — AOSS error
Please try the following:
1. Retry AOSS ([Settings]>[Network]>[Wi-Fi Settings]>{AOSS]).
2. Restart the application.
3. Restart the system.
If the error still occurs, your router may have a problem. Please contact your router’s manufacturer to resolve the issue.
NW-8910-8
Internet connection — WPS error
Please try the following:
1. Retry WPS ([Settings]>[Network]>[Wi-Fi Settings]>[WPS]).
2. Restart the application.
3. Restart the system.
NW-8904-1
Internet connection -WPS error
Please try following:
1. Retry WPS ([Settings]>[Network]>[Wi-Fi Settings]>[WPS]).
2. Restart the application.
3. Restart the system.
NW-11909-0
The connection to the server has been lost during Standby mode.
Please try the network connection test at [settings] > [Network] > [network connection test]
NW-11484-8
Cannot connect to Wi-Fi access point
Please move nearer to the access point and try your connection again.
C3-10696-2
Downloaded file may be corrupted.
Please update to the latest system software, and then wait a short while before attempting to redownload the file.
NP-2061-9
PSN ended
PSN closed the connection.
C1-2741-4
Memory card or Vita card error
Gently pull out and reinsert the cards several times. If the error occurs again, please reformat the memory card, or clear the saved data off of the Vita card.
If the error still occurs, please contact Consumer Services at 1-800-345-SONY (7669).
C0-11019-2
Connection failed due to PC error.
Restart the computer and try the connection again. If this doesn’t solve the issue and you are simply trying to update the PS Vita system, please try updating via PS3 or Wi-Fi.
NP-9028-9
Could not connect to the server within the time limit.
1. Please restart your access point (wireless LAN router).
2. Restart your PS Vita system.
3. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
4. Contact your internet service provider to check the status of your internet connection.
5. Reset your access point, and then go to the home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details, refer to the access point’s instruction manual.
6. Update the access point firmware to the latest version. For details, refer to the access point’s instruction manual.
7. Go to the home screen and select [Settings] > [Network] > [Internet Connection Test] to check your internet connection status.
NP-5723-7
Network connection error
1. Please restart your access point (wireless LAN router).
2. Restart your PS Vita system.
3. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
4. Contact your internet service provider to check the status of your internet connection.
5. Reset your access point, and then go to the home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details, refer to the access point’s instruction manual.
6. Update the access point firmware to the latest version. For details, refer to the access point’s instruction manual.
7. Go to the home screen and select [Settings] > [Network] > [Internet Connection Test] to check your internet connection status.
C0-12035-1
Update Content Manager Assistant on your PC.
The most up-to-date version of Content Manager Assistant(CMA) is not installed on your computer. Please visit cma.dl.playstation.net/cma/ for the current version of the CMA.
NW-8942-3
Network error
Your local network may have caused this error. Please restart your access point (wireless LAN router).
Restart your PS Vita system.
If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
Contact your internet service provider to check the status of your internet connection.
Reset your access point, and then go to the home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details, refer to the access point’s instruction manual.
Update the access point firmware to the latest version. For details, refer to the access point’s instruction manual.
Go to the home screen and select [Settings] > [Network] > [Internet Connection Test] to check your internet connection status.
C0-11271-2
Could not connect to the PC. The database for the PS Vita system is being created on the PC.
The PC is not ready to connect to the PS Vita system. Please wait for a few minutes until the PC is ready.
NW-8856-7
Error Code/ Message
This error appears when you attempt to update the PS Vita’s system software using 3G. The PS Vita system cannot be updated using 3G. Please connect via Wi-Fi or to a PlayStation 3 or PC to update your PS Vita system.
NP-2180-1
No service
This service no longer available.
NP-9764-6
No service
This service no longer available.
NP-9767-9
No service
This service no longer available.
NP-9770-3
No service
This service no longer available.
NP-2177-7
No service
This service no longer available.
NP-10008-9
No service
This service no longer available.
NP-2244-2
Credit card authorization error.
There has been an error processing your credit card. Please try again after more than 72 hours.
This error might be a result of the PS Vita being unable to connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NP-2063-1
PlayStation®Network is busy.
Try again later
C2-7952-3
Setting error
Try a hard reset of your PS Vita and then update your system software: (hold the power button for more than 20 sec, and then restart the system by holding 5 sec again). Then go to [Safe Mode]>[Update System Software].
C2-7955-6
Flash File error
Try a hard reset of your PS Vita and then update your system software: (hold the power button for more than 20 sec, and then restart the system by holding 5 sec again). Then go to [Safe Mode]>[Update System Software].
C2-7969-1
Setting error
Try a hard reset of your PS Vita and then update your system software: (hold the power button for more than 20 sec, and then restart the system by holding 5 sec again). Then go to [Safe Mode]>[Update System Software].
C2-7970-3
Setting error
Try a hard reset of your PS Vita and then update your system software: (hold the power button for more than 20 sec, and then restart the system by holding 5 sec again). Then go to [Safe Mode]>[Update System Software].
C2-7971-4
Setting error
Try a hard reset of your PS Vita and then update your system software: (hold the power button for more than 20 sec, and then restart the system by holding 5 sec again). Then go to [Safe Mode]>[Update System Software].
NP-2117-1
System software is out of date.
Please update to the latest system software for the PS Vita.
NP-2118-2
Remote Play failure.
Please update to the latest system software for the PS Vita.
NW-10758-1
[Flight Mode] is on.
Turn the Flight mode OFF [Settings]>[Network]>[Flight mode].
NW-9237-1
[Flight Mode] is on.
Turn the Flight mode OFF [Settings]>[Network]>[Flight mode].
NW-9238-2
[Wi-Fi] is turned off.
Turn the Wi-Fi ON [Settings]>[Network]>[Wi-Fi Settings].
NW-10759-2
[Wi-Fi] is turned off.
Turn the Wi-Fi ON [Settings]>[Network]>[Wi-Fi Settings].
C2-11001-3
Network setting error
The current WEP key is incorrect. Please input the correct WEP key.
NW-8856-7
Error updating via 3G
This error appears when you attempt to update the PS Vita’s system software using 3G. The PS Vita system cannot be updated using 3G. Please connect via Wi-Fi or to a PlayStation 3 or PC to update your PS Vita system.
NW-8856-7
Error updating via 3G
This error appears when you attempt to update the PS Vita’s system software using 3G. The PS Vita system cannot be updated using 3G. Please connect via Wi-Fi or to a PlayStation 3 or PC to update your PS Vita system.
NP-2091-2
Sub-Account T.O.S. error
The network Terms of Service have been update and need to be accepted by the holder of the Master Account. Please ask the holder of the associated master account to help you sign in.<Note to parent or guardian>For the sub-account holder to sign in, you must accept the Terms of Service / User Agreement and Privacy Policy again using your master account.
C0-11024-8
The device connected device is not a PC.
You are attempting to use the «Update from PC» option while connected to a device other than a PC via a USB connection. Please connect to a computer and try again.
C0-11268-8
USB22
The PC-USB connection was unmounted.
An error occurred while the PC and the USB were connected, causing the connection to be canceled. Please disconnect and then reconnect the cable. If that doesn’t work, re-start the application that was in use. If that doesn’t work, try restarting the PC and the PS Vita system.
C0-11271-2
PC is creating a database
The PC is in a state in which it is unable to connect with the PS Vita via the USB cable. This typically occurs when the PC is creating a database of the contents of the PC to display on the Vita. This condition should correct itself in a short period of time, so please wait until the database is complete and try again.
C0-11269-9
Physical USB connection was lost.
