Почему mcedit выдает ошибку

I just downloaded MCEdit, yet whenever I tried to a world, It crashes. Does anyone knows how to fix it?

Here is the error details:

MCEdit version: 2.0.0-beta14
Python version: 2.7.15 (v2.7.15:ca079a3ea3, Apr 30 2018, 16:30:26) [MSC v.1500 64 bit (AMD64)]
Platform: win32
System version: Windows-10-10.0.18362
Processor: Intel64 Family 6 Model 158 Stepping 10, GenuineIntel

Obtained a GL context with this format:
Valid: True
Version: 4.6
Hardware Accelerated: True
Depth buffer: True, 24
Double buffer: True
Rendering profile: PySide.QtOpenGL.QGLFormat.OpenGLContextProfile.CompatibilityProfile

Driver info:
GL_VERSION: 4.6.0 NVIDIA 441.45 (4, 6)
GL_VENDOR: 'NVIDIA Corporation'
GL_RENDERER: 'GeForce GTX 1650/PCIe/SSE2'

------

Unhandled Exception

Traceback (most recent call last):
  File "mcedit2editorsession.py", line 1643, in viewOffsetChanged (self is a EditorTab)
  File "mcedit2worldviewminimap.py", line 187, in currentViewMatrixChanged (self is a MinimapWorldView)
  File "mcedit2utilraycast.py", line 30, in rayCastInBounds  
  File "mcedit2utilprofiler.py", line 73, in _wrapper (self is a Profiler)
  File "mcedit2utilraycast.py", line 77, in rayCast  
  File "mcedit2utilraycast.py", line 215, in advanceToChunk  
  File "mceditlibworldeditor.py", line 831, in getChunk (self is a WorldEditorDimension)
  File "mceditlibworldeditor.py", line 499, in getChunk (self is a WorldEditor)
  File "mceditlibcachefunc.py", line 77, in __call__  
  File "mceditlibworldeditor.py", line 477, in _getChunkDataRaw (self is a WorldEditor)
  File "mceditlibanviladapter.py", line 922, in readChunk (self is a AnvilWorldAdapter)
AnvilChunkFormatError: [Errno Error loading chunk: KeyError('Key Blocks not found.',)] None: <traceback object at 0x000002833D94BB48>

I just downloaded MCEdit, yet whenever I tried to a world, It crashes. Does anyone knows how to fix it?

Here is the error details:

MCEdit version: 2.0.0-beta14
Python version: 2.7.15 (v2.7.15:ca079a3ea3, Apr 30 2018, 16:30:26) [MSC v.1500 64 bit (AMD64)]
Platform: win32
System version: Windows-10-10.0.18362
Processor: Intel64 Family 6 Model 158 Stepping 10, GenuineIntel

Obtained a GL context with this format:
Valid: True
Version: 4.6
Hardware Accelerated: True
Depth buffer: True, 24
Double buffer: True
Rendering profile: PySide.QtOpenGL.QGLFormat.OpenGLContextProfile.CompatibilityProfile

Driver info:
GL_VERSION: 4.6.0 NVIDIA 441.45 (4, 6)
GL_VENDOR: 'NVIDIA Corporation'
GL_RENDERER: 'GeForce GTX 1650/PCIe/SSE2'

------

Unhandled Exception

Traceback (most recent call last):
  File "mcedit2editorsession.py", line 1643, in viewOffsetChanged (self is a EditorTab)
  File "mcedit2worldviewminimap.py", line 187, in currentViewMatrixChanged (self is a MinimapWorldView)
  File "mcedit2utilraycast.py", line 30, in rayCastInBounds  
  File "mcedit2utilprofiler.py", line 73, in _wrapper (self is a Profiler)
  File "mcedit2utilraycast.py", line 77, in rayCast  
  File "mcedit2utilraycast.py", line 215, in advanceToChunk  
  File "mceditlibworldeditor.py", line 831, in getChunk (self is a WorldEditorDimension)
  File "mceditlibworldeditor.py", line 499, in getChunk (self is a WorldEditor)
  File "mceditlibcachefunc.py", line 77, in __call__  
  File "mceditlibworldeditor.py", line 477, in _getChunkDataRaw (self is a WorldEditor)
  File "mceditlibanviladapter.py", line 922, in readChunk (self is a AnvilWorldAdapter)
AnvilChunkFormatError: [Errno Error loading chunk: KeyError('Key Blocks not found.',)] None: <traceback object at 0x000002833D94BB48>

Hi, I am 34486 not a buddy of mine 34486SCI heh.

I have noticed this with 2 worlds and get the exact same error EACH TIME! Its getting annoying.