An error occurred while the PlayStation 3 and the USB were connected, causing the connection to be canceled. Please disconnect and then reconnect the cable. If that doesn’t work, re-start the application that was in use. If that doesn’t work, try restarting the PS3 and the PS Vita system.
C0-12038-4
Content Manager Assistant has frozen.
Please disconnect and then reconnect the USB cable and then restart both the VITA and the PS3.
NP-2074-3
Access to the PlayStation®Network by this account has been banned or temporarily suspended.
If you receive this error message, your Sony Entertainment Network account has been suspended.
NP-2146-3
Access to the PlayStation®Network by this account has been banned or temporarily suspended.
If you receive this error message, your Sony Entertainment Network account has been suspended.
NP-2153-1
Access to the PlayStation®Network by this account has been banned or temporarily suspended.
If you receive this error message, your Sony Entertainment Network account has been suspended.
NP-5719-2
Could not connect to the server within the time limit.
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NP-5722-6
Could not connect to the server within the time limit.
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NP-5725-9
Could not connect to the server within the time limit.
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NP-5741-7
The connection to the server has been lost.
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NP-5742-8
Could not connect to the server within the time limit.
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NW-9745-5
Could not connect to the server within the time limit.
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NP-2139-5
The connection to the server has been lost.
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NP-2239-6
The connection to the server has been lost.
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NW-2305-0
Possible error during update. Incorrect response from server.
— If this error occurred within a game, then it means that the game’s server is down or busy and could not be connected to. Please check the game’s official website for more information.
— If the error occurred when signing in to PSN, try to sign in again.
— If the error occurred during an update or right after the update was sent out, the server may be busy. Please wait for a while and to then try again.
— If the error occurred at some other time, your Internet connection may be unstable. Please check your network connection and try again.
NP-2061-9
Notice that PSN is down.
PSN is currently down. Please try again later.
NP-2068-6
ID or password does not match registered information.
Please verify that your ID and password are correct and try again. If you still cannot sign in, you will need to reset your password.
NW-9734-3
The DSN server has not been set up.
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NW-9733-2
Incorrect DNS response.
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NW-9736-5
The server requests an unsupported feature
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NW-9737-6
Incorrect server response
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NW-9740-0
The queried feature is not loaded
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NW-9739-8
The queried host name does not exist
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NW-9735-4
time out
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NW-9741-1
Query was refused
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NW-9742-2
The queried record does not exist
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NP-2062-0
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-2176-6
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-2178-8
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-2179-9
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-2181-2
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-9761-3
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-9763-5
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-9765-7
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-9766-8
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-9768-0
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-9769-1
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-9771-4
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
C0-11024-8
The connected device is not a PC.
You are attempting to use the «Update from PC» option while connected to a device other than a PC via a USB connection. Please connect to a computer and try again.
C2-13487-3
An error occurred with 3G when switching to Flight Mode.
The system will be shut down automatically. Please turn the system on again.
C2-13346-7
The system will be shut down automatically, Please turn the system on again (may be a hardware malfunction).
Verify that the initial router setup has been completed.
Verify that the router has no physical problems with its wiring.
Settings such as IP address/DNS server/proxy settings are not needed, so verify that they are not set on the PS Vita.
If the WEP AP security protocol is being used, verify that the WEP is correct.
C0-13483-9
The system will be shut down automatically, Please turn the system on again.
The system will be shut down automatically. Please turn the system on again.
C2-13484-0
Bluetooth Error
The Bluetooth driver returned an error. The system will be shut down automatically. Please turn the system on again.
C2-13485-1
WLAN Error
The WLAN driver returned an error. The system will be shut down automatically. Please turn the system on again.
NP-2172-2
The data for connecting t Remote Play has not been uploaded to the server from the PS3.
Make sure both the PS3 and PS Vita are signed-in to PSN with the same account. Then, on the PS3 navigate to [Network]>[Remote Play] and confirm your user ID (email address) is shown on the Remote play display.
NW-2464-6
The server may be busy.
Please try to connect again later.
NW-2468-0
No communication partner.
Please try to connect again later.
C3-4345-6
You cannot install a version of system software that is older than the one presently on the system.
Start up the system in safe mode and update the system software to the most up-to-date version.
NP-10805-4
Insufficient memory in application communication library.
Restart the application.
Restart the system.
C2-11000-2
NW connection error
Verify that the initial router setup has been completed.
Verify that the router has no physical problems with its wiring. The signal may be weak, so try connecting near the access point.
Settings such as IP address/DNS server/proxy settings are not needed, so verify that they are not set on the PS Vita.
C2-11001-3
An incorrect WEP key was entered.
Enter the correct WEP key.
C0-11019-2
There is a problem with the Content Manager Assistant.
Unplug the PS Vita from the PC, reboot the PC, and then reconnect the PS Vita. If you are attempting to update your PS Vita’s system software and are unable to do so via the PC, try updating via Wi-Fi or by connecting to a PlayStation 3.
C0-11264-4
PS3 version is not compatible with the MTP, or PS3 may not be able to launch MTP.
Verify that the PS3 version is 4.00 or later. Alternatively, display the XMB on the PS3 and verify that no other applications are being run.
NW-11484-8
Cannot connect to access point.
Problem with the signal environment or a problem with the access point phasing. Try again close to the access point.
NW-11909-0
Disconnect error
Connection error caused by the PS Vita going into standby mode.
NW-9738-7
Temporary server error. This occurs when the connection test results were «failed to obtain IP address/failed to connect to Internet»
Verify that the initial router setup has been completed.
Verify that the router has no physical problems with its wiring.
Settings such as IP address/DNS server/proxy settings are not needed, so verify that they are not set on the PS Vita.
C2-13041-9
The PS Vita was disconnected from the router during connection test.
Verify that the initial router setup has been completed.
Verify that the router has no physical problems with its wiring. The signal may be weak, so try connecting near the access point.
Settings such as IP address/DNS server/proxy settings are not needed, so verify that they are not set on the PS Vita.
C1-2741-4
Cannot launch memory card or Vita card application, cannot format, etc.
Gently pull out and reinsert the cards several times. If the error occurs again, please reformat the memory card, or clear the saved data off of the Vita card.
If the error still occurs, please contact Consumer Services at 1-800-345-SONY (7669).
NP-9978-3
You have exceeded allowed number of device activations.
You have attempted to change device activation 15 or more times within a 24 hour period. Device activation has been locked and this error will continue to occur. Wait a week or more until the lock is cleared and try again.
C0-11284-6
Cannot connect to network during update.
Re-check the access point settings and the PS Vita System Network Settings. If the error occurs even though the settings are correct, relay the details to CS so the cause can be investigated.
C2-12828-1
Hangs up during a game while the application is running. This is caused by invalid processing on the application side.
If this occurs even when the system is restored, the saved data is probably corrupted.
Please try following:
1. Restart the application. If that fails, please restart the system.
2. Reformat the PS Vita system.
3. Delete the application’s saved data.
4. Reformat the memory card.
If the error continues to occur, please note the error code and the situation in which it occurs, and contact Consumer Services at 1-800-345-SONY (7669).
NW-2465-7
Cannot connect to server. The connection was refused by the other party
The server may be experiencing high traffic. Please try to connect again later.
NP-2117-1
The PS Vita’s system software is out of date. There is a newer version available.
Update your PS Vita to the most recent system software.
NP-2118-2
Remote Play via the Internet failed to connect.
Update your PS Vita to the most recent system software.
C1-2858-3
PS Mini Error
PlayStation Plus members who purchased (or downloaded for free) PlayStation Minis through the PS Plus service are currently unable to play those Minis on their PS Vita. SCEA is aware of the issue and is working to resolve the issue as quickly as possible.
NW-10913-4
Game Update Error. This is occurs when trying to run a game patch update.
NW-10914-5
Game Update Error. This is occurs when trying to run a game patch update.
NW-10915-6
Game Update Error. This is occurs when trying to run a game patch update.
NW-10916-7
Game Update Error. This is occurs when trying to run a game patch update.
NW-10917-8
Game Update Error. This is occurs when trying to run a game patch update.
NW-10918-9
Server Connection Failed
The PS Vita is not connected to the Internet properly. This could be caused by wrong Internet settings or problems with your network.
Go to [Settings] > [Network] > [Internet Connection Test] to check your Internet connection.
NW-10919-0
Connection to proxy server failed
The PS Vita is not connected to the proxy server properly. This could be caused by wrong Internet settings or problems with your network.
Check your settings by going to [Settings] > [Network] > [Wi-Fi Settings] and check your SSID (Access point), then go to [Advanced Settings] and verify [Proxy Server]. Some network don’t need a Proxy Server, so you can leave it as «Do Not Use».
NW-10920-2
Connection to proxy server failed
The PS Vita is getting the wrong response from the server.
Go to [Settings] > [Network] > [Internet Connection Test] to check your Internet connection.
NW-10921-3
Issue with Game Patch
The PS Vita experienced a problem from the patch server.
Go to [Settings] > [Network] > [Internet Connection Test] to check your Internet connection.
NW-10922-4
Issue with Game Patch
The PS Vita experienced a problem from the patch server.
Go to [Settings] > [Network] > [Internet Connection Test] to check your Internet connection.
NW-10923-5
Issue with Game Update. This is occurs when trying to run a game patch update.
NW-10924-6
Issue with Game Update. This is occurs when trying to run a game patch update.
NW-10925-7
Issue with Game Update. This is occurs when trying to run a game patch update.
NW-10926-8
Issue with Game Update. This is occurs when trying to run a game patch update.
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Содержание
- Проблемы и их решения
- Не работает эксплойт на основе браузера
- Черный экран при загрузке
- Перестали работать все плагины
- Не докачалась игра через pkgj. Игры нет и место занято, как его очистить?
- Не работает подключение по USB к ПК на Windows
- Не могу подключиться к finalhe, хотя раньше всё работало
- Не могу обновить (удалить) VitaShell / TF Card Plugin Tool
- В настройках отсутствует пункт “Настройки henkaku”
- Pkg ps vita не работает
- Pkg ps vita не работает
Проблемы и их решения
Не работает эксплойт на основе браузера
Эксплойты на основе браузера (например WebKit эксплойт, используемый для HENkaku), нестабильны и часто не срабатывают, но в некоторых случаях это можно исправить, следуя рекомендациям ниже:
- Убедитесь, что консоль имеет стабильное сетевое подключение
- Запустите браузер, откройте настройки браузера
- Прокрутите до конца вниз и нажмите “Delete Cookies” и “Clear Search History”
- Попробуйте запустить эксплойт ещё раз
Черный экран при загрузке
- Выключите консоль, удерживая кнопку питания, пока не потухнет кнопка
- Удерживайте при включении приставки, чтобы загрузиться без плагинов TaiHEN
- Если консоль включилась, удалите недавно добавленные плагины
- Если вы не знаете какие именно плагины нужно далить, перейдите в настройки, “Настройки HENkaku” и выберите пункт “Перезагрузить taiHEN config.txt”. Это удалит все установленные плагины, но приставка, вероятно, начнёт запускаться
- Если эти инструкции не помогли, консоль, скорее всего, неисправна
Перестали работать все плагины
Вероятно, вы случайно сбросили настройки TaiHEN, вам придётся переустановить все плагины. Для этого:
- Скачайте VitaSDFiles
- Запустите приложение VitaShell и подключите приставку к ПК удобным способом
- На ПК, на примонтированном диске, удалите папку tai
- Скопируйте папку plugins из архива VitaSDFiles на PS Vita
- Перейдите в ux0:/plugins
- Переместите папку tai из папки ux0:/plugins в корень раздела ur0: с заменой (если таковая потребуется)
- ОБРАТИТЕ ВНИМАНИЕ, мы переносим папку из раздела ux0 в раздел ur0!
- Для копирования, нажмите на выбранной папке и выберите Move
- Для того, чтобы вставить скопированное в другую папку, зайдите в папку, в которую хотите скопировать данные, нажмите и выберите Paste
Не докачалась игра через pkgj. Игры нет и место занято, как его очистить?
Удалите все папки, которые находятся в папках ux0:/pkgj и ux0:/bgdl
Не работает подключение по USB к ПК на Windows
Установите драйвер, перезагрузите ПК и попробуйте ещё раз
Не могу подключиться к finalhe, хотя раньше всё работало
При подключении по кабелю:
- Отключить консоль от компьютера.
- Закройте FinalHE
- Переведите консоль в авиарежим (“Настройки” -> “Режим авиаперелета”)
- Перезагрузите консоль.
- Откройте управление данными на консоли (Кнопка “Скопировать” на листе LiveArea приложения).
- Запустите повторно FinalHE
- Подключите консоль к ПК
При подключении по Wi-Fi: Удалите старое подключение на вашей консоли и зарегистрируйте новое
Не могу обновить (удалить) VitaShell / TF Card Plugin Tool
Это происходит из-за того, что программа(ы) перенесена(ы) во внутреннюю память приставки. Установите и запустите Application Storage Manager, выберите “Internal Storage -> Memory Card” и перенесите VitaShell / TF Card Plugin Tool на карту памяти. После этого приложение(я) можно будет без проблем обновить (удалить).
В настройках отсутствует пункт “Настройки henkaku”
О: Снова запустите h-encore, выберите “Reset taiHEN config.txt”, затем попробуйте снова. Если у вас henkaku — переустановите его, удерживая кнопку
Источник
Pkg ps vita не работает
Это полезная утилита позволяет загружать и распаковывать файлы pkg непосредственно на Vita вместе с вашей фейк лицензией NoNpDrm.
Различия с PKGi:
Инструкции по установке
Настройка URL-адресов баз данных для игр в ux0:pkgi/config.txt. Формат файла следующий:
install_psp_as_pbp — если включить (убрать решётку), то PSP игры будут устанавливаться в формате EBOOT.PBP
В таком случае они будут занимать меньше места, но для работы придётся установить плагин «npdrm_free.prx».
install_psp_psx_location — если включить (убрать решётку), то PS1 и PSP игры будут устанавливаться в папку, отличную от «ux0:pspemu».
Затем запустите приложение и вы готовы к работе.
Чтобы не загружать файл pkg по сети, вы можете поместить его в папку ux0:pkgi. Сохраните имя файла так же, как в http url, или переименуйте его с тем же именем, что и contentid. pkgj сначала проверит, может ли файл pkg считываться локально, и только если он отсутствует, то pkgj загрузит его с http url.
* PKGj v0.55
* PKGj v0.54 RU — полный перевод PKGj (включая gameview). Правильные ссылки уже вшиты, конфиг не нужен.
SHA-1: f63b09a10aad1362ece522a02618096ebed38692
Источник
Pkg ps vita не работает
- Что такое HENkaku?
- HENkaku (рус. Хенкаку/Хэнкаку) — это первый полноценный взлом консоли PlayStation Vita, позволяющий запускать как сдампленные игры для PlayStation Vita, так и хоумбрю игры и приложения, плагины и проч.