An error occurred while opening D:/Servers/HHSDepleted/world/level.dat

‘utf8’ codec can’t decode byte 0xc0 in position 0: invalid start byte

Traceback (most recent call last):

File «mcedit2editorapp.py», line 781, in loadFile (self is a MCEditApp)

File «mcedit2editorsession.py», line 186, in __init__ (self is a EditorSession)

File «mceditlibworldeditor.py», line 233, in __init__ (self is a WorldEditor)

File «mceditlibfindadapter.py», line 62, in findAdapter

File «mceditlibanviladapter.py», line 463, in __init__ (self is a AnvilWorldAdapter)

File «mceditlibanviladapter.py», line 530, in loadMetadata (self is a AnvilWorldAdapter)

File «srcmceditlibnbt.pyx», line 590, in mceditlib.nbt.load

File «srcmceditlibnbt.pyx», line 683, in mceditlib.nbt.load_compound

File «srcmceditlibnbt.pyx», line 690, in mceditlib.nbt.load_named

File «srcmceditlibnbt.pyx», line 807, in mceditlib.nbt.load_tag

File «srcmceditlibnbt.pyx», line 683, in mceditlib.nbt.load_compound

File «srcmceditlibnbt.pyx», line 690, in mceditlib.nbt.load_named

File «srcmceditlibnbt.pyx», line 807, in mceditlib.nbt.load_tag

File «srcmceditlibnbt.pyx», line 683, in mceditlib.nbt.load_compound

File «srcmceditlibnbt.pyx», line 689, in mceditlib.nbt.load_named

File «srcmceditlibnbt.pyx», line 733, in mceditlib.nbt.load_name

UnicodeDecodeError: ‘utf8’ codec can’t decode byte 0xc0 in position 0: invalid start byte

64bit Mcedit2 2.0.0-beta7 I have tried another version, I forget which one and gave me the same error! What could this be from? I was able to load a factions world, but not my vanilla or depleted world? Whats the deal with this? I hope I get emails about this because I might forget of my issue…

Thanks!

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  • #1

    Jul 21, 2021

    When I try to open a Minecraft 1.16.2 world in MCEdit 2 I get the error below, but if I try opening a Minecraft 1.12.2 world it opens just fine. I have the current of my graphics drivers installed as well as the latest version of Java. Any help is appreciated!

    System Info:

    Windows Version: Windows 10 Pro 21H1 (OS Build: 19043.1110

    AMD Software Version: 21.5.2

    AMD Driver Version: 27.20.20903.8001

    GPU: AMD Radeon (TM) R5 Graphics
    CPU: AMD A9-9425 Radeon R5, 5 COMPUTE CORES 2C+3G (2 Cores)

    MC Launcher Version: 2.2.3555

    Java Version: Version 8 Update 291 (build 1.8.0_291-b10)

    MC Edit 2 Version: MCEdit 2.0.0 Beta 14

    Error I’m getting:

    An error has occurred: Unhandled Exception
    It is recommended to ‘undo’ the last command, save your work and restart MCEdit.

    Error Details:
    MCEdit version: 2.0.0-beta14
    Python version: 2.7.15 (v2.7.15:ca079a3ea3, Apr 30 2018, 16:30:26) [MSC v.1500 64 bit (AMD64)]
    Platform: win64
    System version: Windows-10-10.0.19041
    Processor: AMD64 Family 21 Model 112 Stepping 0, AuthenticAMD

    Obtained a GL context with this format:
    Valid: True
    Version: 4.6
    Hardware Accelerated: True
    Depth buffer: True, 24
    Double buffer: True
    Rendering profile: PySide.QtOpenGL.QGLFormat.OpenGLContextProfile.CompatibilityProfile

    Driver info:
    GL_VERSION: 4.6.14831 Compatibility Profile Context 21.5.2 27.20.20903.8001 (4, 6)
    GL_VENDOR: ‘ATI Technologies Inc.’
    GL_RENDERER: ‘AMD Radeon(TM) R5 Graphics’
    —-

    Unhandled Exception

    Traceback (most recent call last):
    File «mcedit2editorsession.py», line 1643, in viewOffsetChanged (self is a EditorTab)
    File «mcedit2worldviewminimap.py», line 187, in currentViewMatrixChanged (self is a MinimapWorldView)
    File «mcedit2utilraycast.py», line 30, in rayCastInBounds
    File «mcedit2utilprofiler.py», line 73, in _wrapper (self is a Profiler)
    File «mcedit2utilraycast.py», line 77, in rayCast
    File «mcedit2utilraycast.py», line 215, in advanceToChunk
    File «mceditlibworldeditor.py», line 831, in getChunk (self is a WorldEditorDimension)
    File «mceditlibworldeditor.py», line 499, in getChunk (self is a WorldEditor)
    File «mceditlibcachefunc.py», line 77, in __call__
    File «mceditlibworldeditor.py», line 477, in _getChunkDataRaw (self is a WorldEditor)
    File «mceditlibanviladapter.py», line 922, in readChunk (self is a AnvilWorldAdapter)
    AnvilChunkFormatError: [Errno Error loading chunk: KeyError(‘Key Blocks not found.’,)] None:

    Here is what is being displayed in the command line window:

    [11560] PyInstaller Bootloader 3.x
    [11560] LOADER: executable is C:UserscaseyDesktopMCEdit 2.0.0mcedit2.exe
    [11560] LOADER: homepath is C:UserscaseyDesktopMCEdit 2.0.0
    [11560] LOADER: _MEIPASS2 is NULL
    [11560] LOADER: archivename is C:UserscaseyDesktopMCEdit 2.0.0mcedit2.exe
    [11560] LOADER: Extracting binaries
    [11560] LOADER: Executing self as child
    [11560] LOADER: set _MEIPASS2 to C:UserscaseyAppDataLocalTemp_MEI115602
    [11560] LOADER: Setting up to run child
    [11560] LOADER: Creating child process
    [11560] LOADER: Waiting for child process to finish…
    [6692] PyInstaller Bootloader 3.x
    [6692] LOADER: executable is C:UserscaseyDesktopMCEdit 2.0.0mcedit2.exe
    [6692] LOADER: homepath is C:UserscaseyDesktopMCEdit 2.0.0
    [6692] LOADER: _MEIPASS2 is C:UserscaseyAppDataLocalTemp_MEI115602
    [6692] LOADER: archivename is C:UserscaseyDesktopMCEdit 2.0.0mcedit2.exe
    [6692] LOADER: SetDllDirectory(C:UserscaseyAppDataLocalTemp_MEI115602)
    [6692] LOADER: Already in the child — running user’s code.
    [6692] LOADER: manifestpath: C:UserscaseyAppDataLocalTemp_MEI115602mcedit2.exe.manifest
    [6692] LOADER: Activation context created
    [6692] LOADER: Activation context activated
    [6692] LOADER: Python library: C:UserscaseyAppDataLocalTemp_MEI115602python27.dll
    [6692] LOADER: Loaded functions from Python library.
    [6692] LOADER: Manipulating environment (sys.path, sys.prefix)
    [6692] LOADER: sys.prefix is C:UserscaseyAppDataLocalTemp_MEI115602
    [6692] LOADER: Setting runtime options
    [6692] LOADER: Bootloader option: pyi-windows-manifest-filename mcedit2.exe.manifest
    [6692] LOADER: Initializing python
    [6692] LOADER: Overriding Python’s sys.path
    [6692] LOADER: Post-init sys.path is C:UserscaseyAppDataLocalTemp_MEI115602
    [6692] LOADER: Setting sys.argv
    [6692] LOADER: setting sys._MEIPASS
    [6692] LOADER: importing modules from CArchive
    [6692] LOADER: extracted struct
    [6692] LOADER: callfunction returned…
    [6692] LOADER: extracted pyimod01_os_path
    [6692] LOADER: callfunction returned…
    [6692] LOADER: extracted pyimod02_archive
    [6692] LOADER: callfunction returned…
    [6692] LOADER: extracted pyimod03_importers
    [6692] LOADER: callfunction returned…
    [6692] LOADER: Installing PYZ archive with Python modules.
    [6692] LOADER: PYZ archive: out00-PYZ.pyz
    [6692] LOADER: Running pyiboot01_bootstrap.py
    [6692] LOADER: Running pyi_rth_win32comgenpy.py
    [6692] LOADER: Running pyi_rth_pkgres.py
    [6692] LOADER: Running pyi_rth_multiprocessing.py
    [6692] LOADER: Running pyi_rth_traitlets.py
    [6692] LOADER: Running pyi_rth_qt4plugins.py
    [6692] LOADER: Running main.py
    Logging level set
    sys.frozen is set
    Logging to C:UserscaseyDesktopMCEdit 2.0.0MCEdit 2 Filesmcedit2.log
    Setting up console handler
    [WARNING][editorapp.py:95]:UserFilesDirectory: C:UserscaseyDesktopMCEdit 2.0.0MCEdit 2 Files
    [WARNING][configure_blocks.py:121]:Failed to read definitions file defined_blocks.json
    QSslSocket: cannot call unresolved function SSLv23_client_method
    QSslSocket: cannot call unresolved function SSL_CTX_new
    QSslSocket: cannot call unresolved function SSL_library_init
    QSslSocket: cannot call unresolved function ERR_get_error
    QSslSocket: cannot call unresolved function SSLv23_client_method
    QSslSocket: cannot call unresolved function SSL_CTX_new
    QSslSocket: cannot call unresolved function SSL_library_init
    QSslSocket: cannot call unresolved function ERR_get_error
    QSslSocket: cannot call unresolved function SSLv23_client_method
    QSslSocket: cannot call unresolved function SSL_CTX_new
    QSslSocket: cannot call unresolved function SSL_library_init
    QSslSocket: cannot call unresolved function ERR_get_error
    [ERROR][player_server.py:85]:Error reading JSON from session server.
    Traceback (most recent call last):
    File «mcedit2utilplayer_server.py», line 83, in _queryFinished (self is a PlayerDataCache)
    File «json__init__.py», line 339, in loads
    File «jsondecoder.py», line 364, in decode (self is a JSONDecoder)
    File «jsondecoder.py», line 382, in raw_decode (self is a JSONDecoder)
    ValueError: No JSON object could be decoded
    [ERROR][player_server.py:85]:Error reading JSON from session server.
    Traceback (most recent call last):
    File «mcedit2utilplayer_server.py», line 83, in _queryFinished (self is a PlayerDataCache)
    File «json__init__.py», line 339, in loads
    File «jsondecoder.py», line 364, in decode (self is a JSONDecoder)
    File «jsondecoder.py», line 382, in raw_decode (self is a JSONDecoder)
    ValueError: No JSON object could be decoded
    Exception AttributeError: «‘RevisionHistory’ object has no attribute ‘nodes’» in ignored
    QSslSocket: cannot call unresolved function SSLv23_client_method
    QSslSocket: cannot call unresolved function SSL_CTX_new
    QSslSocket: cannot call unresolved function SSL_library_init
    QSslSocket: cannot call unresolved function ERR_get_error
    QSslSocket: cannot call unresolved function SSLv23_client_method
    QSslSocket: cannot call unresolved function SSL_CTX_new
    QSslSocket: cannot call unresolved function SSL_library_init
    QSslSocket: cannot call unresolved function ERR_get_error
    [ERROR][player_server.py:85]:Error reading JSON from session server.
    Traceback (most recent call last):
    File «mcedit2utilplayer_server.py», line 83, in _queryFinished (self is a PlayerDataCache)
    File «json__init__.py», line 339, in loads
    File «jsondecoder.py», line 364, in decode (self is a JSONDecoder)
    File «jsondecoder.py», line 382, in raw_decode (self is a JSONDecoder)
    ValueError: No JSON object could be decoded
    [ERROR][player_server.py:85]:Error reading JSON from session server.
    Traceback (most recent call last):
    File «mcedit2utilplayer_server.py», line 83, in _queryFinished (self is a PlayerDataCache)
    File «json__init__.py», line 339, in loads
    File «jsondecoder.py», line 364, in decode (self is a JSONDecoder)
    File «jsondecoder.py», line 382, in raw_decode (self is a JSONDecoder)
    ValueError: No JSON object could be decoded
    Could not parse stylesheet of widget 0x1d26eae4220
    Could not parse stylesheet of widget 0x1d26eae6410
    Could not parse stylesheet of widget 0x1d26eae82a0
    Could not parse stylesheet of widget 0x1d26df06350
    Could not parse stylesheet of widget 0x1d26df07ac0
    Could not parse stylesheet of widget 0x1d26df084e0
    Could not parse stylesheet of widget 0x1d26df096e0
    Could not parse stylesheet of widget 0x1d26df0a130
    Could not parse stylesheet of widget 0x1d26df0b9f0
    Could not parse stylesheet of widget 0x1d26df0c650
    Could not parse stylesheet of widget 0x1d26df0d4f0
    [ERROR][main.py:203]:Unhandled Exception:
    [Errno Error loading chunk: KeyError(‘Key Blocks not found.’,)] None:
    Traceback (most recent call last):
    File «mcedit2editorsession.py», line 1643, in viewOffsetChanged (self is a EditorTab)
    File «mcedit2worldviewminimap.py», line 187, in currentViewMatrixChanged (self is a MinimapWorldView)
    File «mcedit2utilraycast.py», line 30, in rayCastInBounds
    File «mcedit2utilprofiler.py», line 73, in _wrapper (self is a Profiler)
    File «mcedit2utilraycast.py», line 77, in rayCast
    File «mcedit2utilraycast.py», line 215, in advanceToChunk
    File «mceditlibworldeditor.py», line 831, in getChunk (self is a WorldEditorDimension)
    File «mceditlibworldeditor.py», line 499, in getChunk (self is a WorldEditor)
    File «mceditlibcachefunc.py», line 77, in __call__
    File «mceditlibworldeditor.py», line 477, in _getChunkDataRaw (self is a WorldEditor)
    File «mceditlibanviladapter.py», line 922, in readChunk (self is a AnvilWorldAdapter)
    AnvilChunkFormatError: [Errno Error loading chunk: KeyError(‘Key Blocks not found.’,)] None:


  • #3

    Jul 22, 2021

    I’m trying to edit a 1.16.2 world, so it should work. I have tried Amulet and didn’t really like it.


  • #5

    Jul 22, 2021

    1.16.2 is newer than 1.12.2

    McEdit can’t open 1.13 or newer worlds

    I guess I have no choice but to use Amulet them.

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Here you will find some information for troubleshooting information. These examples were mostly taken form the issue tracker.

There is not much here yet, but feel free to expand it!

Crashes

First, you should try development builds. Those are less stable, but they sometimes fix known crash errors. This was the case in Issue #193 and #198

Mac OSX

Missing X server

MCEdit is an X application. As such it needs an X server to function properly. Apple has its own version called XQuartz (AKA X11.app). This one is taken form Issue #192.

Other (running from source, typically Linux)

Missing pymclevel

When you run MCEdit from the source, you must get pymclevel too (in the git, it is a submodule). If you were following the instructions in README.md, you should not have this problem. However, if you have blindly cloned the repository, then you will have to run

git submodule init
git submodule update

This was the case in Issue 167

Wrong python version

MCEdit only works with Python 2.7. If you have any other version, it will fail. You should probably get Python 2.7 and run MCEdit as python2.7 mcedit.py
This was the case in Issue #168

Glitches

Windows, panels, interface items not showing up

This is a known issue. The interfaces are still usable, and this is a purely graphical glitch. Updating your graphics driver may (Issue #169), or may not (#191) solve your problem.