- Подробнее (на английском)
- Что такое Ensō?
- Ensō (рус. Энсо) — Программный хак позволяющий запускать взлом HENkaku при включении консоли без участия пользователя и подключения к интернету (постоянная прошивка, так называемая «Неслетайка») ТОЛЬКО 3.60 / 3.65
- Подробнее (на английском)
- Что такое h-encore( 2 )?
- h-encore (рус. Хенкор/Хэнкор) — Хак позволяющий установить временный (до перезагрузки) взлом HENkaku на консоли с прошивкой 3.65 / 3.67 / 3.68
- Если h-encore 2 , то к тому же ещё: 3.69 / 3.70 / 3.71 / 3.72
- Подробнее (на английском, к h-encore)
- Подробнее (на английском, к h-encore 2 )
- h-encore (рус. Хенкор/Хэнкор) — Хак позволяющий установить временный (до перезагрузки) взлом HENkaku на консоли с прошивкой 3.65 / 3.67 / 3.68
- Что такое Trinity?
- Trinity (рус. Тринити) — Хак для прошивок 3.69 / 3.70, аналог h-encore в плане работы, не актуален ввиду наличия h-encore 2
- Подробнее (на английском)
- Что такое MemeKaku?
- MemeKaku (рус. Мемкаку/Мэмкаку) — Хак позволяющий установить взлом HENkaku на консоли с прошивкой 3.55 / 3.57
- Подробнее (на английском)
- Что нужно для установки взлома HENkaku?
- PlayStation Vita с прошивкой 3.55 / 3.57 / 3.60 / 3.65 — 3.72
- Подключение к Интернету
- ПК (для 3.65+)
- Аккаунт на консоли (для 3.65+) + пароль от аккаунта, АКТИВАЦИЯ НЕ ОБЯЗАТЕЛЬНА!
- Карта памяти:
- Для PlayStation Vita 1000 с прошивкой 3.60 — карта памяти PlayStation Vita ИЛИ адаптер SD2VITA + microSD
- Для PlayStation Vita 1000 с прошивкой 3.61+ — карта памяти PlayStation Vita
- Для PlayStation Vita 2000 — карта памяти не обязательна, есть встроенная память
- Для PlayStation TV — карта памяти не обязательна, есть встроенная память
- Как обновить прошивку консоли до версии 3.60 / 3.65:
- Обновление через QCMA (не забываем снять галочку на пункте «Ignore local file psp2-updatelist.xml on update folder» в настройках QCMA)
- Обновление до версии 3.60 / 3.65 / 3.68 через FinalHE
- (Может не работать!) Обновление до версии 3.60 через HENkaku DNS
- Обновление до версии 3.65
- Установка HENkaku на 3.60
- Как уберечься от случайного обновления консоли:
- Отключить автообновление:
- Настройки -> Система -> Настройка автозапуска
- Снять галочку на пункте «Загружать файл обновления для системного программного обеспечения»
- Прописать HENkaku DNS
- Отключить автообновление:
- Как войти в PSN аккаунт на прошивке ниже актуальной:
- Прописать HENkaku DNS
- Как подключить консоль к ПК через QCMA не обновляя прошивку:
- На ПК:
- Установить галку на пункте Offline Mode во вкладке Other в настройках QCMA также присвоить параметру Use this version for updates значение FW 0.00 (Always up-to-date), т.е. должно получиться что-то этакое:
- [X] Offline Mode
- [ ] Skip metadata extraction
- [ ] Disable USB monitoring
- [ ] Disable Wi-Fi monitoring
- [ ] Skip photo scanning
- [ ] Skip video scanning
- [ ] Skip music scanning
- [ ] Automatic database refresh
- [ ] Ignore local file psp2-updatelist.xml on update folder
- CMA protocol selection — Latest
- Use this version for updates — FW 0.00 (Always up-to-date)
- После выше описанных действий, перезапустить QCMA
На консоли:
- Отключить кабель
- Прописать HENkaku DNS
- (Не обязательно) Включить режим полета
- Перезагрузить консоль
- На ПК:
- Если не получается подключить консоль к ПК используя QCMA
- PSP2HFW(гибридная прошивка) !! Для опытных !!
- Что такое «Плагин»?
- Модуль/процесс который загружается в оперативную память и вносит изменения в работу прошивки или приложений
- Подробнее
- Для чего нужны плагины?
- Для добавления нового функционала в прошивку
- Для вноса изменений в работу приложения/приложений или прошивки
- И т.д.
- Где хранить плагины?
- Рекомендуется хранить плагины в ur0:tai/
- Также, для более опытных, плагины могут хранится в любом месте, главное чтобы путь к плагину был верно указан в файле конфигурации (config.txt)
- Зачем нужен config.txt?
- В этом файле описаны пути к плагинам, taiHEN при запуске читает этот файл и запускает плагины в порядке в котором они написаны
- Как добавлять новые плагины?
- Скопировать плагин в директорию ur0:tai/ (рекомендуется)
- Указать путь к нему в файле config.txt
- Что значат строки в файле config.txt?
- Какие бывают типы плагинов:
- Тип плагина можно понять по расширению файла указанном после точки
- *.skprx — плагин который вносит изменения на уровне ядра
- *.suprx — плагин который вносит изменения на уровне пользователя (соответственно не имея доступа к уровню ядра)
- Я скачал плагин но не знаю куда его прописать
- В инструкции к плагину часто указывают в какой раздел нужно его прописать.
- Скопировать файл framecounter.suprx в директорию ur0:tai/
- В конце файла config.txt создать раздел, в котором будет указан данный плагин.
- Вписать строку указывающую на нужный плагин в этот раздел.
- Перезагрузить консоль (также можно перезагрузить файл config.txt в настройках HENkaku)
Если четкого указания нет и он имеет расширение *.suprx— то скорее всего плагин может работать как в разделе *ALL, так и в четко указанной игре.
Например плагин для отображения FPS в играх, нужно чтобы он работал только в игре Uncharted: - Как отключить ненужный плагин?
- Ненужный плагин можно отключить не удаляя строку из config.txt и сам файл плагина
Для этого строку в которой указан путь к плагину нужно «закомментировать»
Комментарием в файле config.txt считается любая строка начинающаяся с знака «#» (решетка (англ. hash))
Комментарии игнорируются taiHEN и служат для того чтобы человек мог оставить информацию о том что делает та или иная строка.Работающая строчка (влияет на работу консоли)
- Установка приложений в формате VPK:
- Передать на приставку .vpk (см. Как передать файлы на PlayStation Vita)
- Открыть .vpk через VitaShell нажатием X
- Может появиться сообщение «программа может навредить системе» – необходимо подтвердить установку, если вы понимаете возможные риски
- После установки новое приложение будет доступно на Начальном экране
- Установка игр в формате NoNpDrm (РЕКОМЕНДУЕТСЯ!)