Common pitfalls

Clone, Fill & Replace and Filter buttons disabled

You have probably not selected an area, or maybe you have used the chunk tool instead of the select tool. If you want to operate on whole chunks, use the select chunks button in the panel of the select tool.
This was the case in Issue #196

Reporting an issue

If you haven’t found the solution for your problem here, you should report an issue. Before doing so, please read the related article (Reporting Issues) and search in the issue tracker to make sure not to make a duplicate. Thank you!

MCEdit Version: 1.2.0.0 from Releases (caeacd3)
Minecraft Version: 1.8
OS Version: OS X 10.10 (14A388a)

When I launch MCEdit, it shows a dialog with the title «mcedit Error» and an «Open Console» button and a «Terminate» button.

Steps to reproduce:

  • Download version 1.2.0.0 from Releases.
  • Unzip file.
  • Double click or launch the mcedit.app file.

Log:

11/17/14 4:02:57.252 PM mcedit[22834]: Running in fixed mode. Support files are in your App Support Folder (Available from the main menu of MCEdit)
11/17/14 4:03:00.316 PM mcedit[22834]: Traceback (most recent call last):
11/17/14 4:03:00.316 PM mcedit[22834]:   File "/Users/thesbros/Downloads/mcedit 2.app/Contents/Resources/__boot__.py", line 399, in <module>
11/17/14 4:03:00.316 PM mcedit[22834]:     _run()
11/17/14 4:03:00.317 PM mcedit[22834]:   File "/Users/thesbros/Downloads/mcedit 2.app/Contents/Resources/__boot__.py", line 336, in _run
11/17/14 4:03:00.317 PM mcedit[22834]:     exec(compile(source, path, 'exec'), globals(), globals())
11/17/14 4:03:00.317 PM mcedit[22834]:   File "/Users/thesbros/Downloads/mcedit 2.app/Contents/Resources/mcedit.py", line 12, in <module>
11/17/14 4:03:00.317 PM mcedit[22834]:     import resource_packs
11/17/14 4:03:00.317 PM mcedit[22834]:   File "resource_packs.pyc", line 696, in <module>
11/17/14 4:03:00.317 PM mcedit[22834]:   File "resource_packs.pyc", line 673, in __init__
11/17/14 4:03:00.317 PM mcedit[22834]:   File "resource_packs.pyc", line 655, in setup_resource_packs
11/17/14 4:03:00.317 PM mcedit[22834]:   File "resource_packs.pyc", line 509, in __init__
11/17/14 4:03:00.317 PM mcedit[22834]: UnicodeDecodeError: 'ascii' codec can't decode byte 0xc2 in position 0: ordinal not in range(128)
11/17/14 4:03:00.458 PM mcedit[22834]: mcedit Error
11/17/14 4:03:00.459 PM mcedit[22834]: 2014-11-17 16:03:00.458 mcedit[22834:3883987] mcedit Error

If I put:

import sys  

reload(sys)  
sys.setdefaultencoding("utf8")

before import resource_packs, it launches and works fine.
But I wonder why this is happening in the first place.


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  • #1

    Jul 21, 2021

    When I try to open a Minecraft 1.16.2 world in MCEdit 2 I get the error below, but if I try opening a Minecraft 1.12.2 world it opens just fine. I have the current of my graphics drivers installed as well as the latest version of Java. Any help is appreciated!

    System Info:

    Windows Version: Windows 10 Pro 21H1 (OS Build: 19043.1110

    AMD Software Version: 21.5.2

    AMD Driver Version: 27.20.20903.8001

    GPU: AMD Radeon (TM) R5 Graphics
    CPU: AMD A9-9425 Radeon R5, 5 COMPUTE CORES 2C+3G (2 Cores)

    MC Launcher Version: 2.2.3555

    Java Version: Version 8 Update 291 (build 1.8.0_291-b10)

    MC Edit 2 Version: MCEdit 2.0.0 Beta 14

    Error I’m getting:

    An error has occurred: Unhandled Exception
    It is recommended to ‘undo’ the last command, save your work and restart MCEdit.

    Error Details:
    MCEdit version: 2.0.0-beta14
    Python version: 2.7.15 (v2.7.15:ca079a3ea3, Apr 30 2018, 16:30:26) [MSC v.1500 64 bit (AMD64)]
    Platform: win64
    System version: Windows-10-10.0.19041
    Processor: AMD64 Family 21 Model 112 Stepping 0, AuthenticAMD

    Obtained a GL context with this format:
    Valid: True
    Version: 4.6
    Hardware Accelerated: True
    Depth buffer: True, 24
    Double buffer: True
    Rendering profile: PySide.QtOpenGL.QGLFormat.OpenGLContextProfile.CompatibilityProfile

    Driver info:
    GL_VERSION: 4.6.14831 Compatibility Profile Context 21.5.2 27.20.20903.8001 (4, 6)
    GL_VENDOR: ‘ATI Technologies Inc.’
    GL_RENDERER: ‘AMD Radeon(TM) R5 Graphics’
    —-