- Если установка VPK зависает на 0%:
- Распаковать файл vpk в любую директорию (например через 7-Zip)
- Передать директорию на PlayStation Vita (см. Как передать файлы на PlayStation Vita)
- Установка из папки через VitaShell:
- Выделить директорию
- Нажать треугольник
- Выбрать пункт «Install from folder» (Установить из папки»)
- Где брать игры
Adrenaline Bubble Manager
- Приложение позволяющие делать из игр PlayStation Portable/PlayStation 1 «Пузыри» для запуска игр с Начального экрана пропуская меню Adrenaline
Улучшение графики Adrenaline
PlayStation Vita имеет отличный экран и удобные кнопки, что позволяет с удовольствием играть не только в игры выпущенные для PlayStation Vita но и в тысячи игр к более старым консолям
- RetroArch — Комбайн собравший в одном приложении множество эмуляторов
- Что такое SD2VITA:
- Переходник позволяющий подключить microSD в слот игрового картриджа PlayStation Vita
- Что такое psvsd:
- ( Только на 3G версии ) Модуль-переходник, устанавливающийся вместо 3G модуля PlayStation Vita Fat
- Есть ли разница в версиях адаптера:
- Разница в основном в конструкции (любая версия будет работать):
- v1 — Самая первая версия, имеет форму которая не задевает механизм извлечения картриджа, полностью прячется в разъеме
- v2 — Стоит чуть дороже, более похожа на оригинальный картридж, позволяет извлекать переходник нажатием на него, может выпирать из разъема в 1000 версии консоли, тем самым не давать закрыть заглушку, рекомендуется для PSTV
- v3-v5 — Последние версии, полностью повторяющие формы и размеры оригинального картриджа
- Может ли SD2VITA работать на прошивках 3.61+?
- Да, на всех взламываемых прошивках начиная с 3.60
- Установка SD2VITA
- Что такое Рекавери:
- Рекавери (он же Безопасный режим, Safe Mode) это режим консоли в котором можно произвести манипуляции для восстановления работоспособности в случае сбоя в работе прошивки или карты памяти.
- Как зайти в Рекавери:
- На выключенной PlayStation Vita зажимать Power + R + PS до появления заставки, после можно отпускать
- Иллюстрация
- Как реконструировать базу данных через Рекавери:
- В Рекавери выбрать при помощи D-Pad пункт «2. Реконструировать базу данных» (на англ. «Rebuild Database»)
- Подтвердить выбор клавишей X(или O для азиатских версий консоли)
- При помощи D-Pad выбрать «Да» (на англ. «Yes»)
- Подтвердить форматирование клавишей X(или O для азиатских версий консоли)
- Консоль сама перезапустится после реконструкции базы
- Как отформатировать карту памяти через Рекавери:
- В Рекавери выбрать при помощи D-Pad пункт «3. Форматирование карты памяти» (на англ. «Format Memory Card»)
- Подтвердить выбор клавишей X(или O для азиатских версий консоли)
- При помощи D-Pad выбрать «Да» (на англ. «Yes»)
- Подтвердить форматирование клавишей X(или O для азиатских версий консоли)
- Консоль сама перезапустится после форматирования
- Как сбросить консоль через рекавери:
- В рекавери выбрать при помощи D-Pad пункт «4. Восстановить эту систему» (на англ. «Restore the PS Vita system»)
- Подтвердить выбор клавишей X(или O для азиатских версий консоли)
- При помощи D-Pad выбрать «Да» (на англ. «Yes»)
- Подтвердить восстановление клавишей X(или O для азиатских версий консоли)
- Консоль сама перезапустится после восстановления
- Как обновить прошивку через рекавери:
- В рекавери выбрать при помощи D-Pad пункт «5. Обновить системное программное обеспечение» (на англ. «Update system software»)
- Подтвердить выбор клавишей X(или O для азиатских версий консоли)
- Выбрать при помощи D-Pad один из трех пунктов
- Обновить путем подключения к системе PS3
- ТРЕБУЕТСЯ ИНСТРУКЦИЯ
- Обновить путем подключения к компьютеру
- Обновление с карты PS Vita
- ТРЕБУЕТСЯ ИНСТРУКЦИЯ
- Обновить путем подключения к системе PS3
- Как выйти из Рекавери не внося изменений:
- В рекавери выбрать при помощи D-Pad пункт «1. Перезапустить эту систему» (на англ. «Restart the PS Vita System»).
- Подтвердить выбор клавишей X(или O для азиатских версий консоли)
- Консоль сама перезапустится
- VHBL (3.69+)
- Vita Half Byte Loader – это загрузчик Homebrew для PlayStation Vita
- Инструкция по установке
- Альтернативная инструкция по установке (проверено на Windows 10)
- Эмуляторы для VHBL
Запускается внутри встроенного в PlayStation Vita эмулятораPlayStation Portable, позволяет запускать на PlayStation Vita Homebrew игры и эмуляторы для PlayStation Portable ( Пиратские игры для PlayStation Portable не поддерживает! ).
- Клиенты различных сайтов
- Обновление прошивки через пс3(спасает при неудачном даунгрейде)
- Ошибка неверного сертификата в браузере:Фикс
- На некоторых сайтах используются сертификаты от Let’s Encrypt, но в PlayStation Vita нет нужного корневого сертификата чтобы создать безопасное подключение к сайтам с данным сертификатом
- Как исправить ошибку сохранения после выхода консоли из режима сна:
- В некоторых играх после режима сна перестают работать сохранения, для того чтобы это исправить нужно:
- Перейти в директорию ux0:user/00/savedata_backup/
- Удалить файл list.dat
- Создать новую директорию с именем list.dat (да, прямо также как и файл)
- Перманентное монтирование USB/HDD для PSTV
«Вы не можете получать призы в данном приложении» после смены аккаунта :Фикс (PSV Trophies Fixer)
- Ошибка модема на 3G версии консоли если модем отсутствует:
- Используя RegistryEditor или MOD версию установить параметр в config/tel/use_debug_settings на 1
- Что такое LiveArea:
- Это «карточка» игры/приложения, на которой отображается значок для запуска игры/приложения, значки обновления, руководства пользователя и прочее.
- Подробнее
- Что такое taihen:
- Это загрузчик плагинов для консоли с HENkaku
- Подробнее (на английском)
- Где взять YouTube клиент для PlayStation Vita:
- Официальный клиент YouTube не поддерживается. Просмотр в браузере вполне возможен, но не гарантируется.
- Будет ли бан аккаунта/консоли если войти в PSN со взломанной консоли:
- Случаев бана PlayStation Vita из-за взлома ещё не было, но гарантий что это не произойдет тоже НЕТ.
Входя в PSN вы должны понимать все риски.
Перед входом в PSN можно очищать историю запущенных приложений при помощи History Deleter - Нужна ли активация чтобы играть в PlayStation Portable/PlayStation 1 игры:
- Нет.
- Как редактировать текстовые файлы через VitaShell:
- Пример редактирования файла ur0:tai/config.txt (Задача: закомментировать строку с плагином)
- Запустить VitaShell
- Навести курсор на строку «ur0», нажать X
- Навести курсор на директорию «tai», нажать X
- Навести курсор на строку «config.txt», нажать X
- Откроется текстовый редактор в «режиме навигации»
- Навести курсор на нужную строку (например ur0:tai/gamesd.skuprx)
- Для редактирования выделенной строки нажать X, откроется режим «редактирования строки»
- Поставить курсор в начале строки: нажать триггер L для перемещения курсора влево (для перемещения вправо нажать триггер R)
- Вести символ «#» (для того чтобы на клавиатуре появился нужный символ, переключить раскладку в режим «ввод символов и цифр» нажатием на кнопку @123
- Когда редактирование строки закончено, выйдите из режима «редактирования строки» нажатием на символ с двумя стрелками вниз
- Выйти из «режима навигации» нажатием кнопки O
- Подтвердить сохранение файла нажатием X
Если нужно вставить пустую строку: установить курсор на строку ПОД которой будет новая пустая строка, нажать крестовину вправо (или треугольник, выбрать пункт «Insert empty line»), далее продолжить с пункта 7
- Как деактивировать консоль не имея пароля от аккаунта:
- см. «Рекавери PlayStation Vita (Safe Mode)» =>«Как сбросить консоль через рекавери»
- Как удалить аккаунт с консоли не делая полный сброс:
- Через приложение AccountManager
- Как удалить игру или приложение:
- На Начальном экране зажать «пузырь» на несколько секунд, на каждом пузыре появится круг с тремя точками
- Нажать на «три точки»
- Выбрать пункт «Удалить»
- Нажать ОК, для подтверждения удаления
- Нажать O для выхода из режима редактирования
- Как сдампить игру с картриджа для NoPayStation если установлена SD2VITA
- Консоль при включении просит отформатировать карту памяти, установлена SD2VITA:
- Возможно плохой контакт адаптера SD2VITA:
- Извлечь адаптер.