    Unhandled Exception

    Traceback (most recent call last):
    File «mcedit2editorsession.py», line 1643, in viewOffsetChanged (self is a EditorTab)
    File «mcedit2worldviewminimap.py», line 187, in currentViewMatrixChanged (self is a MinimapWorldView)
    File «mcedit2utilraycast.py», line 30, in rayCastInBounds
    File «mcedit2utilprofiler.py», line 73, in _wrapper (self is a Profiler)
    File «mcedit2utilraycast.py», line 77, in rayCast
    File «mcedit2utilraycast.py», line 215, in advanceToChunk
    File «mceditlibworldeditor.py», line 831, in getChunk (self is a WorldEditorDimension)
    File «mceditlibworldeditor.py», line 499, in getChunk (self is a WorldEditor)
    File «mceditlibcachefunc.py», line 77, in __call__
    File «mceditlibworldeditor.py», line 477, in _getChunkDataRaw (self is a WorldEditor)
    File «mceditlibanviladapter.py», line 922, in readChunk (self is a AnvilWorldAdapter)
    AnvilChunkFormatError: [Errno Error loading chunk: KeyError(‘Key Blocks not found.’,)] None:

    Here is what is being displayed in the command line window:

    [11560] PyInstaller Bootloader 3.x
    [11560] LOADER: executable is C:UserscaseyDesktopMCEdit 2.0.0mcedit2.exe
    [11560] LOADER: homepath is C:UserscaseyDesktopMCEdit 2.0.0
    [11560] LOADER: _MEIPASS2 is NULL
    [11560] LOADER: archivename is C:UserscaseyDesktopMCEdit 2.0.0mcedit2.exe
    [11560] LOADER: Extracting binaries
    [11560] LOADER: Executing self as child
    [11560] LOADER: set _MEIPASS2 to C:UserscaseyAppDataLocalTemp_MEI115602
    [11560] LOADER: Setting up to run child
    [11560] LOADER: Creating child process
    [11560] LOADER: Waiting for child process to finish…
    [6692] PyInstaller Bootloader 3.x
    [6692] LOADER: executable is C:UserscaseyDesktopMCEdit 2.0.0mcedit2.exe
    [6692] LOADER: homepath is C:UserscaseyDesktopMCEdit 2.0.0
    [6692] LOADER: _MEIPASS2 is C:UserscaseyAppDataLocalTemp_MEI115602
    [6692] LOADER: archivename is C:UserscaseyDesktopMCEdit 2.0.0mcedit2.exe
    [6692] LOADER: SetDllDirectory(C:UserscaseyAppDataLocalTemp_MEI115602)
    [6692] LOADER: Already in the child — running user’s code.
    [6692] LOADER: manifestpath: C:UserscaseyAppDataLocalTemp_MEI115602mcedit2.exe.manifest
    [6692] LOADER: Activation context created
    [6692] LOADER: Activation context activated
    [6692] LOADER: Python library: C:UserscaseyAppDataLocalTemp_MEI115602python27.dll
    [6692] LOADER: Loaded functions from Python library.
    [6692] LOADER: Manipulating environment (sys.path, sys.prefix)
    [6692] LOADER: sys.prefix is C:UserscaseyAppDataLocalTemp_MEI115602
    [6692] LOADER: Setting runtime options
    [6692] LOADER: Bootloader option: pyi-windows-manifest-filename mcedit2.exe.manifest
    [6692] LOADER: Initializing python
    [6692] LOADER: Overriding Python’s sys.path
    [6692] LOADER: Post-init sys.path is C:UserscaseyAppDataLocalTemp_MEI115602
    [6692] LOADER: Setting sys.argv
    [6692] LOADER: setting sys._MEIPASS
    [6692] LOADER: importing modules from CArchive
    [6692] LOADER: extracted struct
    [6692] LOADER: callfunction returned…
    [6692] LOADER: extracted pyimod01_os_path
    [6692] LOADER: callfunction returned…
    [6692] LOADER: extracted pyimod02_archive
    [6692] LOADER: callfunction returned…
    [6692] LOADER: extracted pyimod03_importers
    [6692] LOADER: callfunction returned…
    [6692] LOADER: Installing PYZ archive with Python modules.
    [6692] LOADER: PYZ archive: out00-PYZ.pyz
    [6692] LOADER: Running pyiboot01_bootstrap.py
    [6692] LOADER: Running pyi_rth_win32comgenpy.py
    [6692] LOADER: Running pyi_rth_pkgres.py
    [6692] LOADER: Running pyi_rth_multiprocessing.py
    [6692] LOADER: Running pyi_rth_traitlets.py
    [6692] LOADER: Running pyi_rth_qt4plugins.py
    [6692] LOADER: Running main.py
    Logging level set
    sys.frozen is set
    Logging to C:UserscaseyDesktopMCEdit 2.0.0MCEdit 2 Filesmcedit2.log
    Setting up console handler
    [WARNING][editorapp.py:95]:UserFilesDirectory: C:UserscaseyDesktopMCEdit 2.0.0MCEdit 2 Files
    [WARNING][configure_blocks.py:121]:Failed to read definitions file defined_blocks.json
    QSslSocket: cannot call unresolved function SSLv23_client_method
    QSslSocket: cannot call unresolved function SSL_CTX_new
    QSslSocket: cannot call unresolved function SSL_library_init
    QSslSocket: cannot call unresolved function ERR_get_error
    QSslSocket: cannot call unresolved function SSLv23_client_method
    QSslSocket: cannot call unresolved function SSL_CTX_new
    QSslSocket: cannot call unresolved function SSL_library_init