- Пропаять контакты адаптера
- Протереть адаптер и microSD спиртом
- После перехода консоли в режим ожидания отваливается карта памяти, установлена SD2VITA:
- Возможно плохой контакт адаптера SD2VITA:
- см выше.
- Ктo-нибyдь занимается взломом новых прошивок?
- Да — TheFloW (автор h-encore, Trinity, NoNpDrm и многого другого полезного)
- Можно ли запустить игру которая требует прошивку выше чем у меня?
- Да, установите плагин reF00D
- Есть ли у PlayStation Vita региональная защита?
- Нет, у PlayStation Vita нет региональной защиты, материнские платы любого региона могут быть установлены в любую консоль и будут полноценно работать
Картридж с игрой купленный в любом регионе будет работать на любой PlayStation Vita - Где хранятся сохранения к играм PlayStation Vita?
- ux0:user/00/savedata/(Game_ID)/
- Как включить поддержку «небезопасных» приложений?
- Для установки и работы некоторых приложений требуются расширенные привилегии, это может нанести вред консоли(!!).
- Перейти в Настройки
- Перейти в Настройки HENkaku
- Поставить галочку на пункте «Включить небезопасные приложения»
Для включения «небезопасных» приложений нужно: - Как выйти из Adrenaline:
- Дважды нажмите кнопку PS
- Если консоль при входе в PSN просит обновить прошивку:
- Нужно включить спуф (spoff, маскировку/обман) версии прошивки до актуальной на данный момент:
- Перейти в Настройки
- Перейти в Настройки HENkaku
- Выбрать пункт «Поддельная версия»
- Указать версию прошивки актуальную на данный момент
- Если после установки HENkaku не появляется molecularShell:
- Нужно переустановить HENkaku с зажатым триггером R
- Как удалить файлы дампов игр, которые при установке выдали ошибку:
- ux0:ptmp
- Где находится файл обновления системы:
- ud0:psp2update
- Можно ли удалить VPK после установки:
- Да, это не повлияет на установленное приложение
- Можно ли хранить файлы в разделе ur0:
- Да, можно, но нужно помнить что данный раздел иногда используется системой для хранения временных файлов, не стоит заполнять его на полную
В случае если раздел будет заполнен и ОС консоли не сможет записать туда файлы могут возникнуть ошибки в работе консоли исправить которые будет сложно/невозможно. - Коды ошибок PlayStation Vita
- Я установил 3.65 Ensō и сделал сброс консоли, теперь нет molecularShell
- Если взлом Ensō остался в системе то можно установить molecularShell через psvimgtools-frontend (Видео инструкция)
- В случае краха программу нужно запускать с ключом noKeyUpdate
- После правки config.txt консоль перестала запускаться (3.65 Ensō)
- Нужно сбросить конфиг через рекавери, см. Рекавери PlayStation Vita (Safe Mode) — Как реконструировать базу данных через рекавери
- Как активировать консоль с HENkaku:
- Поставить спуф на последнюю прошивку и HENkaku DNS, перезагрузить консоль, пробовать активировать
- Воспользоватся плагинами ReNpDrm + ReStore (работает в 10% случаев)
- Как установить новую плату в консоль
- Где хранятся файлы активации:
- vd0:registry/system.dreg (также это первая половина реестра)
- vd0:registry/system.ireg (также это вторая половина реестра)
- tm0:npdrm/act.dat
- ur0:user/00/np/myprofile.dat
Подробности на английском, на русском
- Если загрузка через PKGj прервалась, игры нет но место на карте она занимает:
- Недокачанные файлы хранятся в директории ux0:pkgj, все можно удалять (в том числе config.txt если не собираетесь вносить своих правок)
- Если возникает ошибка при обновлении VitaShell версии ниже 1.83:
- Установить molecularShell
- Удалить VitaShell
- Удалить файлы оставшиеся от VitaShell:
- ux0:data/vitashell
- ux0:patch/vitashell
- ux0:vitashell
- Установить новую версию VitaShell
- Как посмотреть код «Родительского контроля»:
- Используя RegistryEditor или RegistryEditorMOD.
Перейдите в ветку CONFIG/SECURITY/PARENTAL - Как изменить громкость программно (если не работают кнопки громкости):
- Используя RegistryEditor или RegistryEditorMOD.
- Перейти в ветку CONFIG/SOUND
- Установить нужное значение параметра main_volume, возможные значения 0-30
- Перезагрузить консоль (до перезагрузки новые значения не применяются)
- Можно ли заменить карту microSD на карту большего объема? (SD2VITA):
- Да, достаточно подготовить новую карту согласно инструкции и скопировать на нее все содержимое текущей карты (включая скрытые и системные файлы)
- Как удалить лишние трофеи
Что делать если на прошивке 3.65+ не работает приложение Музыка при использовании SD2VITA?
- К сожалению ничего сделать пока нельзя, данный баг в плагине StorageMgr пока не исправлен.
- Багрепорт
В шапке все инструкции для PlayStation Vita, но у меня PSTV:
- Принципиальной разницы между PlayStation Vita и PSTV нет, большинство инструкций актуальны для обоих
Adrenaline запускает все игры от PlayStation Portable и PlayStation 1?
- Нет, Adrenaline запускает большинство игр, но совместимость НЕ 100%
Как исправить ошибку «PKG decrypt error» в NPSBrowser:
- Ошибка скорее всего вызвана наличием в пути к файлу pkg2zip.exe, кириллицы (русских символов)
Для исправления нужно перенести NPSBrowser.exe и pkg2zip.exe в директорию без кириллицы в пути (и если возможно, пробелов), к примеру в D:NPSBrowserКонсоль не включается после нескольких лет на полке:
- Батарейка разряжена полностью, нужно подключить консоль к З арядном У стройству 5V 1.5A и оставить на зарядке на 4-6 часов.
Если после продолжительной зарядки консоль по прежнему не включается то нужно проверить напряжение на батарее (требуется соответствующий инструмент и прямые руки)Как узнать версию заводской (максимальной для Даунгрейда) прошивки:
- Установить modoru и посмотреть в нём на второй строке (где будет написано жёлтым текстом)
Источник
Содержание
- Pkgj ps vita ошибка 0x80103a01
- 0x80103a01 error in PKGj v0.55 about pkgj HOT 3 CLOSED
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- Error Installing: SceDownload change_state DC0 failed: 0x80103a19. #354
- Comments
- pfedgarmauricio commented May 3, 2020
- Steps to reproduce the issue
- ElesonTan84 commented Jul 6, 2020 •
- VegetableYummee commented Sep 7, 2020
- arkonshin commented Oct 7, 2020
- plumberg commented Nov 9, 2020
- spoergsmaal commented Nov 16, 2020
- NeriNewton commented Dec 12, 2020
- iwantcustom commented Mar 8, 2021
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- NeriNewton commented Mar 16, 2021
- DougNg commented Apr 27, 2021
- nabetse00 commented Jul 5, 2021 •
- Masamune3210 commented Jul 6, 2021
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- cathD09 commented Aug 1, 2021
- Masamune3210 commented Aug 1, 2021
- cathD09 commented Aug 1, 2021
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- scedownlaod change_state bgdlid failed: 0x000000 about pkgj HOT 4 OPEN
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Pkgj ps vita ошибка 0x80103a01
Тема закрыта. PKGi устарел, используйте PKGj (http://www.pspx.ru/forum/showthread.php?t=107236).
Пакетный инсталлер игр для PS Vita из интернета, c автоматической подгрузкой базы NoPayStation.
Функционал:
Скачивание и установка игр с автоматическим обновлением LiveArea.
Восстановление прерванной загрузки.
Гибкая сортировка.
Должен быть установлен NoNpDrm (http://www.pspx.ru/forum/showthread.php?t=107031)
Ставим сам PKGi.vpk (http://www.pspx.ru/forum/attachment.php?attachmentid=14463)
Если есть, удаляем папку ux0:pkgi
Создаем новую пустую папку ux0:pkgi
Закидываем туда файл config.txt (http://www.pspx.ru/forum/attachment.php?attachmentid=14693)
Наслаждаемся огромной базой игр!
http://www.pspx.ru/forum/attachment.php?attachmentid=13514http://www.pspx.ru/forum/attachment.php?attachmentid=13515
Источник (https://github.com/mmozeiko/pkgi/releases)
v1-en: 20AA3C8A67F2A77BBFD8A274EFA868FC2B983B5F
v1-ru: AB05DC99687BFE4CB841D17702A9B240817E635B
v2-en: DD8DEB787003507D30B71AFE2657ED2D50E9FFF4
v2-ru: A1FE37392A6AE29764C396FDE7DAD17DA9BDBB3F
v3-en:
v3-ru:
Подскажите господа. Установил PKGI, загружаю игру, а при установке вылезает ошибка «installation failed». NoNpDrm(плагин) установлен, не в курсе в чём может быть проблема?
Таже проблема, обновлены все плагины NoNpDrm
Vaysman1985,
переустанови ещё раз. Это быстрее, чем спрашивать у тебя про каждый шаг и его соответствие написанному в инструкции.
Winux,
«все» ОДИН плагин? Явно что-то не то делаешь.
Vaysman1985,
переустанови ещё раз. Это быстрее, чем спрашивать у тебя про каждый шаг и его соответствие написанному в инструкции.
Winux,
«все» ОДИН плагин? Явно что-то не то делаешь.
Источник
0x80103a01 error in PKGj v0.55 about pkgj HOT 3 CLOSED
Yes, that is how much space pkgj detects as being free to use on ux0. I don’t think there is a way to have it download to any other mountpoint so for some reason it seems to be having issues with the redirection. Can you upload your plugins.txt?
SimonAfek commented on November 4, 2022
As far as I’m aware, Vita games can only run off of ux0. You need to use storageMgr or YAMT or some other equivalent plugin/app to set your SD2Vita up as ux0.
Adrenaline can be set up to run PSP games off of uma0, but native Vita bubbles can only run from ux0.
In other words, this is not a problem or issue with PKGj.
Masamune3210 commented on November 4, 2022
Oh yeah I completely missed that, yeah that is exactly your issue. You have to mount any storage you wish to use for games as ux0: ,the only things that can use uma0 are Atmosphere and some homebrew
- PKGj report to install ref00d on new ref00d 1.1 HOT 1
- PKGj .55 is catastrophic failure HOT 1
- PKGJ error «Download failure: wrong pkg header» HOT 9
- corrupted data when attempting to install psp dlc HOT 1
- Zen Pinball Missing DLC HOT 1
- the games are in spanish? dont have all games in psp like «crisis core» HOT 2
- Works totally okay but there is a thing missing like download all dlcs for game HOT 3
- PKGJ Error. «Failed to install «insert app name here»: Sce Download change_state DCO failed:0x80410136 HOT 3
- c2-12828-1 HOT 2
- I can translate PKGJ to Spanish? HOT 3
- Filter for installed games PSP (DLC)/PSX/PSM HOT 1
- scedownlaod change_state bgdlid failed: 0x000000 HOT 4
- TODO
- can’t get list
- PSP DLC NPJH50343 not found HOT 2
- Cannot build with vitaSDK. Is it made with VDSuite/DolceSDK? HOT 3
- [Feature Request] Bulk Downloads
- Ps vita pkgj refresh issue 503
- Pkgj error
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Источник
Error Installing: SceDownload change_state DC0 failed: 0x80103a19. #354
Hardware: PS Vita
Version of firmware: 3.60
Version of PKGj: 0.53, 0.54, 0.55
Steps to reproduce the issue
Trying to download any game from PKGJ
Obtained result: SceDownload change_state DC0 failed: 0x80103a19.
Expected result: Download the game
Hi. This happened after downloading a couple DLC for Senran Kagura Estival Versus, ever since then I haven’t been able to download anything from PKGJ. I’ve tried many fixes that I’ve read online such as re installing Nodrm, updated PKGJ, installed an older version of PKGJ. Nothing seems to work. I can get by on games with Nopaystation but it’s much more convenient to download them from PKGJ. Any help would be appreciated
The text was updated successfully, but these errors were encountered:
Make sure you have nonpdrm plugin installed. Install Autoplugin for easier way to install Nonpdrm plugin.
I was having the same problem, I reinstalled PKGj v.0.55 also installed the fixed version and nothing happened, same error. After trying many times and reading a lot I realized I had my Vita on airplane mode. as soon as I activated the Wi-Fi again, I was able to download the games. you can laugh now.
any way how to fix this problem??
any way how to fix this problem??
Yup, solution to this issue was pretty dumb — check available space of your memory card. There should be enough for your new game.
I was having the same problem, I reinstalled PKGj v.0.55 also installed the fixed version and nothing happened, same error. After trying many times and reading a lot I realized I had my Vita on airplane mode. as soon as I activated the Wi-Fi again, I was able to download the games. you can laugh now.
yep, this happened to me too
Hey there, I have 8 Gb of free memory space, the game I want is like 3.3 Gb, I have Nonpdrm, the airplane mode is off, the Wi-Fi is on, everything is correct, install and delete older versions, I try everything guys and I still have the Error Installing: SceDownload change_state DC0 failed: 0x80103a19. Any other suggestions? Thanks!
Hello there!
I had the same problem. I surfed the net and found nothing about it and I was freaking out. HOWEVER I tried changing the DNS adress to auto(I set it to smth while following a guide) and it worked! Hope this helps
yup its just a network issue. Either you are in airplane mode or your wifi does not provide download, with that I mean you have signal but you cant access internet
Hello! I had had the same problem for a long time and was already desperate, I tried one last thing, according to the settings, the SD memory was not detected correctly, I removed it, rebooted and everything worked perfect, The old trick of removing the memory, inserting it, and rebooting. I wish you luck and that you can fix it soon.
Mine was dumb. I forgot that I turned on Flight Mode to save battery.
I guess the solution is either: Internet issue or storage
This is not a proper fix: use at your own risk
You may end up with a corrupted sdcard
This is not a fix it’s just a process that worked for my particular situation
For me this worked:
- boot the vita
- unplug sd2vita
- reconnect sd2vita
You should see the orange led blinking (don’t put the plastic cap on), wait until it stops.
Retry installation it should work if internet connection is available.
I think it is a edge bug when your data is the same in sd2vita card as memory card and no internet is available: it tries to read it from sony memory until sd2vita is reinstalled (not on reboot); I have no proof this theory is correct, except that unplug replug worked.