    QSslSocket: cannot call unresolved function ERR_get_error
    QSslSocket: cannot call unresolved function SSLv23_client_method
    QSslSocket: cannot call unresolved function SSL_CTX_new
    QSslSocket: cannot call unresolved function SSL_library_init
    QSslSocket: cannot call unresolved function ERR_get_error
    [ERROR][player_server.py:85]:Error reading JSON from session server.
    Traceback (most recent call last):
    File «mcedit2utilplayer_server.py», line 83, in _queryFinished (self is a PlayerDataCache)
    File «json__init__.py», line 339, in loads
    File «jsondecoder.py», line 364, in decode (self is a JSONDecoder)
    File «jsondecoder.py», line 382, in raw_decode (self is a JSONDecoder)
    ValueError: No JSON object could be decoded
    [ERROR][player_server.py:85]:Error reading JSON from session server.
    Traceback (most recent call last):
    File «mcedit2utilplayer_server.py», line 83, in _queryFinished (self is a PlayerDataCache)
    File «json__init__.py», line 339, in loads
    File «jsondecoder.py», line 364, in decode (self is a JSONDecoder)
    File «jsondecoder.py», line 382, in raw_decode (self is a JSONDecoder)
    ValueError: No JSON object could be decoded
    Exception AttributeError: «‘RevisionHistory’ object has no attribute ‘nodes'» in ignored
    QSslSocket: cannot call unresolved function SSLv23_client_method
    QSslSocket: cannot call unresolved function SSL_CTX_new
    QSslSocket: cannot call unresolved function SSL_library_init
    QSslSocket: cannot call unresolved function ERR_get_error
    QSslSocket: cannot call unresolved function SSLv23_client_method
    QSslSocket: cannot call unresolved function SSL_CTX_new
    QSslSocket: cannot call unresolved function SSL_library_init
    QSslSocket: cannot call unresolved function ERR_get_error
    [ERROR][player_server.py:85]:Error reading JSON from session server.
    Traceback (most recent call last):
    File «mcedit2utilplayer_server.py», line 83, in _queryFinished (self is a PlayerDataCache)
    File «json__init__.py», line 339, in loads
    File «jsondecoder.py», line 364, in decode (self is a JSONDecoder)
    File «jsondecoder.py», line 382, in raw_decode (self is a JSONDecoder)
    ValueError: No JSON object could be decoded
    [ERROR][player_server.py:85]:Error reading JSON from session server.
    Traceback (most recent call last):
    File «mcedit2utilplayer_server.py», line 83, in _queryFinished (self is a PlayerDataCache)
    File «json__init__.py», line 339, in loads
    File «jsondecoder.py», line 364, in decode (self is a JSONDecoder)
    File «jsondecoder.py», line 382, in raw_decode (self is a JSONDecoder)
    ValueError: No JSON object could be decoded
    Could not parse stylesheet of widget 0x1d26eae4220
    Could not parse stylesheet of widget 0x1d26eae6410
    Could not parse stylesheet of widget 0x1d26eae82a0
    Could not parse stylesheet of widget 0x1d26df06350
    Could not parse stylesheet of widget 0x1d26df07ac0
    Could not parse stylesheet of widget 0x1d26df084e0
    Could not parse stylesheet of widget 0x1d26df096e0
    Could not parse stylesheet of widget 0x1d26df0a130
    Could not parse stylesheet of widget 0x1d26df0b9f0
    Could not parse stylesheet of widget 0x1d26df0c650
    Could not parse stylesheet of widget 0x1d26df0d4f0
    [ERROR][main.py:203]:Unhandled Exception:
    [Errno Error loading chunk: KeyError(‘Key Blocks not found.’,)] None:
    Traceback (most recent call last):
    File «mcedit2editorsession.py», line 1643, in viewOffsetChanged (self is a EditorTab)
    File «mcedit2worldviewminimap.py», line 187, in currentViewMatrixChanged (self is a MinimapWorldView)
    File «mcedit2utilraycast.py», line 30, in rayCastInBounds
    File «mcedit2utilprofiler.py», line 73, in _wrapper (self is a Profiler)
    File «mcedit2utilraycast.py», line 77, in rayCast
    File «mcedit2utilraycast.py», line 215, in advanceToChunk
    File «mceditlibworldeditor.py», line 831, in getChunk (self is a WorldEditorDimension)
    File «mceditlibworldeditor.py», line 499, in getChunk (self is a WorldEditor)
    File «mceditlibcachefunc.py», line 77, in __call__
    File «mceditlibworldeditor.py», line 477, in _getChunkDataRaw (self is a WorldEditor)
    File «mceditlibanviladapter.py», line 922, in readChunk (self is a AnvilWorldAdapter)
    AnvilChunkFormatError: [Errno Error loading chunk: KeyError(‘Key Blocks not found.’,)] None:


  • #3

    Jul 22, 2021

    I’m trying to edit a 1.16.2 world, so it should work. I have tried Amulet and didn’t really like it.


  • #5

    Jul 22, 2021

    1.16.2 is newer than 1.12.2

    McEdit can’t open 1.13 or newer worlds

    I guess I have no choice but to use Amulet them.

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So I was testing MCEdit to see if I could make some map art. I made a new world using the minecraft 1.14.3 optifine client (the client is the newest version of optifine), set up the corners and opened mcedit to see this message:

An error occurred while opening C:UsersDiamondFireAppDataRoaming.minecraftsavesNew World

‘PySide.QtGui.QLineEdit.setText’ called with wrong argument types:

PySide.QtGui.QLineEdit.setText(list)

Supported signatures:

PySide.QtGui.QLineEdit.setText(unicode)

Traceback (most recent call last):

File «mcedit2editorapp.py», line 790, in loadFile (self is a MCEditApp)

File «mcedit2editorsession.py», line 430, in __init__ (self is a EditorSession)

File «mcedit2panelsworldinfo.py», line 90, in __init__ (self is a WorldInfoPanel)

File «mcedit2panelsworldinfo.py», line 97, in updatePanel (self is a WorldInfoPanel)

File «mcedit2panelsworldinfo.py», line 115, in _updatePanel (self is a WorldInfoPanel)

TypeError: ‘PySide.QtGui.QLineEdit.setText’ called with wrong argument types:

PySide.QtGui.QLineEdit.setText(list)

Supported signatures:

PySide.QtGui.QLineEdit.setText(unicode)

I tried to make an another new world in vanilla 1.14.3 but got the same error message, I am using the newest MCEdit version there is available to download, could someone please explain what this error means and tell me how to fix it?

Модератор: /dev/random

awua

Сообщения: 594

Почему mcedit не открывается без файла?

Всем привет. Arch Linux, mc v4.8.1.5. Проблема с запуском mcedit.

Например, нахожусь в корневой директории. Запускаю «mcedit» и появляется красное окно с надписью «Ошибка: «/» не является обычным файлом». И так с каждой директорией — mcedit пытается воспринять её как файл, насколько я понял, если файл специально не указан. Если файл указать, то он открывается нормально.

Пробовал искать в Google по тексту этой ошибки — ничего не нашёл (что меня немного удивило). Может, в конфиге программы проблема, если эта ситуация не распространена? Куда копать?

Аватара пользователя

Hephaestus

Сообщения: 3729
Статус: Многоуважаемый джинн…
ОС: Slackware64-14.1/14.2
Контактная информация:

Re: Почему mcedit не открывается без файла?

Сообщение

Hephaestus » 10.10.2013 22:35

У себя в дебе проверил — нет такой проблемы.
mcedit из консоли
mc -e — из консоли
Shift+F4 в mc

все три варианта запускают редактор с новым пустым файлом.

Ошибка, подобная Вашей возникает, если запускать

Возможно, что Ваш mcedit стартует именно так.

Советую Вам для начала проверить алиасы,

И, кстати, попробуйте при запуске указать полный путь

Пускай скрипят мои конечности.
Я — повелитель бесконечности…
Мой блог

awua

Сообщения: 594

Re: Почему mcedit не открывается без файла?

Сообщение

awua » 11.10.2013 18:22

«/usr/bin/mcedit» кажет ту же ошибку.

Код: Выделить всё

$ alias
backup=/all/script-backup.sh
cls=clear
drive=udevil
grep='grep --color=always'
keys=/all/script-keys.sh
ls='ls --group-directories-first --color'
mplayer-mono='mplayer -af pan=1:1'
run-help=man
which-command=whence

Да я и на память помню, что не создавал алиаса для mcedit.

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drBatty

Сообщения: 8735
Статус: GPG ID: 4DFBD1D6 дом горит, козёл не видит…
ОС: Slackware-current
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Re: Почему mcedit не открывается без файла?

Сообщение

drBatty » 11.10.2013 18:28

man mc

Файлы
Программа извлекает всю нужную ей информацию из файлов, пути к которым определяются
относительно переменной окружения MC_DATADIR. Если эта переменная не задана,
происходит обращение к так называемому библиотечному каталогу программы Midnight
Commander. Для того, чтобы узнать имя этого каталога, дайте команду mc -f.

/usr/share/mc/mc.hlp

Файл подсказки для программы.

/usr/share/mc/mc.ext

Используемый по умолчанию общесистемный файл расширений.

~/.config/mc/mc.ext

Файл расширений пользователя. Если этот файл существует, он используется
вместо общесистемного файла расширений.

/usr/share/mc/mc.ini

Используемый по умолчанию общесистемный файл установок для Midnight Comman-
der; используется только в тех случаях, когда пользователь не имеет своего
файла ~/.config/mc/ini

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drBatty

Сообщения: 8735
Статус: GPG ID: 4DFBD1D6 дом горит, козёл не видит…
ОС: Slackware-current
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Re: Почему mcedit не открывается без файла?

Сообщение

drBatty » 11.10.2013 19:06

awua писал(а): ↑

11.10.2013 18:54

но не представляю как она может мне помочь. Файлы эти посмотрел.

1. запакуйте и сотрите те, что в $HOME
2. если не поможет, проверяйте md5 тех, что в /usr/share (ПМом)
3. если не поможет — я не знаю…

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