Hope it helps someone !
plllleeease dont tell people to remove a currently mounted filesystem randomly as a fix, especially if you arent 100% sure that it will do anything. At best you get crashes due to apps files just up and disappearing out from under them, at worst you get a corrupted card as a present
@Masamune3210 you are right. Updated my comment with caution warnings.
Nevertheless i didn’t told anyone to do anything. I was just sharing the process that worked for my particular situation.
Sorry if it sounded as a fix, It wasn’t my intention.
I gotta be mad with this problem. I have enough space, not on Flight Mode, have Nonpdrm, my wifi is on; I tried taking off my SD then put it back too. But nothing changes! And when I copy games through USB, it can’t be installed cause the «error 0x80af5500» .
If my vita tried to against me, it could be successful. Can everyone give me more advices, please?
If you are getting a error even when manually copying files to the vita and trying to install them, then your issue likely lies elseware, possibly a corrupted or improperly set up sd card
If you are getting a error even when manually copying files to the vita and trying to install them, then your issue likely lies elseware, possibly a corrupted or improperly set up sd card
Uhm. what can I do with that?
Find out why writing to the storage medium is failing.
If anyone get this after installing 2 games SceDownload change_state dc0 failed 0x8087100
Just turn off your vita and take out your sd2vita for a while then put it back in
There are various reasons this error could occur even with the Store app. Not likely to be a problem with pkgj.
indianDEADman commented Jun 3, 2022
People . OFF ENERGY SAVE MODE WIFI ON YOURS PS VITA. ITS THIS MODE STARTING ERROR
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scedownlaod change_state bgdlid failed: 0x000000 about pkgj HOT 4 OPEN
Update to 0.55 first. Try to use another Internet connection.
snesgab commented on November 4, 2022
i did both things, im on 0.55 and i still have the same issue
Yoti commented on November 4, 2022
Download errors are related to Internet downloading.
- Remove this folders (if any):
- ux0:pkgi
- ur0:pkgi
- ux0:pkgj
- ur0:pkgj
- ux0:bgdl/t
- Reboot
- Try again
rudo221 commented on November 4, 2022
Yoti’s fix worked. joined github just to say my thanks! 👍
- PKGj report to install ref00d on new ref00d 1.1 HOT 1
- PKGj .55 is catastrophic failure HOT 1
- PKGJ error «Download failure: wrong pkg header» HOT 9
- 0x80103a01 error in PKGj v0.55 HOT 3
- corrupted data when attempting to install psp dlc HOT 1
- Zen Pinball Missing DLC HOT 1
- the games are in spanish? dont have all games in psp like «crisis core» HOT 2
- Works totally okay but there is a thing missing like download all dlcs for game HOT 3
- PKGJ Error. «Failed to install «insert app name here»: Sce Download change_state DCO failed:0x80410136 HOT 3
- c2-12828-1 HOT 2
- I can translate PKGJ to Spanish? HOT 3
- Filter for installed games PSP (DLC)/PSX/PSM HOT 1
- TODO
- can’t get list
- PSP DLC NPJH50343 not found HOT 2
- Cannot build with vitaSDK. Is it made with VDSuite/DolceSDK? HOT 3
- [Feature Request] Bulk Downloads
- Ps vita pkgj refresh issue 503
- Pkgj error
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Источник
NightSoul Reaver
15.02.2022
Сам вот думаю прошивать или нет. Есть Вита ТВ на последней офф. версии, стоит ли перейти на кастомку ради игр ПСП, ПСХ и самой Виты.. Вопрос на миллион.
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Жадный кот
15.02.2022
поддержка платформы приостановлена и если прошивка ради эмулей и прочего поможет чаще брать в руки и протирать от пыли, то почему бы и нет
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Jester Tor
15.02.2022
Нет тут вопросов, при прошивке можно и в псн покупать все
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Darth Bender
15.02.2022
Можно прошить и без psn. А ошибка скорее всего из-за того, что уже есть аккаунт, даже если он разлогинен. Можно войти в безопасный режим и сбросить до заводских настроек, перезагрузится, затем он скажет, что на консоли уже есть аккаунт, выбрать что он не твой и форматировать карту(Это я на фатке делал).
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ama rallis
15.02.2022
Автор
Консоль и была сброшена. Да и карту я еще не купил. И насколько я понял, это проблема на стороне сони т.к. вижу много жалоб, но никто не пишет решения проблемы.
А каким способом я могу ее взломать без psn, можно поподробнее ?
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Darth Bender
15.02.2022
Есть гайды, ниже видео, в них psn никаким образом не используется.
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ama rallis
15.02.2022
Автор
Так в том то и проблема, что видел другие ролики где производятся аналогичные действия, но в начале обговаривается «нужен акк psn» или как то так. Поэтому и страшно т.к. существует вероятность, что автор ролика выше просто не упомянул о такой мелочи, а на деле это окажется важно)
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Мохтик
15.02.2022
вот по видюхе франца прошил коносоль флэшка была оригинальная
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Darth Bender
15.02.2022
Когда я сбрасывал из меню настроек виты, то старый акк не удалился. Я его смог удалить только через безопасный режим.
PS была ошибка как у тебя.
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Аккаyнт охлажден
15.02.2022
Сбрось до заводских настроек, и посмотри, останется ли проблема. Если да, то гугли как устранить ошибку
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ama rallis
15.02.2022
Автор
Консоль и так была сброшена. И насколько я понял, это проблема на стороне сони т.к. вижу много жалоб
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ama rallis
15.02.2022
Автор
Акк то уже есть(с ps4), но войти не могу, пишет «неправильный идентификатор входа в сеть или пароль…» Сначала подумал, что ввожу неправильно, но через комп заходит, а через консоль — нет. Также пробовал создать акк(на самой консоли) с разных регионов, но пишет все ту же ошибку.
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Shaptin
15.02.2022
Если у тебя двухфакторная аутентификация, тебе нужно в профиле сделать код устройства для виты и его вводить вместо пароля
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Аккаунт удален
15.02.2022
Комментарий недоступен
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ama rallis
15.02.2022
Автор
В некоторых инструкциях упоминается, что нужно наличие psn
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Павел Москвин
15.02.2022
У меня тоже такая проблема была. Заключается она в том, что на Вите намертво привязывается один аккаунт, даже если из него выйти. Помогло тотальное форматирование и сброс до заводских настроек. Psn для прошивки не нужен абсолютно — он нигде не используется. Прошивал консоль с прошивкой 3.73, откатился до 3.65, чтобы иметь постоянную прошивку. Как итог: спокойно сижу под своим аккаунтом, пользуюсь psn и всеми плюшками прошитой консоли. Прошивался по этому гайду: https://vita.customfw.xyz/
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ama rallis
15.02.2022
Автор
Спасибо, вроде полностью сбрасывал и откатывал, но все равно не давало создать новый аккаунт, даже на нескольких регионах пробовал. Хотя после сброса стал работать сам стор, но все равно не давало создать акк. Благо был уже аккаунт с ps4 и в него то уж смог войти, хотя что за дебильная система, когда тупо не подходит твой пароль и нужно через двухфакторную аутентификацию генерить отдельный пароль.
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Konstantin Kilyashov
6.05.2022
Здесь всё гораздо проще, ошибка вылазит изза сраных санкций
чтобы её не было надо зайти в настройки — сеть — настройки WIFI — далее выбрать вашу сеть — доп. настройки — настройки DNS поставить : вручную
и вбить туда адрес 212.47.229.76 нажать ОК и зайти под своим логином и паролем в ПСН
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